20 lines
548 B
C
20 lines
548 B
C
//
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// g_misc.h
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//
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// Heretic II
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// Copyright 1998 Raven Software
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//
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#ifndef G_MISC_H
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#define G_MISC_H
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#include "q_Typedef.h"
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void BecomeDebris(edict_t *Self);
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void SprayDebris(edict_t *self, vec3_t spot, byte NoOfChunks, float damage);
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void ThrowBodyPart(edict_t *self, vec3_t *spot, int BodyPart, float damage, int frame);
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void ThrowWeapon(edict_t *self, vec3_t *spot, int BodyPart, float damage, int frame);
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void DefaultObjectDieHandler(edict_t *self, struct G_Message_s *msg);
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void BboxYawAndScale(edict_t *self);
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#endif
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