44 lines
1.2 KiB
C
44 lines
1.2 KiB
C
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//-----------------------------------------------------------------------------
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//
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// $Logfile:: /Quake 2 Engine/Sin/code/game/heligun.h $
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// $Revision:: 2 $
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// $Author:: Markd $
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// $Date:: 7/08/98 11:55p $
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//
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// Copyright (C) 1998 by Ritual Entertainment, Inc.
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// All rights reserved.
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//
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// This source is may not be distributed and/or modified without
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// expressly written permission by Ritual Entertainment, Inc.
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//
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// $Log:: /Quake 2 Engine/Sin/code/game/heligun.h $
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//
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// 2 7/08/98 11:55p Markd
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// First time
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//
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// 1 7/08/98 11:33p Markd
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//
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// DESCRIPTION:
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// Helicopter gun
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//
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#ifndef __HELIGUN_H__
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#define __HELIGUN_H__
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#include "g_local.h"
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#include "item.h"
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#include "weapon.h"
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#include "bullet.h"
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#include "misc.h"
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class EXPORT_FROM_DLL HeliGun : public BulletWeapon
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{
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public:
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CLASS_PROTOTYPE( HeliGun );
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HeliGun::HeliGun();
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virtual void Shoot( Event *ev );
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};
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#endif /* HeliGun.h */
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