271 lines
4.3 KiB
INI
271 lines
4.3 KiB
INI
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/*
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Valid parms and examples or valid ranges:
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Required:
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modelName models/boltOns/detpack.md3
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targetModel 0 - 7, Which model to attach to
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0: legs
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1: torso
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2: head
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3: weapon1
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4: weapon2
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5: weapon3
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6: extra model 1
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7: extra model 2
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targetTag tag_weapon (or tag_lhand, tag_belton, etc)
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Optional:
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pitchOffset 0 - 359
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yawOffset 0 - 359
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rollOffset 0 - 359
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xOffset relative, in world units
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yOffset relative, in world units
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zOffset relative, in world units
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scale 0 - 255 (default 100 = 100%)
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scaleX 0 - 255 (default 100 = 100%)
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scaleY 0 - 255 (default 100 = 100%)
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scaleZ 0 - 255 (default 100 = 100%)
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tint 0 - 255 (default 0 = none)
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tintRed 0 - 255 (default 0 = none)
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tintGreen 0 - 255 (default 0 = none)
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tintBlue 0 - 255 (default 0 = none)
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alpha 0 - 255 (default 0 = none)
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*/
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detPack
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{
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modelName models/boltOns/detpack.md3
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targetModel 1
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targetTag tag_lhand
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scale 50
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}
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helmet
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{
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modelName models/boltOns/helmet.md3
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targetModel 2
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targetTag tag_head
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}
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helmet_lhand
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{
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modelName models/boltOns/helmet.md3
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targetModel 1
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targetTag tag_lhand
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yOffset -4
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zOffset -8
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}
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TED
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{
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modelName models/boltOns/ted.md3
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targetModel 2
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targetTag tag_ear
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// xOffset -2
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}
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pe_back1
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{
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modelName models/boltOns/pat_enh.md3
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targetModel 1
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targetTag tag_backons
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yawOffset 180
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xoffset -2
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yoffset -4
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}
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pe_back2
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{
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modelName models/boltOns/pat_enh.md3
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targetModel 1
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targetTag tag_backons
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yawOffset 180
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xoffset -2
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}
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pe_back3
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{
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modelName models/boltOns/pat_enh.md3
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targetModel 1
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targetTag tag_backons
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yawOffset 180
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xoffset -2
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yoffset 4
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}
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pe_lhand
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{
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modelName models/boltOns/pat_enh.md3
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targetModel 1
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targetTag tag_lhand
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xOffset 4
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}
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glass_rh
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{
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modelName models/mapobjects/cargo/square_cup.md3
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targetModel 1
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targetTag tag_weapon
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pitchOffset -15
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rollOffset -10
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yOffset 3
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}
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jetpack
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{
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modelName models/boltOns/jetpack.md3
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targetModel 1
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targetTag tag_backons
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yawOffset 180
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xoffset -1
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}
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headbot_warriorbot
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{
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modelName models/players/warbot/headbot.md3
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targetModel 1
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targetTag tag_backons
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}
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headbot_scoutbot
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{
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modelName models/players/scoutbot/headbot.md3
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targetModel 1
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targetTag tag_head
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}
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capsule
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{
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modelName models/mapobjects/forge/capsule2.md3
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targetModel 0
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targetTag tag_claw
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zOffset -44
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}
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phaser_lhand
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{
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modelName models/boltOns/phaser.md3
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targetModel 1
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targetTag tag_lhand
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}
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knife_hip
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{
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modelName models/weapons2/tricorder/klingon_knife_hand.md3
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targetModel 0
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targetTag tag_hips
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rollOffset 90
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yOffset 8
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}
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knife_rhand
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{
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modelName models/weapons2/tricorder/klingon_knife.md3
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targetModel 1
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targetTag tag_weapon
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}
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kmeat_rhand
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{
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modelName models/weapons2/tricorder/klingon_knife_meat.md3
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targetModel 1
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targetTag tag_weapon
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}
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kcup_rhand
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{
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modelName models/mapobjects/scavenger/k_cup.md3
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targetModel 1
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targetTag tag_weapon
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pitchOffset 10
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xOffset -2
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}
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handtool
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{
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modelName models/weapons2/tricorder/hand_tool.md3
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targetModel 1
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targetTag tag_weapon
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//yawOffset -90
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//pitchOffset 10
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//xOffset 13
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//yOffset 1
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//zOffset 2
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}
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padd_rhand
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{
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modelName models/weapons2/tricorder/padd.md3
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targetModel 1
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targetTag tag_weapon
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}
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deck_lhand
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{
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modelName models/mapobjects/scavenger/cards.md3
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targetModel 1
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targetTag tag_lhand
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xOffset 0.8
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yOffset -0.75
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zOffset 1.25
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yawOffset -130
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rollOffset -85
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}
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card_rhand
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{
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modelName models/mapobjects/scavenger/card.md3
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targetModel 1
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targetTag tag_weapon
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zOffset 2
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xOffset -2
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rollOffset -100
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yawOffset -80
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}
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card2_rhand
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{
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modelName models/mapobjects/scavenger/card2.md3
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targetModel 1
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targetTag tag_weapon
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zOffset 2
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xOffset -2
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rollOffset -100
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yawOffset -80
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}
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card3_rhand
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{
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modelName models/mapobjects/scavenger/card3.md3
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targetModel 1
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targetTag tag_weapon
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zOffset 2
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xOffset -2
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rollOffset -100
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yawOffset -80
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}
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card4_rhand
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{
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modelName models/mapobjects/scavenger/card4.md3
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targetModel 1
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targetTag tag_weapon
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zOffset 2
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xOffset -2
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rollOffset -100
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yawOffset -80
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}
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holoemitter
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{
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modelName models/boltons/emitter.md3
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targetModel 1
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targetTag tag_larm
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}
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triscanner
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{
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modelName models/weapons2/tricorder/tricorder_scanner.md3
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targetModel 1
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targetTag tag_lhand
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}
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