heretic2-sdk/Toolkit/Designer/dsexamples/cloud/secretdoor.ds

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//secret door in the labs
#include "../common/header.ds"
output "r:/base/ds/cloud"
//define varibales
local entity sdoor
local int sig
sdoor = find entity with targetname "secretdoor"
play sound "doors/thud4.wav" for entity sdoor
move entity sdoor by [-16, 0, 0] at 50 speed signaling sig
wait for all clearing sig
play sound "doors/metal1.wav" for entity sdoor
move entity sdoor by [0, 192, 0] over 2 seconds signaling sig
wait for all clearing sig
wait .5 seconds
play sound "doors/kchunk6.wav" for entity sdoor