// Copyright (C) 1999-2000 Id Software, Inc. // // cg_info.c -- display information while data is being loading #include "cg_local.h" #define MAX_LOADING_PLAYER_ICONS 16 #define MAX_LOADING_ITEM_ICONS 26 static int loadingPlayerIconCount; static int loadingItemIconCount; static qhandle_t loadingPlayerIcons[MAX_LOADING_PLAYER_ICONS]; static qhandle_t loadingItemIcons[MAX_LOADING_ITEM_ICONS]; void CG_LoadBar(void); /* =================== CG_DrawLoadingIcons =================== */ static void CG_DrawLoadingIcons( void ) { int n; int x, y; for( n = 0; n < loadingPlayerIconCount; n++ ) { x = 16 + n * 78; y = 324-40; CG_DrawPic( x, y, 64, 64, loadingPlayerIcons[n] ); } for( n = 0; n < loadingItemIconCount; n++ ) { y = 400-40; if( n >= 13 ) { y += 40; } x = 16 + n % 13 * 48; CG_DrawPic( x, y, 32, 32, loadingItemIcons[n] ); } } /* ====================== CG_LoadingString ====================== */ void CG_LoadingString( const char *s ) { Q_strncpyz( cg.infoScreenText, s, sizeof( cg.infoScreenText ) ); trap_UpdateScreen(); } /* =================== CG_LoadingItem =================== */ void CG_LoadingItem( int itemNum ) { gitem_t *item; item = &bg_itemlist[itemNum]; if ( item->icon && loadingItemIconCount < MAX_LOADING_ITEM_ICONS ) { loadingItemIcons[loadingItemIconCount++] = trap_R_RegisterShaderNoMip( item->icon ); } CG_LoadingString( item->pickup_name ); } /* =================== CG_LoadingClient =================== */ void CG_LoadingClient( int clientNum ) { const char *info; char *skin; char personality[MAX_QPATH]; char model[MAX_QPATH]; char iconName[MAX_QPATH]; info = CG_ConfigString( CS_PLAYERS + clientNum ); if ( loadingPlayerIconCount < MAX_LOADING_PLAYER_ICONS ) { Q_strncpyz( model, Info_ValueForKey( info, "model" ), sizeof( model ) ); skin = Q_strrchr( model, '/' ); if ( skin ) { *skin++ = '\0'; } else { skin = "default"; } Com_sprintf( iconName, MAX_QPATH, "models/players/%s/icon_%s.tga", model, skin ); loadingPlayerIcons[loadingPlayerIconCount] = trap_R_RegisterShaderNoMip( iconName ); if ( !loadingPlayerIcons[loadingPlayerIconCount] ) { Com_sprintf( iconName, MAX_QPATH, "models/players/characters/%s/icon_%s.tga", model, skin ); loadingPlayerIcons[loadingPlayerIconCount] = trap_R_RegisterShaderNoMip( iconName ); } if ( !loadingPlayerIcons[loadingPlayerIconCount] ) { Com_sprintf( iconName, MAX_QPATH, "models/players/%s/icon_%s.tga", DEFAULT_MODEL, "default" ); loadingPlayerIcons[loadingPlayerIconCount] = trap_R_RegisterShaderNoMip( iconName ); } if ( loadingPlayerIcons[loadingPlayerIconCount] ) { loadingPlayerIconCount++; } } Q_strncpyz( personality, Info_ValueForKey( info, "n" ), sizeof(personality) ); Q_CleanStr( personality ); /* if( cgs.gametype == GT_SINGLE_PLAYER ) { trap_S_RegisterSound( va( "sound/player/announce/%s.wav", personality )); } */ CG_LoadingString( personality ); } /* ==================== CG_DrawInformation Draw all the status / pacifier stuff during level loading ==================== */ void CG_DrawInformation( void ) { const char *s; const char *info; const char *sysInfo; int y; int value, valueNOFP; qhandle_t levelshot; char buf[1024]; info = CG_ConfigString( CS_SERVERINFO ); sysInfo = CG_ConfigString( CS_SYSTEMINFO ); s = Info_ValueForKey( info, "mapname" ); levelshot = trap_R_RegisterShaderNoMip( va( "levelshots/%s", s ) ); if ( !levelshot ) { levelshot = trap_R_RegisterShaderNoMip( "menu/art/unknownmap" ); } trap_R_SetColor( NULL ); CG_DrawPic( 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, levelshot ); CG_LoadBar(); // draw the icons of things as they are loaded // CG_DrawLoadingIcons(); // the first 150 rows are reserved for the client connection // screen to write into if ( cg.infoScreenText[0] ) { UI_DrawProportionalString( 320, 128-32, va("Loading... %s", cg.infoScreenText), UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, colorWhite ); } else { UI_DrawProportionalString( 320, 128-32, "Awaiting snapshot...", UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, colorWhite ); } // draw info string information y = 180-32; // don't print server lines if playing a local game trap_Cvar_VariableStringBuffer( "sv_running", buf, sizeof( buf ) ); if ( !atoi( buf ) ) { // server hostname Q_strncpyz(buf, Info_ValueForKey( info, "sv_hostname" ), 1024); Q_CleanStr(buf); UI_DrawProportionalString( 320, y, buf, UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, colorWhite ); y += PROP_HEIGHT; // pure server s = Info_ValueForKey( sysInfo, "sv_pure" ); if ( s[0] == '1' ) { UI_DrawProportionalString( 320, y, "Pure Server", UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, colorWhite ); y += PROP_HEIGHT; } // server-specific message of the day s = CG_ConfigString( CS_MOTD ); if ( s[0] ) { UI_DrawProportionalString( 320, y, s, UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, colorWhite ); y += PROP_HEIGHT; } // some extra space after hostname and motd y += 10; } // map-specific message (long map name) s = CG_ConfigString( CS_MESSAGE ); if ( s[0] ) { UI_DrawProportionalString( 320, y, s, UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, colorWhite ); y += PROP_HEIGHT; } // cheats warning s = Info_ValueForKey( sysInfo, "sv_cheats" ); if ( s[0] == '1' ) { UI_DrawProportionalString( 320, y, va("%s", (char *)CG_GetStripEdString("INGAMETEXT", "CHEATSAREENABLED")), UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, colorWhite ); y += PROP_HEIGHT; } // game type switch ( cgs.gametype ) { case GT_FFA: s = "Free For All"; break; case GT_HOLOCRON: s = "Holocron FFA"; break; case GT_JEDIMASTER: s = "Jedi Master"; break; case GT_SINGLE_PLAYER: s = "Single Player"; break; case GT_TOURNAMENT: s = "Duel"; break; case GT_TEAM: s = "Team FFA"; break; case GT_SAGA: s = "Saga"; break; case GT_CTF: s = "Capture The Flag"; break; case GT_CTY: s = "Capture The Ysalimari"; break; default: s = "Unknown Gametype"; break; } UI_DrawProportionalString( 320, y, s, UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, colorWhite ); y += PROP_HEIGHT; value = atoi( Info_ValueForKey( info, "timelimit" ) ); if ( value ) { UI_DrawProportionalString( 320, y, va( "%s %i", (char *)CG_GetStripEdString("INGAMETEXT", "TIMELIMIT"), value ), UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, colorWhite ); y += PROP_HEIGHT; } if (cgs.gametype < GT_CTF ) { value = atoi( Info_ValueForKey( info, "fraglimit" ) ); if ( value ) { UI_DrawProportionalString( 320, y, va( "%s %i", (char *)CG_GetStripEdString("INGAMETEXT", "FRAGLIMIT"), value ), UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, colorWhite ); y += PROP_HEIGHT; } if (cgs.gametype == GT_TOURNAMENT) { value = atoi( Info_ValueForKey( info, "duel_fraglimit" ) ); if ( value ) { UI_DrawProportionalString( 320, y, va( "%s %i", (char *)CG_GetStripEdString("INGAMETEXT", "WINLIMIT"), value ), UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, colorWhite ); y += PROP_HEIGHT; } } } if (cgs.gametype >= GT_CTF) { value = atoi( Info_ValueForKey( info, "capturelimit" ) ); if ( value ) { UI_DrawProportionalString( 320, y, va( "%s %i", (char *)CG_GetStripEdString("INGAMETEXT", "CAPTURELIMIT"), value ), UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, colorWhite ); y += PROP_HEIGHT; } } if (cgs.gametype >= GT_TEAM) { value = atoi( Info_ValueForKey( info, "g_forceBasedTeams" ) ); if ( value ) { UI_DrawProportionalString( 320, y, va( "%s", (char *)CG_GetStripEdString("INGAMETEXT", "FORCEBASEDTEAMS") ), UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, colorWhite ); y += PROP_HEIGHT; } } valueNOFP = atoi( Info_ValueForKey( info, "g_forcePowerDisable" ) ); value = atoi( Info_ValueForKey( info, "g_maxForceRank" ) ); if ( value && !valueNOFP ) { UI_DrawProportionalString( 320, y, va( "%s %i", (char *)CG_GetStripEdString("INGAMETEXT", "MAXFORCERANK"), value ), UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, colorWhite ); y += PROP_HEIGHT; } else if (!valueNOFP) { UI_DrawProportionalString( 320, y, va( "%s 20", (char *)CG_GetStripEdString("INGAMETEXT", "MAXFORCERANK") ), UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, colorWhite ); y += PROP_HEIGHT; } value = atoi( Info_ValueForKey( info, "g_weaponDisable" ) ); if ( cgs.gametype != GT_JEDIMASTER && value ) { UI_DrawProportionalString( 320, y, va( "%s", (char *)CG_GetStripEdString("INGAMETEXT", "SABERONLYSET") ), UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, colorWhite ); y += PROP_HEIGHT; } if ( valueNOFP ) { UI_DrawProportionalString( 320, y, va( "%s", (char *)CG_GetStripEdString("INGAMETEXT", "NOFPSET") ), UI_CENTER|UI_SMALLFONT|UI_DROPSHADOW, colorWhite ); y += PROP_HEIGHT; } } /* =================== CG_LoadBar =================== */ void CG_LoadBar(void) { int x,y,i,xLength,height,pad; y = 442; pad = 5; x = 202 + pad; height = 12; xLength = 21; trap_R_SetColor( colorWhite ); CG_DrawPic(166,428,640-(164*2), 32, cgs.media.loadBarLEDSurround); for (i=0;i < cg.loadLCARSStage;i++) { CG_DrawPic(x + (i*pad) + (i*xLength),y, 32, 8, cgs.media.loadBarLED); } }