22 lines
426 B
C
22 lines
426 B
C
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typedef enum //# team_e
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{
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TEAM_FREE, // caution, some code checks a team_t via "if (!team_t_varname)" so I guess this should stay as entry 0, great or what? -slc
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TEAM_STARFLEET,
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TEAM_BORG,
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TEAM_PARASITE,
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TEAM_SCAVENGERS,
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TEAM_KLINGON,
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TEAM_MALON,
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TEAM_HIROGEN,
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TEAM_IMPERIAL,
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TEAM_STASIS,
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TEAM_8472,
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TEAM_BOTS,
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TEAM_FORGE,
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TEAM_DISGUISE,
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TEAM_PLAYER,
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//# #eol
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TEAM_NUM_TEAMS
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} team_t;
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