jedioutcast/CODE-mp/cgame/cg_info.c
2013-04-04 13:01:17 -05:00

350 lines
9.3 KiB
C

// Copyright (C) 1999-2000 Id Software, Inc.
//
// cg_info.c -- display information while data is being loading
#include "cg_local.h"
#define MAX_LOADING_PLAYER_ICONS 16
#define MAX_LOADING_ITEM_ICONS 26
static int loadingPlayerIconCount;
static int loadingItemIconCount;
static qhandle_t loadingPlayerIcons[MAX_LOADING_PLAYER_ICONS];
static qhandle_t loadingItemIcons[MAX_LOADING_ITEM_ICONS];
void CG_LoadBar(void);
/*
===================
CG_DrawLoadingIcons
===================
*/
static void CG_DrawLoadingIcons( void ) {
int n;
int x, y;
for( n = 0; n < loadingPlayerIconCount; n++ ) {
x = 16 + n * 78;
y = 324-40;
CG_DrawPic( x, y, 64, 64, loadingPlayerIcons[n] );
}
for( n = 0; n < loadingItemIconCount; n++ ) {
y = 400-40;
if( n >= 13 ) {
y += 40;
}
x = 16 + n % 13 * 48;
CG_DrawPic( x, y, 32, 32, loadingItemIcons[n] );
}
}
/*
======================
CG_LoadingString
======================
*/
void CG_LoadingString( const char *s ) {
Q_strncpyz( cg.infoScreenText, s, sizeof( cg.infoScreenText ) );
trap_UpdateScreen();
}
/*
===================
CG_LoadingItem
===================
*/
void CG_LoadingItem( int itemNum ) {
gitem_t *item;
item = &bg_itemlist[itemNum];
if ( item->icon && loadingItemIconCount < MAX_LOADING_ITEM_ICONS ) {
loadingItemIcons[loadingItemIconCount++] = trap_R_RegisterShaderNoMip( item->icon );
}
CG_LoadingString( item->pickup_name );
}
/*
===================
CG_LoadingClient
===================
*/
void CG_LoadingClient( int clientNum ) {
const char *info;
char *skin;
char personality[MAX_QPATH];
char model[MAX_QPATH];
char iconName[MAX_QPATH];
info = CG_ConfigString( CS_PLAYERS + clientNum );
if ( loadingPlayerIconCount < MAX_LOADING_PLAYER_ICONS ) {
Q_strncpyz( model, Info_ValueForKey( info, "model" ), sizeof( model ) );
skin = Q_strrchr( model, '/' );
if ( skin ) {
*skin++ = '\0';
} else {
skin = "default";
}
Com_sprintf( iconName, MAX_QPATH, "models/players/%s/icon_%s.tga", model, skin );
loadingPlayerIcons[loadingPlayerIconCount] = trap_R_RegisterShaderNoMip( iconName );
if ( !loadingPlayerIcons[loadingPlayerIconCount] ) {
Com_sprintf( iconName, MAX_QPATH, "models/players/characters/%s/icon_%s.tga", model, skin );
loadingPlayerIcons[loadingPlayerIconCount] = trap_R_RegisterShaderNoMip( iconName );
}
if ( !loadingPlayerIcons[loadingPlayerIconCount] ) {
Com_sprintf( iconName, MAX_QPATH, "models/players/%s/icon_%s.tga", DEFAULT_MODEL, "default" );
loadingPlayerIcons[loadingPlayerIconCount] = trap_R_RegisterShaderNoMip( iconName );
}
if ( loadingPlayerIcons[loadingPlayerIconCount] ) {
loadingPlayerIconCount++;
}
}
Q_strncpyz( personality, Info_ValueForKey( info, "n" ), sizeof(personality) );
Q_CleanStr( personality );
/*
if( cgs.gametype == GT_SINGLE_PLAYER ) {
trap_S_RegisterSound( va( "sound/player/announce/%s.wav", personality ));
}
*/
CG_LoadingString( personality );
}
/*
====================
CG_DrawInformation
Draw all the status / pacifier stuff during level loading
====================
*/
void CG_DrawInformation( void ) {
const char *s;
const char *info;
const char *sysInfo;
int y;
int value, valueNOFP;
qhandle_t levelshot;
char buf[1024];
info = CG_ConfigString( CS_SERVERINFO );
sysInfo = CG_ConfigString( CS_SYSTEMINFO );
s = Info_ValueForKey( info, "mapname" );
levelshot = trap_R_RegisterShaderNoMip( va( "levelshots/%s", s ) );
if ( !levelshot ) {
levelshot = trap_R_RegisterShaderNoMip( "menu/art/unknownmap" );
}
trap_R_SetColor( NULL );
CG_DrawPic( 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, levelshot );
CG_LoadBar();
// draw the icons of things as they are loaded
// CG_DrawLoadingIcons();
// the first 150 rows are reserved for the client connection
// screen to write into
if ( cg.infoScreenText[0] ) {
UI_DrawProportionalString( 320, 128-32, va("Loading... %s", cg.infoScreenText),
UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, colorWhite );
} else {
UI_DrawProportionalString( 320, 128-32, "Awaiting snapshot...",
UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, colorWhite );
}
// draw info string information
y = 180-32;
// don't print server lines if playing a local game
trap_Cvar_VariableStringBuffer( "sv_running", buf, sizeof( buf ) );
if ( !atoi( buf ) ) {
// server hostname
Q_strncpyz(buf, Info_ValueForKey( info, "sv_hostname" ), 1024);
Q_CleanStr(buf);
UI_DrawProportionalString( 320, y, buf,
UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, colorWhite );
y += PROP_HEIGHT;
// pure server
s = Info_ValueForKey( sysInfo, "sv_pure" );
if ( s[0] == '1' ) {
UI_DrawProportionalString( 320, y, "Pure Server",
UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, colorWhite );
y += PROP_HEIGHT;
}
// server-specific message of the day
s = CG_ConfigString( CS_MOTD );
if ( s[0] ) {
UI_DrawProportionalString( 320, y, s,
UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, colorWhite );
y += PROP_HEIGHT;
}
// some extra space after hostname and motd
y += 10;
}
// map-specific message (long map name)
s = CG_ConfigString( CS_MESSAGE );
if ( s[0] ) {
UI_DrawProportionalString( 320, y, s,
UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, colorWhite );
y += PROP_HEIGHT;
}
// cheats warning
s = Info_ValueForKey( sysInfo, "sv_cheats" );
if ( s[0] == '1' ) {
UI_DrawProportionalString( 320, y, va("%s", (char *)CG_GetStripEdString("INGAMETEXT", "CHEATSAREENABLED")),
UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, colorWhite );
y += PROP_HEIGHT;
}
// game type
switch ( cgs.gametype ) {
case GT_FFA:
s = "Free For All";
break;
case GT_HOLOCRON:
s = "Holocron FFA";
break;
case GT_JEDIMASTER:
s = "Jedi Master";
break;
case GT_SINGLE_PLAYER:
s = "Single Player";
break;
case GT_TOURNAMENT:
s = "Duel";
break;
case GT_TEAM:
s = "Team FFA";
break;
case GT_SAGA:
s = "Saga";
break;
case GT_CTF:
s = "Capture The Flag";
break;
case GT_CTY:
s = "Capture The Ysalimari";
break;
default:
s = "Unknown Gametype";
break;
}
UI_DrawProportionalString( 320, y, s,
UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, colorWhite );
y += PROP_HEIGHT;
value = atoi( Info_ValueForKey( info, "timelimit" ) );
if ( value ) {
UI_DrawProportionalString( 320, y, va( "%s %i", (char *)CG_GetStripEdString("INGAMETEXT", "TIMELIMIT"), value ),
UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, colorWhite );
y += PROP_HEIGHT;
}
if (cgs.gametype < GT_CTF ) {
value = atoi( Info_ValueForKey( info, "fraglimit" ) );
if ( value ) {
UI_DrawProportionalString( 320, y, va( "%s %i", (char *)CG_GetStripEdString("INGAMETEXT", "FRAGLIMIT"), value ),
UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, colorWhite );
y += PROP_HEIGHT;
}
if (cgs.gametype == GT_TOURNAMENT)
{
value = atoi( Info_ValueForKey( info, "duel_fraglimit" ) );
if ( value ) {
UI_DrawProportionalString( 320, y, va( "%s %i", (char *)CG_GetStripEdString("INGAMETEXT", "WINLIMIT"), value ),
UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, colorWhite );
y += PROP_HEIGHT;
}
}
}
if (cgs.gametype >= GT_CTF) {
value = atoi( Info_ValueForKey( info, "capturelimit" ) );
if ( value ) {
UI_DrawProportionalString( 320, y, va( "%s %i", (char *)CG_GetStripEdString("INGAMETEXT", "CAPTURELIMIT"), value ),
UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, colorWhite );
y += PROP_HEIGHT;
}
}
if (cgs.gametype >= GT_TEAM)
{
value = atoi( Info_ValueForKey( info, "g_forceBasedTeams" ) );
if ( value ) {
UI_DrawProportionalString( 320, y, va( "%s", (char *)CG_GetStripEdString("INGAMETEXT", "FORCEBASEDTEAMS") ),
UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, colorWhite );
y += PROP_HEIGHT;
}
}
valueNOFP = atoi( Info_ValueForKey( info, "g_forcePowerDisable" ) );
value = atoi( Info_ValueForKey( info, "g_maxForceRank" ) );
if ( value && !valueNOFP ) {
UI_DrawProportionalString( 320, y, va( "%s %i", (char *)CG_GetStripEdString("INGAMETEXT", "MAXFORCERANK"), value ),
UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, colorWhite );
y += PROP_HEIGHT;
}
else if (!valueNOFP)
{
UI_DrawProportionalString( 320, y, va( "%s 20", (char *)CG_GetStripEdString("INGAMETEXT", "MAXFORCERANK") ),
UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, colorWhite );
y += PROP_HEIGHT;
}
value = atoi( Info_ValueForKey( info, "g_weaponDisable" ) );
if ( cgs.gametype != GT_JEDIMASTER && value ) {
UI_DrawProportionalString( 320, y, va( "%s", (char *)CG_GetStripEdString("INGAMETEXT", "SABERONLYSET") ),
UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, colorWhite );
y += PROP_HEIGHT;
}
if ( valueNOFP ) {
UI_DrawProportionalString( 320, y, va( "%s", (char *)CG_GetStripEdString("INGAMETEXT", "NOFPSET") ),
UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, colorWhite );
y += PROP_HEIGHT;
}
}
/*
===================
CG_LoadBar
===================
*/
void CG_LoadBar(void)
{
int x,y,i,xLength,height,pad;
y = 442;
pad = 5;
x = 202 + pad;
height = 12;
xLength = 21;
trap_R_SetColor( colorWhite );
CG_DrawPic(166,428,640-(164*2), 32, cgs.media.loadBarLEDSurround);
for (i=0;i < cg.loadLCARSStage;i++)
{
CG_DrawPic(x + (i*pad) + (i*xLength),y, 32, 8, cgs.media.loadBarLED);
}
}