46 lines
1.3 KiB
C
46 lines
1.3 KiB
C
|
//-----------------------------------------------------------------------------
|
||
|
//
|
||
|
// $Logfile:: /Quake 2 Engine/Sin/code/game/testweapon.h $
|
||
|
// $Revision:: 3 $
|
||
|
// $Author:: Jimdose $
|
||
|
// $Date:: 5/25/98 6:47p $
|
||
|
//
|
||
|
// Copyright (C) 1997 by Ritual Entertainment, Inc.
|
||
|
// All rights reserved.
|
||
|
//
|
||
|
// This source is may not be distributed and/or modified without
|
||
|
// expressly written permission by Ritual Entertainment, Inc.
|
||
|
//
|
||
|
// $Log:: /Quake 2 Engine/Sin/code/game/testweapon.h $
|
||
|
//
|
||
|
// 3 5/25/98 6:47p Jimdose
|
||
|
// Made animateframe, prethink and posthink into functions built into the base
|
||
|
// entity class
|
||
|
//
|
||
|
// 2 4/14/98 9:58p Jimdose
|
||
|
// Created file
|
||
|
//
|
||
|
// DESCRIPTION:
|
||
|
// Weapon for testing view models
|
||
|
//
|
||
|
|
||
|
#ifndef __TESTWEAPON_H__
|
||
|
#define __TESTWEAPON_H__
|
||
|
|
||
|
#include "g_local.h"
|
||
|
#include "item.h"
|
||
|
#include "weapon.h"
|
||
|
|
||
|
class EXPORT_FROM_DLL TestWeapon : public Weapon
|
||
|
{
|
||
|
public:
|
||
|
CLASS_PROTOTYPE( TestWeapon );
|
||
|
|
||
|
TestWeapon();
|
||
|
virtual void Prethink( void );
|
||
|
virtual void Shoot( Event *ev );
|
||
|
virtual void Done( Event *ev );
|
||
|
};
|
||
|
|
||
|
#endif /* testweapon.h */
|