sof2-sdk/code/ui/sof2_ui.dsp
2002-05-24 00:00:00 +00:00

280 lines
8 KiB
Text

# Microsoft Developer Studio Project File - Name="SoF2ui" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=ui - Win32 SH Debug SoF2
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "sof2_ui.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "sof2_ui.mak" CFG="SoF2ui - Win32 SH Debug SoF2"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "SoF2ui - Win32 Debug SoF2" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "SoF2ui - Win32 Release SoF2" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "SoF2ui - Win32 SH Debug SoF2" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
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CPP=cl.exe
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RSC=rc.exe
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# ADD BASE CPP /nologo /G5 /MTd /W3 /Gm /GX /ZI /Od /I "../jk2/game" /I "." /D "WIN32" /D "_Debug JK2" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "UI_EXPORTS" /D "MISSIONPACK" /FR /YX /FD /GZ /c
# ADD CPP /nologo /G5 /MTd /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "_USRDLL" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "UI_EXPORTS" /D "MISSIONPACK" /D "_SOF2" /FR /YX /FD /GZ /c
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# ADD CPP /nologo /G5 /MTd /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "_USRDLL" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "UI_EXPORTS" /D "MISSIONPACK" /D "_SOF2" /D "MEM_DEBUG" /FR /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_Debug JK2" /mktyplib203 /win32
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# SUBTRACT BASE LINK32 /pdb:none
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# SUBTRACT LINK32 /pdb:none
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# Begin Source File
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# PROP BASE Exclude_From_Build 1
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SOURCE=.\ui_atoms.c
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SOURCE=.\ui_players.c
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SOURCE=..\..\ui\menudef.h
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