206 lines
4.8 KiB
Text
206 lines
4.8 KiB
Text
// template file for scripts
|
|
|
|
#include "../common/header.ds"
|
|
|
|
output "r:/base/ds/common"
|
|
|
|
local int sig
|
|
|
|
parameter entity dranor
|
|
|
|
|
|
dranor.yaw_speed = 15
|
|
|
|
|
|
cache sound "cinematics/dranor/19-316.wav"
|
|
cache sound "cinematics/dranor/20-314.wav"
|
|
cache sound "cinematics/dranor/21-319.wav"
|
|
cache sound "cinematics/dranor/22-314.wav"
|
|
cache sound "cinematics/dranor/23-315.wav"
|
|
cache sound "cinematics/dranor/24-316.wav"
|
|
cache sound "cinematics/dranor/25-316.wav"
|
|
cache sound "cinematics/dranor/26-319.wav"
|
|
cache sound "cinematics/dranor/27-315.wav"
|
|
cache sound "cinematics/dranor/28-317.wav"
|
|
cache sound "cinematics/dranor/29-317.wav"
|
|
cache sound "cinematics/dranor/30-314.wav"
|
|
cache sound "cinematics/dranor/31-314.wav"
|
|
cache sound "cinematics/dranor/32-317.wav"
|
|
|
|
|
|
// Idle 1
|
|
animate entity dranor performing action IDLE1_ANIMATION repeating for 2 times signaling sig
|
|
wait for any clearing sig
|
|
|
|
|
|
// Action 12
|
|
animate entity dranor performing action ACTION12_ANIMATION repeating for 20 times signaling sig
|
|
wait for any clearing sig
|
|
|
|
|
|
// Action 1
|
|
animate entity dranor performing action ACTION1_ANIMATION signaling sig
|
|
wait for any clearing sig
|
|
|
|
play sound "cinematics/dranor/19-316.wav" for entity dranor
|
|
|
|
// Action 2
|
|
animate entity dranor performing action ACTION2_ANIMATION signaling sig
|
|
wait for any clearing sig
|
|
|
|
|
|
|
|
|
|
play sound "cinematics/dranor/20-314.wav" for entity dranor
|
|
|
|
// Idle 2
|
|
animate entity dranor performing action IDLE2_ANIMATION signaling sig
|
|
wait for any clearing sig
|
|
|
|
|
|
|
|
|
|
play sound "cinematics/dranor/21-319.wav" for entity dranor
|
|
|
|
// Action 3
|
|
animate entity dranor performing action ACTION3_ANIMATION signaling sig
|
|
wait for any clearing sig
|
|
|
|
|
|
|
|
|
|
play sound "cinematics/dranor/22-314.wav" for entity dranor
|
|
|
|
// Idle 3
|
|
animate entity dranor performing action IDLE3_ANIMATION repeating for 2 times signaling sig
|
|
wait for any clearing sig
|
|
|
|
|
|
|
|
|
|
play sound "cinematics/dranor/23-315.wav" for entity dranor
|
|
|
|
// Action 4
|
|
animate entity dranor performing action ACTION4_ANIMATION signaling sig
|
|
wait for any clearing sig
|
|
|
|
// Action 5
|
|
animate entity dranor performing action ACTION5_ANIMATION signaling sig
|
|
wait for any clearing sig
|
|
|
|
|
|
|
|
|
|
play sound "cinematics/dranor/24-316.wav" for entity dranor
|
|
|
|
// Idle 3
|
|
animate entity dranor performing action IDLE3_ANIMATION signaling sig
|
|
wait for any clearing sig
|
|
|
|
|
|
|
|
play sound "cinematics/dranor/25-316.wav" for entity dranor
|
|
|
|
// Action 7
|
|
animate entity dranor performing action ACTION7_ANIMATION signaling sig
|
|
wait for any clearing sig
|
|
|
|
// Action 6
|
|
animate entity dranor performing action ACTION6_ANIMATION signaling sig
|
|
wait for any clearing sig
|
|
|
|
|
|
|
|
|
|
play sound "cinematics/dranor/26-319.wav" for entity dranor
|
|
|
|
|
|
// Action 8
|
|
animate entity dranor performing action ACTION8_ANIMATION signaling sig
|
|
wait for any clearing sig
|
|
|
|
// Action 9
|
|
animate entity dranor performing action ACTION9_ANIMATION signaling sig
|
|
wait for any clearing sig
|
|
|
|
|
|
|
|
|
|
|
|
play sound "cinematics/dranor/27-315.wav" for entity dranor
|
|
|
|
// Idle 3
|
|
animate entity dranor performing action IDLE3_ANIMATION signaling sig
|
|
wait for any clearing sig
|
|
|
|
|
|
|
|
play sound "cinematics/dranor/28-317.wav" for entity dranor
|
|
|
|
// Action 4
|
|
animate entity dranor performing action ACTION4_ANIMATION signaling sig
|
|
wait for any clearing sig
|
|
|
|
// Action 5
|
|
animate entity dranor performing action ACTION5_ANIMATION signaling sig
|
|
wait for any clearing sig
|
|
|
|
// Action 10
|
|
animate entity dranor performing action ACTION10_ANIMATION signaling sig
|
|
wait for any clearing sig
|
|
|
|
|
|
|
|
play sound "cinematics/dranor/29-317.wav" for entity dranor
|
|
|
|
// Action 8
|
|
animate entity dranor performing action ACTION8_ANIMATION signaling sig
|
|
wait for any clearing sig
|
|
|
|
// Action 4
|
|
animate entity dranor performing action ACTION4_ANIMATION signaling sig
|
|
wait for any clearing sig
|
|
|
|
// Action 5
|
|
animate entity dranor performing action ACTION5_ANIMATION signaling sig
|
|
wait for any clearing sig
|
|
|
|
|
|
// Action 11
|
|
animate entity dranor performing action ACTION11_ANIMATION signaling sig
|
|
wait for any clearing sig
|
|
|
|
|
|
play sound "cinematics/dranor/30-314.wav" for entity dranor
|
|
|
|
// Idle 3
|
|
animate entity dranor performing action IDLE3_ANIMATION repeating for 3 times signaling sig
|
|
wait for any clearing sig
|
|
|
|
|
|
|
|
|
|
play sound "cinematics/dranor/31-314.wav" for entity dranor
|
|
|
|
// Action 4
|
|
animate entity dranor performing action ACTION4_ANIMATION signaling sig
|
|
wait for any clearing sig
|
|
|
|
// Action 11
|
|
animate entity dranor performing action ACTION11_ANIMATION signaling sig
|
|
wait for any clearing sig
|
|
|
|
// Action 5
|
|
animate entity dranor performing action ACTION5_ANIMATION signaling sig
|
|
wait for any clearing sig
|
|
|
|
|
|
|
|
play sound "cinematics/dranor/32-317.wav" for entity dranor
|
|
|
|
// Death 1
|
|
animate entity dranor performing action DEATH1_ANIMATION signaling sig
|
|
wait for any clearing sig
|
|
|
|
|
|
|