stvoy-sp-sdk/BaseEF/ext_data/boltOns.cfg

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2002-11-22 00:00:00 +00:00
/*
Valid parms and examples or valid ranges:
Required:
modelName models/boltOns/detpack.md3
targetModel 0 - 7, Which model to attach to
0: legs
1: torso
2: head
3: weapon1
4: weapon2
5: weapon3
6: extra model 1
7: extra model 2
targetTag tag_weapon (or tag_lhand, tag_belton, etc)
Optional:
pitchOffset 0 - 359
yawOffset 0 - 359
rollOffset 0 - 359
xOffset relative, in world units
yOffset relative, in world units
zOffset relative, in world units
scale 0 - 255 (default 100 = 100%)
scaleX 0 - 255 (default 100 = 100%)
scaleY 0 - 255 (default 100 = 100%)
scaleZ 0 - 255 (default 100 = 100%)
tint 0 - 255 (default 0 = none)
tintRed 0 - 255 (default 0 = none)
tintGreen 0 - 255 (default 0 = none)
tintBlue 0 - 255 (default 0 = none)
alpha 0 - 255 (default 0 = none)
*/
detPack
{
modelName models/boltOns/detpack.md3
targetModel 1
targetTag tag_lhand
scale 50
}
helmet
{
modelName models/boltOns/helmet.md3
targetModel 2
targetTag tag_head
}
helmet_lhand
{
modelName models/boltOns/helmet.md3
targetModel 1
targetTag tag_lhand
yOffset -4
zOffset -8
}
TED
{
modelName models/boltOns/ted.md3
targetModel 2
targetTag tag_ear
// xOffset -2
}
pe_back1
{
modelName models/boltOns/pat_enh.md3
targetModel 1
targetTag tag_backons
yawOffset 180
xoffset -2
yoffset -4
}
pe_back2
{
modelName models/boltOns/pat_enh.md3
targetModel 1
targetTag tag_backons
yawOffset 180
xoffset -2
}
pe_back3
{
modelName models/boltOns/pat_enh.md3
targetModel 1
targetTag tag_backons
yawOffset 180
xoffset -2
yoffset 4
}
pe_lhand
{
modelName models/boltOns/pat_enh.md3
targetModel 1
targetTag tag_lhand
xOffset 4
}
glass_rh
{
modelName models/mapobjects/cargo/square_cup.md3
targetModel 1
targetTag tag_weapon
pitchOffset -15
rollOffset -10
yOffset 3
}
jetpack
{
modelName models/boltOns/jetpack.md3
targetModel 1
targetTag tag_backons
yawOffset 180
xoffset -1
}
headbot_warriorbot
{
modelName models/players/warbot/headbot.md3
targetModel 1
targetTag tag_backons
}
headbot_scoutbot
{
modelName models/players/scoutbot/headbot.md3
targetModel 1
targetTag tag_head
}
capsule
{
modelName models/mapobjects/forge/capsule2.md3
targetModel 0
targetTag tag_claw
zOffset -44
}
phaser_lhand
{
modelName models/boltOns/phaser.md3
targetModel 1
targetTag tag_lhand
}
knife_hip
{
modelName models/weapons2/tricorder/klingon_knife_hand.md3
targetModel 0
targetTag tag_hips
rollOffset 90
yOffset 8
}
knife_rhand
{
modelName models/weapons2/tricorder/klingon_knife.md3
targetModel 1
targetTag tag_weapon
}
kmeat_rhand
{
modelName models/weapons2/tricorder/klingon_knife_meat.md3
targetModel 1
targetTag tag_weapon
}
kcup_rhand
{
modelName models/mapobjects/scavenger/k_cup.md3
targetModel 1
targetTag tag_weapon
pitchOffset 10
xOffset -2
}
handtool
{
modelName models/weapons2/tricorder/hand_tool.md3
targetModel 1
targetTag tag_weapon
//yawOffset -90
//pitchOffset 10
//xOffset 13
//yOffset 1
//zOffset 2
}
padd_rhand
{
modelName models/weapons2/tricorder/padd.md3
targetModel 1
targetTag tag_weapon
}
deck_lhand
{
modelName models/mapobjects/scavenger/cards.md3
targetModel 1
targetTag tag_lhand
xOffset 0.8
yOffset -0.75
zOffset 1.25
yawOffset -130
rollOffset -85
}
card_rhand
{
modelName models/mapobjects/scavenger/card.md3
targetModel 1
targetTag tag_weapon
zOffset 2
xOffset -2
rollOffset -100
yawOffset -80
}
card2_rhand
{
modelName models/mapobjects/scavenger/card2.md3
targetModel 1
targetTag tag_weapon
zOffset 2
xOffset -2
rollOffset -100
yawOffset -80
}
card3_rhand
{
modelName models/mapobjects/scavenger/card3.md3
targetModel 1
targetTag tag_weapon
zOffset 2
xOffset -2
rollOffset -100
yawOffset -80
}
card4_rhand
{
modelName models/mapobjects/scavenger/card4.md3
targetModel 1
targetTag tag_weapon
zOffset 2
xOffset -2
rollOffset -100
yawOffset -80
}
holoemitter
{
modelName models/boltons/emitter.md3
targetModel 1
targetTag tag_larm
}
triscanner
{
modelName models/weapons2/tricorder/tricorder_scanner.md3
targetModel 1
targetTag tag_lhand
}