heretic2-sdk/Toolkit/Programming/Tools/qMView/qMView.rc
1998-11-24 00:00:00 +00:00

990 lines
36 KiB
Text
Raw Blame History

//Microsoft Developer Studio generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE DISCARDABLE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE DISCARDABLE
BEGIN
"#include ""afxres.h""\r\n"
"\0"
END
3 TEXTINCLUDE DISCARDABLE
BEGIN
"#define _AFX_NO_SPLITTER_RESOURCES\r\n"
"#define _AFX_NO_OLE_RESOURCES\r\n"
"#define _AFX_NO_TRACKER_RESOURCES\r\n"
"#define _AFX_NO_PROPERTY_RESOURCES\r\n"
"\r\n"
"#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)\r\n"
"#ifdef _WIN32\r\n"
"LANGUAGE 9, 1\r\n"
"#pragma code_page(1252)\r\n"
"#endif\r\n"
"#include ""res\\qMView.rc2"" // non-Microsoft Visual C++ edited resources\r\n"
"#include ""afxres.rc"" // Standard components\r\n"
"#endif\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDR_SKIN ICON DISCARDABLE "res\\qMView.ico"
IDR_QMVIEWTYPE ICON DISCARDABLE "res\\qMViewDoc.ico"
/////////////////////////////////////////////////////////////////////////////
//
// Bitmap
//
IDR_QMVIEWTYPE BITMAP MOVEABLE PURE "res\\Toolbar.bmp"
IDB_SPLASH BITMAP DISCARDABLE "splash.BMP"
IDB_LOGO BITMAP DISCARDABLE "logo.BMP"
IDB_RAVEN BITMAP DISCARDABLE "res\\raven.bmp"
IDR_VIEWPOSBAR BITMAP DISCARDABLE "res\\toolbar1.bmp"
IDR_ANIMBAR BITMAP DISCARDABLE "res\\bmp00001.bmp"
IDB_BITMAP1 BITMAP DISCARDABLE "res\\bitmap1.bmp"
IDB_BITMAP2 BITMAP DISCARDABLE "res\\bitmap2.bmp"
IDB_BITMAP3 BITMAP DISCARDABLE "res\\bitmap3.bmp"
IDB_BITMAP4 BITMAP DISCARDABLE "res\\bitmap4.bmp"
IDR_ANIMBAR1 BITMAP DISCARDABLE "res\\animbar1.bmp"
/////////////////////////////////////////////////////////////////////////////
//
// Toolbar
//
IDR_QMVIEWTYPE TOOLBAR DISCARDABLE 16, 15
BEGIN
BUTTON ID_FILE_OPEN
SEPARATOR
BUTTON ID_SKIN_IMPORT
SEPARATOR
BUTTON ID_MODE_CAMERA
SEPARATOR
BUTTON ID_APP_ABOUT
END
IDR_VIEWPOSBAR TOOLBAR DISCARDABLE 16, 15
BEGIN
BUTTON ID_GOTOPOS_BACK
BUTTON ID_GOTOPOS_FRONT
BUTTON ID_GOTOPOS_RIGHT
BUTTON ID_GOTOPOS_LEFT
BUTTON ID_GOTOPOS_TOP
BUTTON ID_GOTOPOS_BOTTOM
SEPARATOR
BUTTON ID_LOCK_ROT_X
BUTTON ID_LOCK_ROT_Y
BUTTON ID_LOCK_ROT_Z
SEPARATOR
BUTTON ID_LOCK_TRAN_X
BUTTON ID_LOCK_TRAN_Y
BUTTON ID_LOCK_TRAN_Z
END
IDR_ANIMBAR TOOLBAR DISCARDABLE 16, 15
BEGIN
BUTTON ID_ANIMATE_STEP_BACK
BUTTON ID_ANIMATE_STOP
BUTTON ID_ANIMATE_PLAY
BUTTON ID_ANIMATE_STEP_FORE
SEPARATOR
BUTTON ID_ANIMATE_TYPE_BACK
BUTTON ID_ANIMATE_TYPE_PINGPONG
BUTTON ID_ANIMATE_TYPE_FRONT
SEPARATOR
BUTTON ID_RENDER_WIREFRAME
BUTTON ID_RENDER_FLAT
SEPARATOR
BUTTON ID_RENDER_TEXTURE
SEPARATOR
BUTTON ID_RENDER_TRANS
SEPARATOR
BUTTON ID_ANIM_INTERTOGGLE
SEPARATOR
BUTTON ID_TICKER_OPTIONS
SEPARATOR
BUTTON ID_WINDOW_FRAME
BUTTON ID_WINDOW_SKIN
SEPARATOR
BUTTON ID_SKIN_SHOWOVERLAY
END
IDR_ANIMBAR1 TOOLBAR DISCARDABLE 16, 15
BEGIN
BUTTON ID_ANIMATE_STEP_BACK
BUTTON ID_ANIMATE_STOP
BUTTON ID_ANIMATE_PLAY
BUTTON ID_ANIMATE_STEP_FORE
SEPARATOR
BUTTON ID_ANIMATE_TYPE_BACK
BUTTON ID_ANIMATE_TYPE_PINGPONG
BUTTON ID_ANIMATE_TYPE_FRONT
SEPARATOR
BUTTON ID_RENDER_WIREFRAME
BUTTON ID_RENDER_FLAT
SEPARATOR
BUTTON ID_RENDER_TEXTURE
SEPARATOR
BUTTON ID_RENDER_TRANS
SEPARATOR
BUTTON ID_ANIM_INTERTOGGLE
SEPARATOR
BUTTON ID_TICKER_OPTIONS
SEPARATOR
BUTTON ID_WINDOW_FRAME
BUTTON ID_WINDOW_SKIN
SEPARATOR
BUTTON ID_SKIN_SHOWOVERLAY
SEPARATOR
BUTTON ID_SKELETON_SNAP
BUTTON ID_JOINT_MANUAL_ANGLES
BUTTON ID_JOINT_CONSTRAINTS
END
/////////////////////////////////////////////////////////////////////////////
//
// Menu
//
IDR_QMVIEWTYPE MENU PRELOAD DISCARDABLE
BEGIN
POPUP "&File"
BEGIN
MENUITEM "&Open...\tCtrl+O", ID_FILE_OPEN
MENUITEM "&Close", ID_FILE_CLOSE
MENUITEM "&Save\tCtrl+S", ID_FILE_SAVE
MENUITEM "Save &As...", ID_FILE_SAVE_AS
MENUITEM SEPARATOR
MENUITEM "Import S&kin", ID_SKIN_IMPORT
MENUITEM "Ex&port Skin", ID_SKIN_EXPORT, GRAYED
MENUITEM SEPARATOR
MENUITEM "I&mport Frame", ID_FRAME_IMPORT, GRAYED
MENUITEM "Export &Frame", ID_FRAME_EXPORT, GRAYED
MENUITEM SEPARATOR
MENUITEM "&Preferences", ID_PREF
MENUITEM SEPARATOR
MENUITEM "Recent File", ID_FILE_MRU_FILE1, GRAYED
MENUITEM SEPARATOR
MENUITEM "E&xit", ID_APP_EXIT
END
POPUP "&Render"
BEGIN
MENUITEM "Wireframe", ID_RENDER_WIREFRAME
MENUITEM "Flat", ID_RENDER_FLAT
MENUITEM "Gouraud", ID_RENDER_GOURAUD
MENUITEM SEPARATOR
MENUITEM "Textures", ID_RENDER_TEXTURE
MENUITEM "Transparency", ID_RENDER_TRANS
END
POPUP "&Animation"
BEGIN
MENUITEM "&Play", ID_ANIMATE_PLAY, CHECKED
MENUITEM "&Stop", ID_ANIMATE_STOP
MENUITEM "Step &>>", ID_ANIMATE_STEP_FORE
MENUITEM "&<< Step", ID_ANIMATE_STEP_BACK
MENUITEM SEPARATOR
POPUP "Play &Mode"
BEGIN
MENUITEM "&Forward", ID_ANIMATE_TYPE_FRONT
MENUITEM "&Backward", ID_ANIMATE_TYPE_BACK
MENUITEM "Pin&g Pong", ID_ANIMATE_TYPE_PINGPONG
END
END
POPUP "&View"
BEGIN
POPUP "&Toolbar"
BEGIN
MENUITEM "Animation", ID_VIEW_ANIMBAR
MENUITEM "Position", ID_VIEW_POS
MENUITEM "General", ID_VIEW_TOOLBAR
END
MENUITEM "&Status Bar", ID_VIEW_STATUS_BAR
MENUITEM "Frame / Skin Manager", CG_ID_VIEW_FRAMETREEDLG
MENUITEM "Node / Joint Manager", CG_IDD_TREEMANAGER
MENUITEM SEPARATOR
POPUP "Lock &Rotation"
BEGIN
MENUITEM "&X", ID_LOCK_ROT_X
MENUITEM "&Y", ID_LOCK_ROT_Y
MENUITEM "&Z", ID_LOCK_ROT_Z
END
POPUP "Lock Trans&lation"
BEGIN
MENUITEM "&X", ID_LOCK_TRAN_X
MENUITEM "&Y", ID_LOCK_TRAN_Y
MENUITEM "&Z", ID_LOCK_TRAN_Z
END
POPUP "&All"
BEGIN
MENUITEM "&Lock", ID_ALL_LOCK
MENUITEM "&Unlock", ID_ALL_UNLOCK
END
MENUITEM SEPARATOR
POPUP "&Go To View"
BEGIN
MENUITEM "&Top", ID_GOTOPOS_TOP
MENUITEM "&Bottom", ID_GOTOPOS_BOTTOM
MENUITEM "&Left", ID_GOTOPOS_LEFT
MENUITEM "&Right", ID_GOTOPOS_RIGHT
MENUITEM "&Front", ID_GOTOPOS_FRONT
MENUITEM "Bac&k", ID_GOTOPOS_BACK
END
MENUITEM SEPARATOR
MENUITEM "Properties...", ID_VIEW_PROPS
END
POPUP "&Window"
BEGIN
MENUITEM "&Cascade", ID_WINDOW_CASCADE
MENUITEM "&Tile", ID_WINDOW_TILE_HORZ
MENUITEM "&Arrange Icons", ID_WINDOW_ARRANGE
END
POPUP "&Help"
BEGIN
MENUITEM "&Help Topics", ID_HELP_FINDER
MENUITEM SEPARATOR
MENUITEM "&About qMView...", ID_APP_ABOUT
END
END
CG_IDR_POPUP_NODE_TREE_CTRL MENU DISCARDABLE
BEGIN
POPUP "_POPUP_"
BEGIN
MENUITEM "Visible", ID_NODE_TOGGLE_VIS
MENUITEM SEPARATOR
MENUITEM "Properties", ID_NODE_PROP, GRAYED
MENUITEM SEPARATOR
END
END
IDR_SKIN_POPUP_MENU MENU DISCARDABLE
BEGIN
POPUP "_POPUP_"
BEGIN
MENUITEM "&Replace Skin...", ID_REPLACE_SKIN
MENUITEM SEPARATOR
END
END
IDR_QMVIEWTYPE1 MENU PRELOAD DISCARDABLE
BEGIN
POPUP "&File"
BEGIN
MENUITEM "&Open...\tCtrl+O", ID_FILE_OPEN
MENUITEM "&Close", ID_FILE_CLOSE
MENUITEM "&Save\tCtrl+S", ID_FILE_SAVE
MENUITEM "Save &As...", ID_FILE_SAVE_AS
MENUITEM SEPARATOR
MENUITEM "&Import Palette", ID_PALETTE_IMPORT
MENUITEM "&Export Palette", ID_PALETTE_EXPORT
MENUITEM SEPARATOR
MENUITEM "Import S&kin", ID_SKIN_IMPORT
MENUITEM "Ex&port Skin", ID_SKIN_EXPORT, GRAYED
MENUITEM SEPARATOR
MENUITEM "I&mport Frame", ID_FRAME_IMPORT, GRAYED
MENUITEM "Export &Frame", ID_FRAME_EXPORT, GRAYED
MENUITEM SEPARATOR
MENUITEM "&Preferences", ID_PREF
MENUITEM SEPARATOR
MENUITEM "Recent File", ID_FILE_MRU_FILE1, GRAYED
MENUITEM SEPARATOR
MENUITEM "E&xit", ID_APP_EXIT
END
POPUP "&Render"
BEGIN
MENUITEM "Wireframe", ID_RENDER_WIREFRAME
MENUITEM "Flat", ID_RENDER_FLAT
MENUITEM "Gouraud", ID_RENDER_GOURAUD
MENUITEM SEPARATOR
MENUITEM "Textures", ID_RENDER_TEXTURE
MENUITEM "Transparency", ID_RENDER_TRANS
END
POPUP "&Animation"
BEGIN
MENUITEM "&Play", ID_ANIMATE_PLAY, CHECKED
MENUITEM "&Stop", ID_ANIMATE_STOP
MENUITEM "Step &>>", ID_ANIMATE_STEP_FORE
MENUITEM "&<< Step", ID_ANIMATE_STEP_BACK
MENUITEM SEPARATOR
POPUP "Play &Mode"
BEGIN
MENUITEM "&Forward", ID_ANIMATE_TYPE_FRONT
MENUITEM "&Backward", ID_ANIMATE_TYPE_BACK
MENUITEM "Pin&g Pong", ID_ANIMATE_TYPE_PINGPONG
END
END
POPUP "Skeleton"
BEGIN
MENUITEM "Snap to Original", ID_SKELETON_SNAP
MENUITEM "Joint Angles", ID_JOINT_MANUAL_ANGLES
MENUITEM "Joint Constraints", ID_JOINT_CONSTRAINTS, GRAYED
END
POPUP "&View"
BEGIN
POPUP "&Toolbar"
BEGIN
MENUITEM "Animation", ID_VIEW_ANIMBAR
MENUITEM "Position", ID_VIEW_POS
MENUITEM "General", ID_VIEW_TOOLBAR
END
MENUITEM "&Status Bar", ID_VIEW_STATUS_BAR
MENUITEM "Frame / Skin Manager", CG_ID_VIEW_FRAMETREEDLG
MENUITEM "Node / Joint Manager", CG_IDD_TREEMANAGER
MENUITEM SEPARATOR
POPUP "Lock &Rotation"
BEGIN
MENUITEM "&X", ID_LOCK_ROT_X
MENUITEM "&Y", ID_LOCK_ROT_Y
MENUITEM "&Z", ID_LOCK_ROT_Z
END
POPUP "Lock Trans&lation"
BEGIN
MENUITEM "&X", ID_LOCK_TRAN_X
MENUITEM "&Y", ID_LOCK_TRAN_Y
MENUITEM "&Z", ID_LOCK_TRAN_Z
END
POPUP "&All"
BEGIN
MENUITEM "&Lock", ID_ALL_LOCK
MENUITEM "&Unlock", ID_ALL_UNLOCK
END
MENUITEM SEPARATOR
POPUP "&Go To View"
BEGIN
MENUITEM "&Top", ID_GOTOPOS_TOP
MENUITEM "&Bottom", ID_GOTOPOS_BOTTOM
MENUITEM "&Left", ID_GOTOPOS_LEFT
MENUITEM "&Right", ID_GOTOPOS_RIGHT
MENUITEM "&Front", ID_GOTOPOS_FRONT
MENUITEM "Bac&k", ID_GOTOPOS_BACK
END
MENUITEM SEPARATOR
MENUITEM "Properties...", ID_VIEW_PROPS
END
POPUP "&Window"
BEGIN
MENUITEM "&Cascade", ID_WINDOW_CASCADE
MENUITEM "&Tile", ID_WINDOW_TILE_HORZ
MENUITEM "&Arrange Icons", ID_WINDOW_ARRANGE
END
POPUP "&Help"
BEGIN
MENUITEM "&Help Topics", ID_HELP_FINDER
MENUITEM SEPARATOR
MENUITEM "&About qMView...", ID_APP_ABOUT
END
END
/////////////////////////////////////////////////////////////////////////////
//
// Accelerator
//
IDR_QMVIEWTYPE ACCELERATORS PRELOAD MOVEABLE PURE
BEGIN
"I", ID_SKIN_IMPORT, VIRTKEY, CONTROL, NOINVERT
"O", ID_FILE_OPEN, VIRTKEY, CONTROL, NOINVERT
"P", ID_PALETTE_IMPORT, VIRTKEY, CONTROL, NOINVERT
"V", ID_NODE_TOGGLE_VIS, VIRTKEY, CONTROL, NOINVERT
VK_F1, ID_HELP, VIRTKEY, NOINVERT
VK_F1, ID_CONTEXT_HELP, VIRTKEY, SHIFT, NOINVERT
VK_F10, ID_GOTOPOS_BOTTOM, VIRTKEY, NOINVERT
VK_F11, ID_WINDOW_FRAME, VIRTKEY, NOINVERT
VK_F12, ID_WINDOW_SKIN, VIRTKEY, NOINVERT
VK_F12, ID_SKIN_SHOWOVERLAY, VIRTKEY, CONTROL, NOINVERT
VK_F2, ID_MODE_CAMERA, VIRTKEY, NOINVERT
VK_F3, ID_MODE_SKELETAL, VIRTKEY, NOINVERT
VK_F4, ID_SKELETON_SNAP, VIRTKEY, NOINVERT
VK_F5, ID_GOTOPOS_FRONT, VIRTKEY, NOINVERT
VK_F6, ID_GOTOPOS_BACK, VIRTKEY, NOINVERT
VK_F7, ID_GOTOPOS_LEFT, VIRTKEY, NOINVERT
VK_F8, ID_GOTOPOS_RIGHT, VIRTKEY, NOINVERT
VK_F9, ID_GOTOPOS_TOP, VIRTKEY, NOINVERT
VK_LEFT, ID_ANIMATE_STEP_BACK, VIRTKEY, NOINVERT
VK_RETURN, ID_VIEW_PROPS, VIRTKEY, ALT, NOINVERT
VK_RIGHT, ID_ANIMATE_STEP_FORE, VIRTKEY, NOINVERT
VK_SPACE, ID_ANIMATE_PLAY, VIRTKEY, NOINVERT
END
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
IDD_ABOUTBOX DIALOG DISCARDABLE 0, 0, 326, 246
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "About qMView"
FONT 8, "MS Sans Serif"
BEGIN
LTEXT "qMView Version 2.0<EFBFBD>",IDC_STATIC,128,177,68,8,
SS_NOPREFIX
DEFPUSHBUTTON "This button is far too large for just ""OK""",IDOK,7,
228,312,14,WS_GROUP
CONTROL 131,IDC_STATIC,"Static",SS_BITMAP | SS_SUNKEN,7,7,313,
151
GROUPBOX "Special Thanks",IDC_STATIC,247,163,64,57,BS_CENTER
LTEXT "Trey Harisson",IDC_STATIC,257,176,44,8
LTEXT "Stan Trujillo",IDC_STATIC,260,194,38,8
LTEXT "Louis Solomon",IDC_STATIC,257,203,47,8
LTEXT "Chris Carollo",IDC_STATIC,260,185,40,8
LTEXT "by Josh Weier",IDC_STATIC,139,187,46,8
LTEXT "jweier@mail.ravensoft.com",IDC_STATIC,120,200,85,8
GROUPBOX "Created For",IDC_STATIC,14,163,64,57,BS_CENTER
CONTROL 132,IDC_STATIC,"Static",SS_BITMAP | SS_SUNKEN,30,176,30,
35
GROUPBOX "",IDC_STATIC,84,163,157,57
END
CG_IDD_TREEMANAGER DIALOGEX 0, 0, 99, 276
STYLE WS_CHILD
FONT 8, "MS Sans Serif", 0, 0, 0x1
BEGIN
CONTROL "Tree1",IDC_SKINTREE,"SysTreeView32",TVS_HASBUTTONS |
TVS_HASLINES | TVS_LINESATROOT | TVS_SHOWSELALWAYS |
WS_BORDER | WS_TABSTOP,7,7,85,53,WS_EX_NOPARENTNOTIFY |
WS_EX_TRANSPARENT | WS_EX_CLIENTEDGE
CONTROL "Tree2",IDC_FRAMETREE,"SysTreeView32",TVS_HASBUTTONS |
TVS_HASLINES | TVS_LINESATROOT | TVS_DISABLEDRAGDROP |
TVS_SHOWSELALWAYS | WS_BORDER | WS_TABSTOP,7,63,85,206,
WS_EX_NOPARENTNOTIFY | WS_EX_TRANSPARENT |
WS_EX_CLIENTEDGE
END
CG_IDD_FRAMEMANAGER2 DIALOGEX 0, 0, 99, 274
STYLE WS_CHILD
FONT 8, "MS Sans Serif", 0, 0, 0x1
BEGIN
CONTROL "Tree1",IDC_NODETREE,"SysTreeView32",TVS_HASBUTTONS |
TVS_HASLINES | TVS_LINESATROOT | TVS_SHOWSELALWAYS |
WS_BORDER | WS_TABSTOP,7,7,85,123,WS_EX_NOPARENTNOTIFY |
WS_EX_TRANSPARENT | WS_EX_CLIENTEDGE
CONTROL "Tree2",IDC_JOINTTREE,"SysTreeView32",TVS_HASBUTTONS |
TVS_HASLINES | TVS_LINESATROOT | TVS_DISABLEDRAGDROP |
TVS_SHOWSELALWAYS | WS_BORDER | WS_TABSTOP,7,133,85,134,
WS_EX_NOPARENTNOTIFY | WS_EX_TRANSPARENT |
WS_EX_CLIENTEDGE
END
IDD_NODE_PROP DIALOG DISCARDABLE 0, 0, 186, 71
STYLE DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU
CAPTION "Node Properties"
FONT 8, "MS Sans Serif"
BEGIN
DEFPUSHBUTTON "OK",IDOK,9,48,50,14
PUSHBUTTON "Cancel",IDCANCEL,68,48,50,14
PUSHBUTTON "Apply",IDAPPLY,127,48,50,14
LTEXT "Triangles:",IDC_STATIC,55,22,32,8
EDITTEXT IDC_EDIT1,90,20,40,14,ES_AUTOHSCROLL | ES_READONLY |
ES_NUMBER
END
IDD_TICKER DIALOG DISCARDABLE 0, 0, 186, 79
STYLE DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU
CAPTION "Ticker Options"
FONT 8, "MS Sans Serif"
BEGIN
CONTROL "Use Ticker",IDC_TICKTOG,"Button",BS_AUTOCHECKBOX |
WS_TABSTOP,67,12,51,10
EDITTEXT IDC_EDIT1,72,30,66,14,ES_AUTOHSCROLL
CONTROL "Spin1",IDC_SPIN1,"msctls_updown32",UDS_SETBUDDYINT |
UDS_ALIGNRIGHT | UDS_AUTOBUDDY | UDS_ARROWKEYS,140,30,10,
14
DEFPUSHBUTTON "OK",IDOK,35,58,50,14
PUSHBUTTON "Cancel",IDCANCEL,101,58,50,14
LTEXT "Time Delay",IDC_STATIC,33,33,36,8
END
IDD_JOINT_ANGLES DIALOG DISCARDABLE 0, 0, 160, 53
STYLE DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION
CAPTION "Manual Joint Angles"
FONT 8, "MS Sans Serif"
BEGIN
EDITTEXT IDC_XVAL,15,9,40,14,ES_AUTOHSCROLL
EDITTEXT IDC_YVAL,58,9,40,14,ES_AUTOHSCROLL
EDITTEXT IDC_ZVAL,101,9,40,14,ES_AUTOHSCROLL
DEFPUSHBUTTON "Apply",IDC_APPLY,7,32,150,14
END
IDD_JOINT_LOCK_ANGLES DIALOG DISCARDABLE 0, 0, 164, 88
STYLE DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION
CAPTION "Joint Constraints"
FONT 8, "MS Sans Serif"
BEGIN
EDITTEXT IDC_XVAL,18,16,40,14,ES_AUTOHSCROLL
EDITTEXT IDC_YVAL,61,16,40,14,ES_AUTOHSCROLL
EDITTEXT IDC_ZVAL,104,16,40,14,ES_AUTOHSCROLL
DEFPUSHBUTTON "Apply",IDC_APPLY,7,67,150,14
EDITTEXT IDC_XVAL2,18,44,40,14,ES_AUTOHSCROLL
EDITTEXT IDC_YVAL2,61,44,40,14,ES_AUTOHSCROLL
EDITTEXT IDC_ZVAL2,104,44,40,14,ES_AUTOHSCROLL
LTEXT "Maximum",IDC_STATIC,18,7,30,8
LTEXT "Minimum",IDC_STATIC,18,35,28,8
END
IDD_PP_GENERAL DIALOG DISCARDABLE 0, 0, 235, 156
STYLE WS_CHILD | WS_DISABLED | WS_CAPTION
CAPTION "General"
FONT 8, "MS Sans Serif"
BEGIN
LTEXT "Frames:",IDC_STATIC,6,21,26,8
LTEXT "gl Commands:",IDC_STATIC,6,35,45,8
LTEXT "Skins:",IDC_STATIC,6,49,20,8
LTEXT "Tris:",IDC_STATIC,6,91,14,8
LTEXT "Groups:",IDC_STATIC,6,7,26,8
LTEXT "Skinwidth:",IDC_STATIC,6,63,34,8
LTEXT "Skinheight:",IDC_STATIC,6,77,36,8
LTEXT "",IDC_PPGEN_FRAMES,91,21,45,8
LTEXT "",IDC_PPGEN_GLCOMMANDS,91,35,45,8
LTEXT "",IDC_PPGEN_SKINS,91,49,45,8
LTEXT "",IDC_PPGEN_TRIS,91,91,45,8
LTEXT "",IDC_PPGEN_GROUPS,91,7,45,8
LTEXT "",IDC_PPGEN_SKINWIDTH,91,63,45,8
LTEXT "",IDC_PPGEN_SKINHEIGHT,91,77,45,8
LTEXT "STVerts:",IDC_STATIC,6,105,28,8
LTEXT "",IDC_PPGEN_STVERTS,91,105,45,8
LTEXT "Verts:",IDC_STATIC,6,119,19,8
LTEXT "",IDC_PPGEN_VERTS,91,119,45,8
END
#ifndef _MAC
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,0,0,1
PRODUCTVERSION 1,0,0,1
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x4L
FILETYPE 0x1L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0"
BEGIN
VALUE "Comments", "Written by Josh Weier\0"
VALUE "CompanyName", "Raven Software\0"
VALUE "FileDescription", "qMView Model Visualization Utility\0"
VALUE "FileVersion", "1, 0, 0, 1\0"
VALUE "InternalName", "QMVIEW\0"
VALUE "LegalCopyright", "Copyright <20> 1998, Raven Software\0"
VALUE "OriginalFilename", "QMVIEW.EXE\0"
VALUE "ProductName", "qMView\0"
VALUE "ProductVersion", "1, 0, 0, 1\0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200
END
END
#endif // !_MAC
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO DISCARDABLE
BEGIN
IDD_ABOUTBOX, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 319
TOPMARGIN, 7
BOTTOMMARGIN, 242
END
CG_IDD_TREEMANAGER, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 92
TOPMARGIN, 7
BOTTOMMARGIN, 269
END
CG_IDD_FRAMEMANAGER2, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 92
TOPMARGIN, 7
BOTTOMMARGIN, 267
END
IDD_NODE_PROP, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 179
TOPMARGIN, 7
BOTTOMMARGIN, 64
END
IDD_TICKER, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 179
TOPMARGIN, 7
BOTTOMMARGIN, 72
END
IDD_JOINT_ANGLES, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 153
TOPMARGIN, 7
BOTTOMMARGIN, 46
END
IDD_JOINT_LOCK_ANGLES, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 157
TOPMARGIN, 7
BOTTOMMARGIN, 81
END
IDD_PP_GENERAL, DIALOG
BEGIN
LEFTMARGIN, 6
RIGHTMARGIN, 228
TOPMARGIN, 7
BOTTOMMARGIN, 149
END
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Cursor
//
IDC_HAND_OPEN CURSOR DISCARDABLE "res\\cursor1.cur"
IDC_HAND_CLOSED CURSOR DISCARDABLE "res\\cursor2.cur"
IDC_HAND_ROTATE CURSOR DISCARDABLE "res\\cur00001.cur"
IDC_MAGNIFIER CURSOR DISCARDABLE "res\\cur00002.cur"
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE PRELOAD DISCARDABLE
BEGIN
IDR_SKIN "Skin"
IDR_QMVIEWTYPE "QMView\nQMView\nQMView\nFlex Models (*.fm)\n.fm\nFlexModels\nQMView Document"
END
STRINGTABLE PRELOAD DISCARDABLE
BEGIN
AFX_IDS_APP_TITLE "qMView"
AFX_IDS_IDLEMESSAGE "qMView Ready"
AFX_IDS_HELPMODEMESSAGE "Select an object on which to get Help"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_INDICATOR_CAPS "CAP"
ID_INDICATOR_NUM "NUM"
ID_INDICATOR_SCRL "SCRL"
ID_INDICATOR_OVR "OVR"
ID_INDICATOR_REC "REC"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_FILE_NEW "Create a new document\nNew"
ID_FILE_OPEN "Open an existing model\nOpen"
ID_FILE_CLOSE "Close the active document\nClose"
ID_FILE_SAVE "Save the active document\nSave"
ID_FILE_SAVE_AS "Save the active document with a new name\nSave As"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_APP_ABOUT "Display program information, version number and copyright\nAbout"
ID_APP_EXIT "Quit the application; prompts to save documents\nExit"
ID_HELP_INDEX "Opens Help\nHelp Topics"
ID_HELP_FINDER "List Help topics\nHelp Topics"
ID_HELP_USING "Display instructions about how to use help\nHelp"
ID_CONTEXT_HELP "Display help for clicked on buttons, menus and windows\nHelp"
ID_HELP "Display help for current task or command\nHelp"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_FILE_MRU_FILE1 "Open this document"
ID_FILE_MRU_FILE2 "Open this document"
ID_FILE_MRU_FILE3 "Open this document"
ID_FILE_MRU_FILE4 "Open this document"
ID_FILE_MRU_FILE5 "Open this document"
ID_FILE_MRU_FILE6 "Open this document"
ID_FILE_MRU_FILE7 "Open this document"
ID_FILE_MRU_FILE8 "Open this document"
ID_FILE_MRU_FILE9 "Open this document"
ID_FILE_MRU_FILE10 "Open this document"
ID_FILE_MRU_FILE11 "Open this document"
ID_FILE_MRU_FILE12 "Open this document"
ID_FILE_MRU_FILE13 "Open this document"
ID_FILE_MRU_FILE14 "Open this document"
ID_FILE_MRU_FILE15 "Open this document"
ID_FILE_MRU_FILE16 "Open this document"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_NEXT_PANE "Switch to the next window pane\nNext Pane"
ID_PREV_PANE "Switch back to the previous window pane\nPrevious Pane"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_WINDOW_NEW "Open another window for the active document\nNew Window"
ID_WINDOW_ARRANGE "Arrange icons at the bottom of the window\nArrange Icons"
ID_WINDOW_CASCADE "Arrange windows so they overlap\nCascade Windows"
ID_WINDOW_TILE_HORZ "Arrange windows as non-overlapping tiles\nTile Windows"
ID_WINDOW_TILE_VERT "Arrange windows as non-overlapping tiles\nTile Windows"
ID_WINDOW_SPLIT "Split the active window into panes\nSplit"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_EDIT_CLEAR "Erase the selection\nErase"
ID_EDIT_CLEAR_ALL "Erase everything\nErase All"
ID_EDIT_COPY "Copy the selection and put it on the Clipboard\nCopy"
ID_EDIT_CUT "Cut the selection and put it on the Clipboard\nCut"
ID_EDIT_FIND "Find the specified text\nFind"
ID_EDIT_PASTE "Insert Clipboard contents\nPaste"
ID_EDIT_REPEAT "Repeat the last action\nRepeat"
ID_EDIT_REPLACE "Replace specific text with different text\nReplace"
ID_EDIT_SELECT_ALL "Select the entire document\nSelect All"
ID_EDIT_UNDO "Undo the last action\nUndo"
ID_EDIT_REDO "Redo the previously undone action\nRedo"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_VIEW_TOOLBAR "Show or hide the toolbar\nToggle ToolBar"
ID_VIEW_STATUS_BAR "Show or hide the status bar\nToggle StatusBar"
END
STRINGTABLE DISCARDABLE
BEGIN
AFX_IDS_SCSIZE "Change the window size"
AFX_IDS_SCMOVE "Change the window position"
AFX_IDS_SCMINIMIZE "Reduce the window to an icon"
AFX_IDS_SCMAXIMIZE "Enlarge the window to full size"
AFX_IDS_SCNEXTWINDOW "Switch to the next document window"
AFX_IDS_SCPREVWINDOW "Switch to the previous document window"
AFX_IDS_SCCLOSE "Close the active window and prompts to save the documents"
END
STRINGTABLE DISCARDABLE
BEGIN
AFX_IDS_SCRESTORE "Restore the window to normal size"
AFX_IDS_SCTASKLIST "Activate Task List"
AFX_IDS_MDICHILD "Activate this window"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_PALETTE_IMPORT "Import a palette from a file\nImport Palette"
ID_PALETTE_EXPORT "Export the palette to a file\nExport Palette"
ID_SKIN_IMPORT "Import skin from file\nImport Skin"
ID_SKIN_EXPORT "Export skin to file\nExport Skin"
ID_FRAME_IMPORT "Import frame from file\nImport Frame"
ID_FRAME_EXPORT "Export frame to file\nExport Frame"
ID_ANIMATE_PLAY "Play animation\nPlay"
ID_ANIMATE_STOP "Stops animation\nStop"
ID_ANIMATE_STEP_FORE "Steps forward one frame in animation\nStep Forward"
ID_BUTTON32781 "Step back one frame in animation\nStep Back"
ID_ANIMATE_TYPE_FRONT "Sets animation playback to forward\nPlay Forward"
ID_ANIMATE_TYPE_BACK "Set animation playback to backwards\nReverse Play"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_ANIMATE_TYPE_PINGPONG "Sets animation playback to ping-pong\nPing-Pong"
ID_ANIMATE_STEP_BACK "Step backwards one frame in animation\nStep Backward"
ID_LOCK_ROT_X "Lock rotation on the X axis\nLock X Rotation"
ID_LOCK_ROT_Y "Lock rotation on the Y axis\nLock Y Rotation"
ID_LOCK_ROT_Z "Lock rotation on the Z axis\nLock Z Rotation"
ID_LOCK_TRAN_X "Lock translation on the X axis\nLock X Translation"
ID_LOCK_TRAN_Y "Lock translation on the Y axis\nLock Y Translation"
ID_LOCK_TRAN_Z "Lock translation on the Z axis\nLock Z Translation"
ID_LOCK_SCALE_X "Lock scaling on the X axis\nLock X Scale"
ID_LOCK_SCALE_Y "Lock scaling on the Y axis\nLock Y Scale"
ID_LOCK_SCALE_Z "Lock scaling on the Z axis\nLock Z Scale"
ID_ALL_UNLOCK "Unlock all axis\nUnlock All"
ID_ALL_LOCK "Lock all axis\nLock All"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_RENDER_WIREFRAME "Display model as a wireframe\nWireframe"
ID_RENDER_FLAT "Render model with flat shading\nFlat"
ID_RENDER_GOURAUD "Render model with Gouraud shading\nGouraud"
ID_RENDER_TEXTURE "Toggle texture display on/off\nTextures"
ID_RENDER_TRANS "Toggle texture transparency on/off\nTransparency"
ID_GOTOPOS_TOP "View model from top\nTop"
ID_GOTOPOS_BOTTOM "View model from bottom\nBottom"
ID_GOTOPOS_LEFT "View model from left\nLeft"
ID_GOTOPOS_RIGHT "View model from right\nRight"
ID_GOTOPOS_FRONT "View model from front\nFront"
ID_GOTOPOS_BACK "View model from back\nBack"
ID_ANIMATE_INTER "Interpolation\nToggles frame interpolation on/off"
END
STRINGTABLE DISCARDABLE
BEGIN
CG_ID_VIEW_FRAMETREEDLG "Show or hide Frame / Skin manager\nToggle Frame / Skin Manager"
CG_ID_VIEW_FRAMEMANAGER2
"Show or hide Frame Manager2\nToggle Frame Manager2"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_ANIMATE_GOTOSTART "Goto Start\nSkip to the first frame of the set"
ID_ANIMATE_GOTOEND "Goto End\nSkip to the last frame of the set"
ID_VIEW_ANIMBAR "Toggle the visibility of the Animation Toolbar\nAnimation Toolbar"
ID_VIEW_POS "Toggle the visibility of the Position Toolbar\nAnimation Toolbar"
ID_PREF "View/Modify program options"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_INDICATOR_FPS "xxFPS: xx/xxxx"
ID_ANIM_INTERTOGGLE "Turn frame interpolation on/off\nInterpolation Toggle"
ID_GOTOPOS_WEAPON "Simulate in game weapon view"
ID_NODE_TOGGLE_VIS "Toggle the visibility of this node\nToggle Visibilty"
ID_TIME_CLAMP "Clamp the current FPS\nTime Clamp"
ID_TICKER_OPTIONS "Change the delay per frame\nTicker Options"
ID_TICK_TOGGLE "Toggle the ticker delay on or off\nTicker Toggle"
ID_SKIN_SHOWOVERLAY "Shows the model's skin vertices over the skin\nToggle Skin Overlay"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_WINDOW_SKIN "Switch to skin window\nSkin Window"
ID_WINDOW_FRAME "Switch animation preview window\nAnimation Window"
ID_MODE_CAMERA "Camera Manipulation Mode\nManipulate Camera"
ID_MODE_SKELETAL "Skeleton Manipulation Mode\nManipulate Skeleton"
ID_SKELETON_SNAP "Return joint angles to original position\nReset Joint Angles"
ID_JOINT_MANUAL_ANGLES "Manually set the angles of the selected joint\nManual Joint Angles"
ID_JOINT_CONSTRAINTS "Constrain the current joint's angles\nConstrain Joint"
ID_USE_JOINTS "Use Joints\nTurn joint use on and off"
ID_VIEW_PROPS "View model properties\nModel properties"
ID_USE_SKIN "Open skin to replace model skin\nReplaces model skin"
ID_REPLACE_SKIN "Replaces model skin\nOpen file to replace model skin"
END
STRINGTABLE DISCARDABLE
BEGIN
CG_IDD_TREEMANAGER "Show or hide Node / Joint manager\nToggle Node / Joint Manager"
END
STRINGTABLE DISCARDABLE
BEGIN
IDR_QUAKE "QMView\nQMView\nQMView\nQuake Models (*.md)\n.md\nQuakeModels\nQuake Document"
IDR_QUAKE2 "QMView\\nQMView\\nQMView\\nQuake2 Models (*.md2)\\n.md2\\nQuake2Models\\nQuake2 Document"
END
STRINGTABLE DISCARDABLE
BEGIN
IDC_SKINTREE "Skins\nSkins for the model"
IDC_FRAMETREE "Animations/Frames\nAnimations/frames for the model"
IDC_NODETREE "Node hierarchy\nNodes for the model"
IDC_JOINTTREE "Joint hierarchy\nJoints in the model"
END
STRINGTABLE DISCARDABLE
BEGIN
IDR_SKIN_FROM_FILE_START
"Replaces model skin from file\nReplace skin from file"
END
STRINGTABLE DISCARDABLE
BEGIN
IDR_SKIN_FROM_FILE_END "Replaces model skin from file\nReplace skin from file"
ID_FILE_EXTENSIONS "*.pcx;*.m8;*.m32;*.tga"
ID_SUPPORTED_FORMATS "Supported Formats|*.pcx;*.m8;*.m32;*.tga|PCX File (*.pcx)|*.pcx|M8 File (*.m8)|*.m8|M32 File (*.m32)|*.m32|Targa (*.tga)|*.tga||"
END
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
#define _AFX_NO_SPLITTER_RESOURCES
#define _AFX_NO_OLE_RESOURCES
#define _AFX_NO_TRACKER_RESOURCES
#define _AFX_NO_PROPERTY_RESOURCES
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE 9, 1
#pragma code_page(1252)
#endif
#include "res\qMView.rc2" // non-Microsoft Visual C++ edited resources
#include "afxres.rc" // Standard components
#endif
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED