heretic2-sdk/Toolkit/Programming/GameCode/game/g_misc.h

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1998-11-24 00:00:00 +00:00
//
// g_misc.h
//
// Heretic II
// Copyright 1998 Raven Software
//
#ifndef G_MISC_H
#define G_MISC_H
#include "q_Typedef.h"
void BecomeDebris(edict_t *Self);
void SprayDebris(edict_t *self, vec3_t spot, byte NoOfChunks, float damage);
void ThrowBodyPart(edict_t *self, vec3_t *spot, int BodyPart, float damage, int frame);
void ThrowWeapon(edict_t *self, vec3_t *spot, int BodyPart, float damage, int frame);
void DefaultObjectDieHandler(edict_t *self, struct G_Message_s *msg);
void BboxYawAndScale(edict_t *self);
#endif