heretic2-sdk/Toolkit/Designer/dsexamples/common/dranor.ds
1998-11-24 00:00:00 +00:00

206 lines
4.8 KiB
Text

// template file for scripts
#include "../common/header.ds"
output "r:/base/ds/common"
local int sig
parameter entity dranor
dranor.yaw_speed = 15
cache sound "cinematics/dranor/19-316.wav"
cache sound "cinematics/dranor/20-314.wav"
cache sound "cinematics/dranor/21-319.wav"
cache sound "cinematics/dranor/22-314.wav"
cache sound "cinematics/dranor/23-315.wav"
cache sound "cinematics/dranor/24-316.wav"
cache sound "cinematics/dranor/25-316.wav"
cache sound "cinematics/dranor/26-319.wav"
cache sound "cinematics/dranor/27-315.wav"
cache sound "cinematics/dranor/28-317.wav"
cache sound "cinematics/dranor/29-317.wav"
cache sound "cinematics/dranor/30-314.wav"
cache sound "cinematics/dranor/31-314.wav"
cache sound "cinematics/dranor/32-317.wav"
// Idle 1
animate entity dranor performing action IDLE1_ANIMATION repeating for 2 times signaling sig
wait for any clearing sig
// Action 12
animate entity dranor performing action ACTION12_ANIMATION repeating for 20 times signaling sig
wait for any clearing sig
// Action 1
animate entity dranor performing action ACTION1_ANIMATION signaling sig
wait for any clearing sig
play sound "cinematics/dranor/19-316.wav" for entity dranor
// Action 2
animate entity dranor performing action ACTION2_ANIMATION signaling sig
wait for any clearing sig
play sound "cinematics/dranor/20-314.wav" for entity dranor
// Idle 2
animate entity dranor performing action IDLE2_ANIMATION signaling sig
wait for any clearing sig
play sound "cinematics/dranor/21-319.wav" for entity dranor
// Action 3
animate entity dranor performing action ACTION3_ANIMATION signaling sig
wait for any clearing sig
play sound "cinematics/dranor/22-314.wav" for entity dranor
// Idle 3
animate entity dranor performing action IDLE3_ANIMATION repeating for 2 times signaling sig
wait for any clearing sig
play sound "cinematics/dranor/23-315.wav" for entity dranor
// Action 4
animate entity dranor performing action ACTION4_ANIMATION signaling sig
wait for any clearing sig
// Action 5
animate entity dranor performing action ACTION5_ANIMATION signaling sig
wait for any clearing sig
play sound "cinematics/dranor/24-316.wav" for entity dranor
// Idle 3
animate entity dranor performing action IDLE3_ANIMATION signaling sig
wait for any clearing sig
play sound "cinematics/dranor/25-316.wav" for entity dranor
// Action 7
animate entity dranor performing action ACTION7_ANIMATION signaling sig
wait for any clearing sig
// Action 6
animate entity dranor performing action ACTION6_ANIMATION signaling sig
wait for any clearing sig
play sound "cinematics/dranor/26-319.wav" for entity dranor
// Action 8
animate entity dranor performing action ACTION8_ANIMATION signaling sig
wait for any clearing sig
// Action 9
animate entity dranor performing action ACTION9_ANIMATION signaling sig
wait for any clearing sig
play sound "cinematics/dranor/27-315.wav" for entity dranor
// Idle 3
animate entity dranor performing action IDLE3_ANIMATION signaling sig
wait for any clearing sig
play sound "cinematics/dranor/28-317.wav" for entity dranor
// Action 4
animate entity dranor performing action ACTION4_ANIMATION signaling sig
wait for any clearing sig
// Action 5
animate entity dranor performing action ACTION5_ANIMATION signaling sig
wait for any clearing sig
// Action 10
animate entity dranor performing action ACTION10_ANIMATION signaling sig
wait for any clearing sig
play sound "cinematics/dranor/29-317.wav" for entity dranor
// Action 8
animate entity dranor performing action ACTION8_ANIMATION signaling sig
wait for any clearing sig
// Action 4
animate entity dranor performing action ACTION4_ANIMATION signaling sig
wait for any clearing sig
// Action 5
animate entity dranor performing action ACTION5_ANIMATION signaling sig
wait for any clearing sig
// Action 11
animate entity dranor performing action ACTION11_ANIMATION signaling sig
wait for any clearing sig
play sound "cinematics/dranor/30-314.wav" for entity dranor
// Idle 3
animate entity dranor performing action IDLE3_ANIMATION repeating for 3 times signaling sig
wait for any clearing sig
play sound "cinematics/dranor/31-314.wav" for entity dranor
// Action 4
animate entity dranor performing action ACTION4_ANIMATION signaling sig
wait for any clearing sig
// Action 11
animate entity dranor performing action ACTION11_ANIMATION signaling sig
wait for any clearing sig
// Action 5
animate entity dranor performing action ACTION5_ANIMATION signaling sig
wait for any clearing sig
play sound "cinematics/dranor/32-317.wav" for entity dranor
// Death 1
animate entity dranor performing action DEATH1_ANIMATION signaling sig
wait for any clearing sig