//Microsoft Developer Studio generated resource script. // #include "resource.h" #define APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 2 resource. // #include "afxres.h" ///////////////////////////////////////////////////////////////////////////// #undef APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // English (U.S.) resources #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) #ifdef _WIN32 LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US #pragma code_page(1252) #endif //_WIN32 #ifdef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // TEXTINCLUDE // 1 TEXTINCLUDE DISCARDABLE BEGIN "resource.h\0" END 2 TEXTINCLUDE DISCARDABLE BEGIN "#include ""afxres.h""\r\n" "\0" END 3 TEXTINCLUDE DISCARDABLE BEGIN "#define _AFX_NO_SPLITTER_RESOURCES\r\n" "#define _AFX_NO_OLE_RESOURCES\r\n" "#define _AFX_NO_TRACKER_RESOURCES\r\n" "#define _AFX_NO_PROPERTY_RESOURCES\r\n" "\r\n" "#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)\r\n" "#ifdef _WIN32\r\n" "LANGUAGE 9, 1\r\n" "#pragma code_page(1252)\r\n" "#endif\r\n" "#include ""res\\qMView.rc2"" // non-Microsoft Visual C++ edited resources\r\n" "#include ""afxres.rc"" // Standard components\r\n" "#endif\0" END #endif // APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Icon // // Icon with lowest ID value placed first to ensure application icon // remains consistent on all systems. IDR_SKIN ICON DISCARDABLE "res\\qMView.ico" IDR_QMVIEWTYPE ICON DISCARDABLE "res\\qMViewDoc.ico" ///////////////////////////////////////////////////////////////////////////// // // Bitmap // IDR_QMVIEWTYPE BITMAP MOVEABLE PURE "res\\Toolbar.bmp" IDB_SPLASH BITMAP DISCARDABLE "splash.BMP" IDB_LOGO BITMAP DISCARDABLE "logo.BMP" IDB_RAVEN BITMAP DISCARDABLE "res\\raven.bmp" IDR_VIEWPOSBAR BITMAP DISCARDABLE "res\\toolbar1.bmp" IDR_ANIMBAR BITMAP DISCARDABLE "res\\bmp00001.bmp" IDB_BITMAP1 BITMAP DISCARDABLE "res\\bitmap1.bmp" IDB_BITMAP2 BITMAP DISCARDABLE "res\\bitmap2.bmp" IDB_BITMAP3 BITMAP DISCARDABLE "res\\bitmap3.bmp" IDB_BITMAP4 BITMAP DISCARDABLE "res\\bitmap4.bmp" IDR_ANIMBAR1 BITMAP DISCARDABLE "res\\animbar1.bmp" ///////////////////////////////////////////////////////////////////////////// // // Toolbar // IDR_QMVIEWTYPE TOOLBAR DISCARDABLE 16, 15 BEGIN BUTTON ID_FILE_OPEN SEPARATOR BUTTON ID_SKIN_IMPORT SEPARATOR BUTTON ID_MODE_CAMERA SEPARATOR BUTTON ID_APP_ABOUT END IDR_VIEWPOSBAR TOOLBAR DISCARDABLE 16, 15 BEGIN BUTTON ID_GOTOPOS_BACK BUTTON ID_GOTOPOS_FRONT BUTTON ID_GOTOPOS_RIGHT BUTTON ID_GOTOPOS_LEFT BUTTON ID_GOTOPOS_TOP BUTTON ID_GOTOPOS_BOTTOM SEPARATOR BUTTON ID_LOCK_ROT_X BUTTON ID_LOCK_ROT_Y BUTTON ID_LOCK_ROT_Z SEPARATOR BUTTON ID_LOCK_TRAN_X BUTTON ID_LOCK_TRAN_Y BUTTON ID_LOCK_TRAN_Z END IDR_ANIMBAR TOOLBAR DISCARDABLE 16, 15 BEGIN BUTTON ID_ANIMATE_STEP_BACK BUTTON ID_ANIMATE_STOP BUTTON ID_ANIMATE_PLAY BUTTON ID_ANIMATE_STEP_FORE SEPARATOR BUTTON ID_ANIMATE_TYPE_BACK BUTTON ID_ANIMATE_TYPE_PINGPONG BUTTON ID_ANIMATE_TYPE_FRONT SEPARATOR BUTTON ID_RENDER_WIREFRAME BUTTON ID_RENDER_FLAT SEPARATOR BUTTON ID_RENDER_TEXTURE SEPARATOR BUTTON ID_RENDER_TRANS SEPARATOR BUTTON ID_ANIM_INTERTOGGLE SEPARATOR BUTTON ID_TICKER_OPTIONS SEPARATOR BUTTON ID_WINDOW_FRAME BUTTON ID_WINDOW_SKIN SEPARATOR BUTTON ID_SKIN_SHOWOVERLAY END IDR_ANIMBAR1 TOOLBAR DISCARDABLE 16, 15 BEGIN BUTTON ID_ANIMATE_STEP_BACK BUTTON ID_ANIMATE_STOP BUTTON ID_ANIMATE_PLAY BUTTON ID_ANIMATE_STEP_FORE SEPARATOR BUTTON ID_ANIMATE_TYPE_BACK BUTTON ID_ANIMATE_TYPE_PINGPONG BUTTON ID_ANIMATE_TYPE_FRONT SEPARATOR BUTTON ID_RENDER_WIREFRAME BUTTON ID_RENDER_FLAT SEPARATOR BUTTON ID_RENDER_TEXTURE SEPARATOR BUTTON ID_RENDER_TRANS SEPARATOR BUTTON ID_ANIM_INTERTOGGLE SEPARATOR BUTTON ID_TICKER_OPTIONS SEPARATOR BUTTON ID_WINDOW_FRAME BUTTON ID_WINDOW_SKIN SEPARATOR BUTTON ID_SKIN_SHOWOVERLAY SEPARATOR BUTTON ID_SKELETON_SNAP BUTTON ID_JOINT_MANUAL_ANGLES BUTTON ID_JOINT_CONSTRAINTS END ///////////////////////////////////////////////////////////////////////////// // // Menu // IDR_QMVIEWTYPE MENU PRELOAD DISCARDABLE BEGIN POPUP "&File" BEGIN MENUITEM "&Open...\tCtrl+O", ID_FILE_OPEN MENUITEM "&Close", ID_FILE_CLOSE MENUITEM "&Save\tCtrl+S", ID_FILE_SAVE MENUITEM "Save &As...", ID_FILE_SAVE_AS MENUITEM SEPARATOR MENUITEM "Import S&kin", ID_SKIN_IMPORT MENUITEM "Ex&port Skin", ID_SKIN_EXPORT, GRAYED MENUITEM SEPARATOR MENUITEM "I&mport Frame", ID_FRAME_IMPORT, GRAYED MENUITEM "Export &Frame", ID_FRAME_EXPORT, GRAYED MENUITEM SEPARATOR MENUITEM "&Preferences", ID_PREF MENUITEM SEPARATOR MENUITEM "Recent File", ID_FILE_MRU_FILE1, GRAYED MENUITEM SEPARATOR MENUITEM "E&xit", ID_APP_EXIT END POPUP "&Render" BEGIN MENUITEM "Wireframe", ID_RENDER_WIREFRAME MENUITEM "Flat", ID_RENDER_FLAT MENUITEM "Gouraud", ID_RENDER_GOURAUD MENUITEM SEPARATOR MENUITEM "Textures", ID_RENDER_TEXTURE MENUITEM "Transparency", ID_RENDER_TRANS END POPUP "&Animation" BEGIN MENUITEM "&Play", ID_ANIMATE_PLAY, CHECKED MENUITEM "&Stop", ID_ANIMATE_STOP MENUITEM "Step &>>", ID_ANIMATE_STEP_FORE MENUITEM "&<< Step", ID_ANIMATE_STEP_BACK MENUITEM SEPARATOR POPUP "Play &Mode" BEGIN MENUITEM "&Forward", ID_ANIMATE_TYPE_FRONT MENUITEM "&Backward", ID_ANIMATE_TYPE_BACK MENUITEM "Pin&g Pong", ID_ANIMATE_TYPE_PINGPONG END END POPUP "&View" BEGIN POPUP "&Toolbar" BEGIN MENUITEM "Animation", ID_VIEW_ANIMBAR MENUITEM "Position", ID_VIEW_POS MENUITEM "General", ID_VIEW_TOOLBAR END MENUITEM "&Status Bar", ID_VIEW_STATUS_BAR MENUITEM "Frame / Skin Manager", CG_ID_VIEW_FRAMETREEDLG MENUITEM "Node / Joint Manager", CG_IDD_TREEMANAGER MENUITEM SEPARATOR POPUP "Lock &Rotation" BEGIN MENUITEM "&X", ID_LOCK_ROT_X MENUITEM "&Y", ID_LOCK_ROT_Y MENUITEM "&Z", ID_LOCK_ROT_Z END POPUP "Lock Trans&lation" BEGIN MENUITEM "&X", ID_LOCK_TRAN_X MENUITEM "&Y", ID_LOCK_TRAN_Y MENUITEM "&Z", ID_LOCK_TRAN_Z END POPUP "&All" BEGIN MENUITEM "&Lock", ID_ALL_LOCK MENUITEM "&Unlock", ID_ALL_UNLOCK END MENUITEM SEPARATOR POPUP "&Go To View" BEGIN MENUITEM "&Top", ID_GOTOPOS_TOP MENUITEM "&Bottom", ID_GOTOPOS_BOTTOM MENUITEM "&Left", ID_GOTOPOS_LEFT MENUITEM "&Right", ID_GOTOPOS_RIGHT MENUITEM "&Front", ID_GOTOPOS_FRONT MENUITEM "Bac&k", ID_GOTOPOS_BACK END MENUITEM SEPARATOR MENUITEM "Properties...", ID_VIEW_PROPS END POPUP "&Window" BEGIN MENUITEM "&Cascade", ID_WINDOW_CASCADE MENUITEM "&Tile", ID_WINDOW_TILE_HORZ MENUITEM "&Arrange Icons", ID_WINDOW_ARRANGE END POPUP "&Help" BEGIN MENUITEM "&Help Topics", ID_HELP_FINDER MENUITEM SEPARATOR MENUITEM "&About qMView...", ID_APP_ABOUT END END CG_IDR_POPUP_NODE_TREE_CTRL MENU DISCARDABLE BEGIN POPUP "_POPUP_" BEGIN MENUITEM "Visible", ID_NODE_TOGGLE_VIS MENUITEM SEPARATOR MENUITEM "Properties", ID_NODE_PROP, GRAYED MENUITEM SEPARATOR END END IDR_SKIN_POPUP_MENU MENU DISCARDABLE BEGIN POPUP "_POPUP_" BEGIN MENUITEM "&Replace Skin...", ID_REPLACE_SKIN MENUITEM SEPARATOR END END IDR_QMVIEWTYPE1 MENU PRELOAD DISCARDABLE BEGIN POPUP "&File" BEGIN MENUITEM "&Open...\tCtrl+O", ID_FILE_OPEN MENUITEM "&Close", ID_FILE_CLOSE MENUITEM "&Save\tCtrl+S", ID_FILE_SAVE MENUITEM "Save &As...", ID_FILE_SAVE_AS MENUITEM SEPARATOR MENUITEM "&Import Palette", ID_PALETTE_IMPORT MENUITEM "&Export Palette", ID_PALETTE_EXPORT MENUITEM SEPARATOR MENUITEM "Import S&kin", ID_SKIN_IMPORT MENUITEM "Ex&port Skin", ID_SKIN_EXPORT, GRAYED MENUITEM SEPARATOR MENUITEM "I&mport Frame", ID_FRAME_IMPORT, GRAYED MENUITEM "Export &Frame", ID_FRAME_EXPORT, GRAYED MENUITEM SEPARATOR MENUITEM "&Preferences", ID_PREF MENUITEM SEPARATOR MENUITEM "Recent File", ID_FILE_MRU_FILE1, GRAYED MENUITEM SEPARATOR MENUITEM "E&xit", ID_APP_EXIT END POPUP "&Render" BEGIN MENUITEM "Wireframe", ID_RENDER_WIREFRAME MENUITEM "Flat", ID_RENDER_FLAT MENUITEM "Gouraud", ID_RENDER_GOURAUD MENUITEM SEPARATOR MENUITEM "Textures", ID_RENDER_TEXTURE MENUITEM "Transparency", ID_RENDER_TRANS END POPUP "&Animation" BEGIN MENUITEM "&Play", ID_ANIMATE_PLAY, CHECKED MENUITEM "&Stop", ID_ANIMATE_STOP MENUITEM "Step &>>", ID_ANIMATE_STEP_FORE MENUITEM "&<< Step", ID_ANIMATE_STEP_BACK MENUITEM SEPARATOR POPUP "Play &Mode" BEGIN MENUITEM "&Forward", ID_ANIMATE_TYPE_FRONT MENUITEM "&Backward", ID_ANIMATE_TYPE_BACK MENUITEM "Pin&g Pong", ID_ANIMATE_TYPE_PINGPONG END END POPUP "Skeleton" BEGIN MENUITEM "Snap to Original", ID_SKELETON_SNAP MENUITEM "Joint Angles", ID_JOINT_MANUAL_ANGLES MENUITEM "Joint Constraints", ID_JOINT_CONSTRAINTS, GRAYED END POPUP "&View" BEGIN POPUP "&Toolbar" BEGIN MENUITEM "Animation", ID_VIEW_ANIMBAR MENUITEM "Position", ID_VIEW_POS MENUITEM "General", ID_VIEW_TOOLBAR END MENUITEM "&Status Bar", ID_VIEW_STATUS_BAR MENUITEM "Frame / Skin Manager", CG_ID_VIEW_FRAMETREEDLG MENUITEM "Node / Joint Manager", CG_IDD_TREEMANAGER MENUITEM SEPARATOR POPUP "Lock &Rotation" BEGIN MENUITEM "&X", ID_LOCK_ROT_X MENUITEM "&Y", ID_LOCK_ROT_Y MENUITEM "&Z", ID_LOCK_ROT_Z END POPUP "Lock Trans&lation" BEGIN MENUITEM "&X", ID_LOCK_TRAN_X MENUITEM "&Y", ID_LOCK_TRAN_Y MENUITEM "&Z", ID_LOCK_TRAN_Z END POPUP "&All" BEGIN MENUITEM "&Lock", ID_ALL_LOCK MENUITEM "&Unlock", ID_ALL_UNLOCK END MENUITEM SEPARATOR POPUP "&Go To View" BEGIN MENUITEM "&Top", ID_GOTOPOS_TOP MENUITEM "&Bottom", ID_GOTOPOS_BOTTOM MENUITEM "&Left", ID_GOTOPOS_LEFT MENUITEM "&Right", ID_GOTOPOS_RIGHT MENUITEM "&Front", ID_GOTOPOS_FRONT MENUITEM "Bac&k", ID_GOTOPOS_BACK END MENUITEM SEPARATOR MENUITEM "Properties...", ID_VIEW_PROPS END POPUP "&Window" BEGIN MENUITEM "&Cascade", ID_WINDOW_CASCADE MENUITEM "&Tile", ID_WINDOW_TILE_HORZ MENUITEM "&Arrange Icons", ID_WINDOW_ARRANGE END POPUP "&Help" BEGIN MENUITEM "&Help Topics", ID_HELP_FINDER MENUITEM SEPARATOR MENUITEM "&About qMView...", ID_APP_ABOUT END END ///////////////////////////////////////////////////////////////////////////// // // Accelerator // IDR_QMVIEWTYPE ACCELERATORS PRELOAD MOVEABLE PURE BEGIN "I", ID_SKIN_IMPORT, VIRTKEY, CONTROL, NOINVERT "O", ID_FILE_OPEN, VIRTKEY, CONTROL, NOINVERT "P", ID_PALETTE_IMPORT, VIRTKEY, CONTROL, NOINVERT "V", ID_NODE_TOGGLE_VIS, VIRTKEY, CONTROL, NOINVERT VK_F1, ID_HELP, VIRTKEY, NOINVERT VK_F1, ID_CONTEXT_HELP, VIRTKEY, SHIFT, NOINVERT VK_F10, ID_GOTOPOS_BOTTOM, VIRTKEY, NOINVERT VK_F11, ID_WINDOW_FRAME, VIRTKEY, NOINVERT VK_F12, ID_WINDOW_SKIN, VIRTKEY, NOINVERT VK_F12, ID_SKIN_SHOWOVERLAY, VIRTKEY, CONTROL, NOINVERT VK_F2, ID_MODE_CAMERA, VIRTKEY, NOINVERT VK_F3, ID_MODE_SKELETAL, VIRTKEY, NOINVERT VK_F4, ID_SKELETON_SNAP, VIRTKEY, NOINVERT VK_F5, ID_GOTOPOS_FRONT, VIRTKEY, NOINVERT VK_F6, ID_GOTOPOS_BACK, VIRTKEY, NOINVERT VK_F7, ID_GOTOPOS_LEFT, VIRTKEY, NOINVERT VK_F8, ID_GOTOPOS_RIGHT, VIRTKEY, NOINVERT VK_F9, ID_GOTOPOS_TOP, VIRTKEY, NOINVERT VK_LEFT, ID_ANIMATE_STEP_BACK, VIRTKEY, NOINVERT VK_RETURN, ID_VIEW_PROPS, VIRTKEY, ALT, NOINVERT VK_RIGHT, ID_ANIMATE_STEP_FORE, VIRTKEY, NOINVERT VK_SPACE, ID_ANIMATE_PLAY, VIRTKEY, NOINVERT END ///////////////////////////////////////////////////////////////////////////// // // Dialog // IDD_ABOUTBOX DIALOG DISCARDABLE 0, 0, 326, 246 STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "About qMView" FONT 8, "MS Sans Serif" BEGIN LTEXT "qMView Version 2.0ß",IDC_STATIC,128,177,68,8, SS_NOPREFIX DEFPUSHBUTTON "This button is far too large for just ""OK""",IDOK,7, 228,312,14,WS_GROUP CONTROL 131,IDC_STATIC,"Static",SS_BITMAP | SS_SUNKEN,7,7,313, 151 GROUPBOX "Special Thanks",IDC_STATIC,247,163,64,57,BS_CENTER LTEXT "Trey Harisson",IDC_STATIC,257,176,44,8 LTEXT "Stan Trujillo",IDC_STATIC,260,194,38,8 LTEXT "Louis Solomon",IDC_STATIC,257,203,47,8 LTEXT "Chris Carollo",IDC_STATIC,260,185,40,8 LTEXT "by Josh Weier",IDC_STATIC,139,187,46,8 LTEXT "jweier@mail.ravensoft.com",IDC_STATIC,120,200,85,8 GROUPBOX "Created For",IDC_STATIC,14,163,64,57,BS_CENTER CONTROL 132,IDC_STATIC,"Static",SS_BITMAP | SS_SUNKEN,30,176,30, 35 GROUPBOX "",IDC_STATIC,84,163,157,57 END CG_IDD_TREEMANAGER DIALOGEX 0, 0, 99, 276 STYLE WS_CHILD FONT 8, "MS Sans Serif", 0, 0, 0x1 BEGIN CONTROL "Tree1",IDC_SKINTREE,"SysTreeView32",TVS_HASBUTTONS | TVS_HASLINES | TVS_LINESATROOT | TVS_SHOWSELALWAYS | WS_BORDER | WS_TABSTOP,7,7,85,53,WS_EX_NOPARENTNOTIFY | WS_EX_TRANSPARENT | WS_EX_CLIENTEDGE CONTROL "Tree2",IDC_FRAMETREE,"SysTreeView32",TVS_HASBUTTONS | TVS_HASLINES | TVS_LINESATROOT | TVS_DISABLEDRAGDROP | TVS_SHOWSELALWAYS | WS_BORDER | WS_TABSTOP,7,63,85,206, WS_EX_NOPARENTNOTIFY | WS_EX_TRANSPARENT | WS_EX_CLIENTEDGE END CG_IDD_FRAMEMANAGER2 DIALOGEX 0, 0, 99, 274 STYLE WS_CHILD FONT 8, "MS Sans Serif", 0, 0, 0x1 BEGIN CONTROL "Tree1",IDC_NODETREE,"SysTreeView32",TVS_HASBUTTONS | TVS_HASLINES | TVS_LINESATROOT | TVS_SHOWSELALWAYS | WS_BORDER | WS_TABSTOP,7,7,85,123,WS_EX_NOPARENTNOTIFY | WS_EX_TRANSPARENT | WS_EX_CLIENTEDGE CONTROL "Tree2",IDC_JOINTTREE,"SysTreeView32",TVS_HASBUTTONS | TVS_HASLINES | TVS_LINESATROOT | TVS_DISABLEDRAGDROP | TVS_SHOWSELALWAYS | WS_BORDER | WS_TABSTOP,7,133,85,134, WS_EX_NOPARENTNOTIFY | WS_EX_TRANSPARENT | WS_EX_CLIENTEDGE END IDD_NODE_PROP DIALOG DISCARDABLE 0, 0, 186, 71 STYLE DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU CAPTION "Node Properties" FONT 8, "MS Sans Serif" BEGIN DEFPUSHBUTTON "OK",IDOK,9,48,50,14 PUSHBUTTON "Cancel",IDCANCEL,68,48,50,14 PUSHBUTTON "Apply",IDAPPLY,127,48,50,14 LTEXT "Triangles:",IDC_STATIC,55,22,32,8 EDITTEXT IDC_EDIT1,90,20,40,14,ES_AUTOHSCROLL | ES_READONLY | ES_NUMBER END IDD_TICKER DIALOG DISCARDABLE 0, 0, 186, 79 STYLE DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU CAPTION "Ticker Options" FONT 8, "MS Sans Serif" BEGIN CONTROL "Use Ticker",IDC_TICKTOG,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,67,12,51,10 EDITTEXT IDC_EDIT1,72,30,66,14,ES_AUTOHSCROLL CONTROL "Spin1",IDC_SPIN1,"msctls_updown32",UDS_SETBUDDYINT | UDS_ALIGNRIGHT | UDS_AUTOBUDDY | UDS_ARROWKEYS,140,30,10, 14 DEFPUSHBUTTON "OK",IDOK,35,58,50,14 PUSHBUTTON "Cancel",IDCANCEL,101,58,50,14 LTEXT "Time Delay",IDC_STATIC,33,33,36,8 END IDD_JOINT_ANGLES DIALOG DISCARDABLE 0, 0, 160, 53 STYLE DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION CAPTION "Manual Joint Angles" FONT 8, "MS Sans Serif" BEGIN EDITTEXT IDC_XVAL,15,9,40,14,ES_AUTOHSCROLL EDITTEXT IDC_YVAL,58,9,40,14,ES_AUTOHSCROLL EDITTEXT IDC_ZVAL,101,9,40,14,ES_AUTOHSCROLL DEFPUSHBUTTON "Apply",IDC_APPLY,7,32,150,14 END IDD_JOINT_LOCK_ANGLES DIALOG DISCARDABLE 0, 0, 164, 88 STYLE DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION CAPTION "Joint Constraints" FONT 8, "MS Sans Serif" BEGIN EDITTEXT IDC_XVAL,18,16,40,14,ES_AUTOHSCROLL EDITTEXT IDC_YVAL,61,16,40,14,ES_AUTOHSCROLL EDITTEXT IDC_ZVAL,104,16,40,14,ES_AUTOHSCROLL DEFPUSHBUTTON "Apply",IDC_APPLY,7,67,150,14 EDITTEXT IDC_XVAL2,18,44,40,14,ES_AUTOHSCROLL EDITTEXT IDC_YVAL2,61,44,40,14,ES_AUTOHSCROLL EDITTEXT IDC_ZVAL2,104,44,40,14,ES_AUTOHSCROLL LTEXT "Maximum",IDC_STATIC,18,7,30,8 LTEXT "Minimum",IDC_STATIC,18,35,28,8 END IDD_PP_GENERAL DIALOG DISCARDABLE 0, 0, 235, 156 STYLE WS_CHILD | WS_DISABLED | WS_CAPTION CAPTION "General" FONT 8, "MS Sans Serif" BEGIN LTEXT "Frames:",IDC_STATIC,6,21,26,8 LTEXT "gl Commands:",IDC_STATIC,6,35,45,8 LTEXT "Skins:",IDC_STATIC,6,49,20,8 LTEXT "Tris:",IDC_STATIC,6,91,14,8 LTEXT "Groups:",IDC_STATIC,6,7,26,8 LTEXT "Skinwidth:",IDC_STATIC,6,63,34,8 LTEXT "Skinheight:",IDC_STATIC,6,77,36,8 LTEXT "",IDC_PPGEN_FRAMES,91,21,45,8 LTEXT "",IDC_PPGEN_GLCOMMANDS,91,35,45,8 LTEXT "",IDC_PPGEN_SKINS,91,49,45,8 LTEXT "",IDC_PPGEN_TRIS,91,91,45,8 LTEXT "",IDC_PPGEN_GROUPS,91,7,45,8 LTEXT "",IDC_PPGEN_SKINWIDTH,91,63,45,8 LTEXT "",IDC_PPGEN_SKINHEIGHT,91,77,45,8 LTEXT "STVerts:",IDC_STATIC,6,105,28,8 LTEXT "",IDC_PPGEN_STVERTS,91,105,45,8 LTEXT "Verts:",IDC_STATIC,6,119,19,8 LTEXT "",IDC_PPGEN_VERTS,91,119,45,8 END #ifndef _MAC ///////////////////////////////////////////////////////////////////////////// // // Version // VS_VERSION_INFO VERSIONINFO FILEVERSION 1,0,0,1 PRODUCTVERSION 1,0,0,1 FILEFLAGSMASK 0x3fL #ifdef _DEBUG FILEFLAGS 0x1L #else FILEFLAGS 0x0L #endif FILEOS 0x4L FILETYPE 0x1L FILESUBTYPE 0x0L BEGIN BLOCK "StringFileInfo" BEGIN BLOCK "040904b0" BEGIN VALUE "Comments", "Written by Josh Weier\0" VALUE "CompanyName", "Raven Software\0" VALUE "FileDescription", "qMView Model Visualization Utility\0" VALUE "FileVersion", "1, 0, 0, 1\0" VALUE "InternalName", "QMVIEW\0" VALUE "LegalCopyright", "Copyright © 1998, Raven Software\0" VALUE "OriginalFilename", "QMVIEW.EXE\0" VALUE "ProductName", "qMView\0" VALUE "ProductVersion", "1, 0, 0, 1\0" END END BLOCK "VarFileInfo" BEGIN VALUE "Translation", 0x409, 1200 END END #endif // !_MAC ///////////////////////////////////////////////////////////////////////////// // // DESIGNINFO // #ifdef APSTUDIO_INVOKED GUIDELINES DESIGNINFO DISCARDABLE BEGIN IDD_ABOUTBOX, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 319 TOPMARGIN, 7 BOTTOMMARGIN, 242 END CG_IDD_TREEMANAGER, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 92 TOPMARGIN, 7 BOTTOMMARGIN, 269 END CG_IDD_FRAMEMANAGER2, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 92 TOPMARGIN, 7 BOTTOMMARGIN, 267 END IDD_NODE_PROP, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 179 TOPMARGIN, 7 BOTTOMMARGIN, 64 END IDD_TICKER, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 179 TOPMARGIN, 7 BOTTOMMARGIN, 72 END IDD_JOINT_ANGLES, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 153 TOPMARGIN, 7 BOTTOMMARGIN, 46 END IDD_JOINT_LOCK_ANGLES, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 157 TOPMARGIN, 7 BOTTOMMARGIN, 81 END IDD_PP_GENERAL, DIALOG BEGIN LEFTMARGIN, 6 RIGHTMARGIN, 228 TOPMARGIN, 7 BOTTOMMARGIN, 149 END END #endif // APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Cursor // IDC_HAND_OPEN CURSOR DISCARDABLE "res\\cursor1.cur" IDC_HAND_CLOSED CURSOR DISCARDABLE "res\\cursor2.cur" IDC_HAND_ROTATE CURSOR DISCARDABLE "res\\cur00001.cur" IDC_MAGNIFIER CURSOR DISCARDABLE "res\\cur00002.cur" ///////////////////////////////////////////////////////////////////////////// // // String Table // STRINGTABLE PRELOAD DISCARDABLE BEGIN IDR_SKIN "Skin" IDR_QMVIEWTYPE "QMView\nQMView\nQMView\nFlex Models (*.fm)\n.fm\nFlexModels\nQMView Document" END STRINGTABLE PRELOAD DISCARDABLE BEGIN AFX_IDS_APP_TITLE "qMView" AFX_IDS_IDLEMESSAGE "qMView Ready" AFX_IDS_HELPMODEMESSAGE "Select an object on which to get Help" END STRINGTABLE DISCARDABLE BEGIN ID_INDICATOR_CAPS "CAP" ID_INDICATOR_NUM "NUM" ID_INDICATOR_SCRL "SCRL" ID_INDICATOR_OVR "OVR" ID_INDICATOR_REC "REC" END STRINGTABLE DISCARDABLE BEGIN ID_FILE_NEW "Create a new document\nNew" ID_FILE_OPEN "Open an existing model\nOpen" ID_FILE_CLOSE "Close the active document\nClose" ID_FILE_SAVE "Save the active document\nSave" ID_FILE_SAVE_AS "Save the active document with a new name\nSave As" END STRINGTABLE DISCARDABLE BEGIN ID_APP_ABOUT "Display program information, version number and copyright\nAbout" ID_APP_EXIT "Quit the application; prompts to save documents\nExit" ID_HELP_INDEX "Opens Help\nHelp Topics" ID_HELP_FINDER "List Help topics\nHelp Topics" ID_HELP_USING "Display instructions about how to use help\nHelp" ID_CONTEXT_HELP "Display help for clicked on buttons, menus and windows\nHelp" ID_HELP "Display help for current task or command\nHelp" END STRINGTABLE DISCARDABLE BEGIN ID_FILE_MRU_FILE1 "Open this document" ID_FILE_MRU_FILE2 "Open this document" ID_FILE_MRU_FILE3 "Open this document" ID_FILE_MRU_FILE4 "Open this document" ID_FILE_MRU_FILE5 "Open this document" ID_FILE_MRU_FILE6 "Open this document" ID_FILE_MRU_FILE7 "Open this document" ID_FILE_MRU_FILE8 "Open this document" ID_FILE_MRU_FILE9 "Open this document" ID_FILE_MRU_FILE10 "Open this document" ID_FILE_MRU_FILE11 "Open this document" ID_FILE_MRU_FILE12 "Open this document" ID_FILE_MRU_FILE13 "Open this document" ID_FILE_MRU_FILE14 "Open this document" ID_FILE_MRU_FILE15 "Open this document" ID_FILE_MRU_FILE16 "Open this document" END STRINGTABLE DISCARDABLE BEGIN ID_NEXT_PANE "Switch to the next window pane\nNext Pane" ID_PREV_PANE "Switch back to the previous window pane\nPrevious Pane" END STRINGTABLE DISCARDABLE BEGIN ID_WINDOW_NEW "Open another window for the active document\nNew Window" ID_WINDOW_ARRANGE "Arrange icons at the bottom of the window\nArrange Icons" ID_WINDOW_CASCADE "Arrange windows so they overlap\nCascade Windows" ID_WINDOW_TILE_HORZ "Arrange windows as non-overlapping tiles\nTile Windows" ID_WINDOW_TILE_VERT "Arrange windows as non-overlapping tiles\nTile Windows" ID_WINDOW_SPLIT "Split the active window into panes\nSplit" END STRINGTABLE DISCARDABLE BEGIN ID_EDIT_CLEAR "Erase the selection\nErase" ID_EDIT_CLEAR_ALL "Erase everything\nErase All" ID_EDIT_COPY "Copy the selection and put it on the Clipboard\nCopy" ID_EDIT_CUT "Cut the selection and put it on the Clipboard\nCut" ID_EDIT_FIND "Find the specified text\nFind" ID_EDIT_PASTE "Insert Clipboard contents\nPaste" ID_EDIT_REPEAT "Repeat the last action\nRepeat" ID_EDIT_REPLACE "Replace specific text with different text\nReplace" ID_EDIT_SELECT_ALL "Select the entire document\nSelect All" ID_EDIT_UNDO "Undo the last action\nUndo" ID_EDIT_REDO "Redo the previously undone action\nRedo" END STRINGTABLE DISCARDABLE BEGIN ID_VIEW_TOOLBAR "Show or hide the toolbar\nToggle ToolBar" ID_VIEW_STATUS_BAR "Show or hide the status bar\nToggle StatusBar" END STRINGTABLE DISCARDABLE BEGIN AFX_IDS_SCSIZE "Change the window size" AFX_IDS_SCMOVE "Change the window position" AFX_IDS_SCMINIMIZE "Reduce the window to an icon" AFX_IDS_SCMAXIMIZE "Enlarge the window to full size" AFX_IDS_SCNEXTWINDOW "Switch to the next document window" AFX_IDS_SCPREVWINDOW "Switch to the previous document window" AFX_IDS_SCCLOSE "Close the active window and prompts to save the documents" END STRINGTABLE DISCARDABLE BEGIN AFX_IDS_SCRESTORE "Restore the window to normal size" AFX_IDS_SCTASKLIST "Activate Task List" AFX_IDS_MDICHILD "Activate this window" END STRINGTABLE DISCARDABLE BEGIN ID_PALETTE_IMPORT "Import a palette from a file\nImport Palette" ID_PALETTE_EXPORT "Export the palette to a file\nExport Palette" ID_SKIN_IMPORT "Import skin from file\nImport Skin" ID_SKIN_EXPORT "Export skin to file\nExport Skin" ID_FRAME_IMPORT "Import frame from file\nImport Frame" ID_FRAME_EXPORT "Export frame to file\nExport Frame" ID_ANIMATE_PLAY "Play animation\nPlay" ID_ANIMATE_STOP "Stops animation\nStop" ID_ANIMATE_STEP_FORE "Steps forward one frame in animation\nStep Forward" ID_BUTTON32781 "Step back one frame in animation\nStep Back" ID_ANIMATE_TYPE_FRONT "Sets animation playback to forward\nPlay Forward" ID_ANIMATE_TYPE_BACK "Set animation playback to backwards\nReverse Play" END STRINGTABLE DISCARDABLE BEGIN ID_ANIMATE_TYPE_PINGPONG "Sets animation playback to ping-pong\nPing-Pong" ID_ANIMATE_STEP_BACK "Step backwards one frame in animation\nStep Backward" ID_LOCK_ROT_X "Lock rotation on the X axis\nLock X Rotation" ID_LOCK_ROT_Y "Lock rotation on the Y axis\nLock Y Rotation" ID_LOCK_ROT_Z "Lock rotation on the Z axis\nLock Z Rotation" ID_LOCK_TRAN_X "Lock translation on the X axis\nLock X Translation" ID_LOCK_TRAN_Y "Lock translation on the Y axis\nLock Y Translation" ID_LOCK_TRAN_Z "Lock translation on the Z axis\nLock Z Translation" ID_LOCK_SCALE_X "Lock scaling on the X axis\nLock X Scale" ID_LOCK_SCALE_Y "Lock scaling on the Y axis\nLock Y Scale" ID_LOCK_SCALE_Z "Lock scaling on the Z axis\nLock Z Scale" ID_ALL_UNLOCK "Unlock all axis\nUnlock All" ID_ALL_LOCK "Lock all axis\nLock All" END STRINGTABLE DISCARDABLE BEGIN ID_RENDER_WIREFRAME "Display model as a wireframe\nWireframe" ID_RENDER_FLAT "Render model with flat shading\nFlat" ID_RENDER_GOURAUD "Render model with Gouraud shading\nGouraud" ID_RENDER_TEXTURE "Toggle texture display on/off\nTextures" ID_RENDER_TRANS "Toggle texture transparency on/off\nTransparency" ID_GOTOPOS_TOP "View model from top\nTop" ID_GOTOPOS_BOTTOM "View model from bottom\nBottom" ID_GOTOPOS_LEFT "View model from left\nLeft" ID_GOTOPOS_RIGHT "View model from right\nRight" ID_GOTOPOS_FRONT "View model from front\nFront" ID_GOTOPOS_BACK "View model from back\nBack" ID_ANIMATE_INTER "Interpolation\nToggles frame interpolation on/off" END STRINGTABLE DISCARDABLE BEGIN CG_ID_VIEW_FRAMETREEDLG "Show or hide Frame / Skin manager\nToggle Frame / Skin Manager" CG_ID_VIEW_FRAMEMANAGER2 "Show or hide Frame Manager2\nToggle Frame Manager2" END STRINGTABLE DISCARDABLE BEGIN ID_ANIMATE_GOTOSTART "Goto Start\nSkip to the first frame of the set" ID_ANIMATE_GOTOEND "Goto End\nSkip to the last frame of the set" ID_VIEW_ANIMBAR "Toggle the visibility of the Animation Toolbar\nAnimation Toolbar" ID_VIEW_POS "Toggle the visibility of the Position Toolbar\nAnimation Toolbar" ID_PREF "View/Modify program options" END STRINGTABLE DISCARDABLE BEGIN ID_INDICATOR_FPS "xxFPS: xx/xxxx" ID_ANIM_INTERTOGGLE "Turn frame interpolation on/off\nInterpolation Toggle" ID_GOTOPOS_WEAPON "Simulate in game weapon view" ID_NODE_TOGGLE_VIS "Toggle the visibility of this node\nToggle Visibilty" ID_TIME_CLAMP "Clamp the current FPS\nTime Clamp" ID_TICKER_OPTIONS "Change the delay per frame\nTicker Options" ID_TICK_TOGGLE "Toggle the ticker delay on or off\nTicker Toggle" ID_SKIN_SHOWOVERLAY "Shows the model's skin vertices over the skin\nToggle Skin Overlay" END STRINGTABLE DISCARDABLE BEGIN ID_WINDOW_SKIN "Switch to skin window\nSkin Window" ID_WINDOW_FRAME "Switch animation preview window\nAnimation Window" ID_MODE_CAMERA "Camera Manipulation Mode\nManipulate Camera" ID_MODE_SKELETAL "Skeleton Manipulation Mode\nManipulate Skeleton" ID_SKELETON_SNAP "Return joint angles to original position\nReset Joint Angles" ID_JOINT_MANUAL_ANGLES "Manually set the angles of the selected joint\nManual Joint Angles" ID_JOINT_CONSTRAINTS "Constrain the current joint's angles\nConstrain Joint" ID_USE_JOINTS "Use Joints\nTurn joint use on and off" ID_VIEW_PROPS "View model properties\nModel properties" ID_USE_SKIN "Open skin to replace model skin\nReplaces model skin" ID_REPLACE_SKIN "Replaces model skin\nOpen file to replace model skin" END STRINGTABLE DISCARDABLE BEGIN CG_IDD_TREEMANAGER "Show or hide Node / Joint manager\nToggle Node / Joint Manager" END STRINGTABLE DISCARDABLE BEGIN IDR_QUAKE "QMView\nQMView\nQMView\nQuake Models (*.md)\n.md\nQuakeModels\nQuake Document" IDR_QUAKE2 "QMView\\nQMView\\nQMView\\nQuake2 Models (*.md2)\\n.md2\\nQuake2Models\\nQuake2 Document" END STRINGTABLE DISCARDABLE BEGIN IDC_SKINTREE "Skins\nSkins for the model" IDC_FRAMETREE "Animations/Frames\nAnimations/frames for the model" IDC_NODETREE "Node hierarchy\nNodes for the model" IDC_JOINTTREE "Joint hierarchy\nJoints in the model" END STRINGTABLE DISCARDABLE BEGIN IDR_SKIN_FROM_FILE_START "Replaces model skin from file\nReplace skin from file" END STRINGTABLE DISCARDABLE BEGIN IDR_SKIN_FROM_FILE_END "Replaces model skin from file\nReplace skin from file" ID_FILE_EXTENSIONS "*.pcx;*.m8;*.m32;*.tga" ID_SUPPORTED_FORMATS "Supported Formats|*.pcx;*.m8;*.m32;*.tga|PCX File (*.pcx)|*.pcx|M8 File (*.m8)|*.m8|M32 File (*.m32)|*.m32|Targa (*.tga)|*.tga||" END #endif // English (U.S.) resources ///////////////////////////////////////////////////////////////////////////// #ifndef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 3 resource. // #define _AFX_NO_SPLITTER_RESOURCES #define _AFX_NO_OLE_RESOURCES #define _AFX_NO_TRACKER_RESOURCES #define _AFX_NO_PROPERTY_RESOURCES #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) #ifdef _WIN32 LANGUAGE 9, 1 #pragma code_page(1252) #endif #include "res\qMView.rc2" // non-Microsoft Visual C++ edited resources #include "afxres.rc" // Standard components #endif ///////////////////////////////////////////////////////////////////////////// #endif // not APSTUDIO_INVOKED