//----------------------------------------------------------------------------- // // $Logfile:: /Quake 2 Engine/Sin/code/game/heligun.h $ // $Revision:: 2 $ // $Author:: Markd $ // $Date:: 7/08/98 11:55p $ // // Copyright (C) 1998 by Ritual Entertainment, Inc. // All rights reserved. // // This source is may not be distributed and/or modified without // expressly written permission by Ritual Entertainment, Inc. // // $Log:: /Quake 2 Engine/Sin/code/game/heligun.h $ // // 2 7/08/98 11:55p Markd // First time // // 1 7/08/98 11:33p Markd // // DESCRIPTION: // Helicopter gun // #ifndef __HELIGUN_H__ #define __HELIGUN_H__ #include "g_local.h" #include "item.h" #include "weapon.h" #include "bullet.h" #include "misc.h" class EXPORT_FROM_DLL HeliGun : public BulletWeapon { public: CLASS_PROTOTYPE( HeliGun ); HeliGun::HeliGun(); virtual void Shoot( Event *ev ); }; #endif /* HeliGun.h */