20 lines
768 B
C
20 lines
768 B
C
#pragma once
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#define EYEBALL_HEIGHT 35 //26 //22 <-- old values
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#define DUCK_EYEHEIGHT 0
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/*
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dk -- 2/4/00
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To change the view height:
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The viewheight is sent from the client to the server via MSG_WriteChar and and MSG_ReadChar, which write/read
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signed bytes. Thus, we have a range of -128 - 127. The view height in actual world units is defined above. Then there is
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some clamping done in SV_CalcViewOffset1stPerson in p_view.cpp. The relevant variable is v. I've got it set up now to clamp
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between -11 and 40. Now to transmit this from server to client, I subtract 14.6 on the serer side, and then multiply by 5.
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This gives us the desired range of -128 to 127. Of course, on the client, I then multiply by .2 and add 14.6.
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*/
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// end
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