21 lines
768 B
C
21 lines
768 B
C
|
#pragma once
|
||
|
|
||
|
#define EYEBALL_HEIGHT 35 //26 //22 <-- old values
|
||
|
#define DUCK_EYEHEIGHT 0
|
||
|
|
||
|
|
||
|
/*
|
||
|
dk -- 2/4/00
|
||
|
|
||
|
To change the view height:
|
||
|
|
||
|
The viewheight is sent from the client to the server via MSG_WriteChar and and MSG_ReadChar, which write/read
|
||
|
signed bytes. Thus, we have a range of -128 - 127. The view height in actual world units is defined above. Then there is
|
||
|
some clamping done in SV_CalcViewOffset1stPerson in p_view.cpp. The relevant variable is v. I've got it set up now to clamp
|
||
|
between -11 and 40. Now to transmit this from server to client, I subtract 14.6 on the serer side, and then multiply by 5.
|
||
|
This gives us the desired range of -128 to 127. Of course, on the client, I then multiply by .2 and add 14.6.
|
||
|
|
||
|
*/
|
||
|
// end
|
||
|
|