1998-11-24 00:00:00 +00:00
|
|
|
#ifndef QD_SKELETONS_H
|
|
|
|
#define QD_SKELETONS_H
|
|
|
|
|
1999-03-18 00:00:00 +00:00
|
|
|
#include "Placement.h"
|
1998-11-24 00:00:00 +00:00
|
|
|
|
|
|
|
typedef float vec3_t[3];
|
|
|
|
typedef double vec3d_t[3];
|
|
|
|
typedef int qboolean;
|
|
|
|
|
|
|
|
|
|
|
|
typedef struct Placement_d_s
|
|
|
|
{
|
|
|
|
vec3d_t origin;
|
|
|
|
vec3d_t direction;
|
|
|
|
vec3d_t up;
|
|
|
|
} Placement_d_t;
|
|
|
|
|
|
|
|
typedef struct QD_SkeletalJoint_s
|
|
|
|
{
|
|
|
|
Placement_d_t placement;
|
|
|
|
vec3d_t rotation;
|
|
|
|
} QD_SkeletalJoint_t;
|
|
|
|
|
|
|
|
#define NUM_CLUSTERS 8
|
|
|
|
|
|
|
|
typedef struct IntListNode_s
|
|
|
|
{
|
|
|
|
int data;
|
|
|
|
struct IntListNode_s *next;
|
|
|
|
} IntListNode_t; // gaak
|
|
|
|
|
|
|
|
typedef struct Skeletalfmheader_s
|
|
|
|
{
|
|
|
|
int type;
|
|
|
|
int clustered;
|
|
|
|
int references;
|
|
|
|
|
|
|
|
int *clusters[NUM_CLUSTERS];
|
|
|
|
IntListNode_t *vertLists[NUM_CLUSTERS];
|
|
|
|
int num_verts[NUM_CLUSTERS + 1];
|
|
|
|
int new_num_verts[NUM_CLUSTERS + 1];
|
|
|
|
|
|
|
|
float scaling[3];
|
|
|
|
float rotation[3];
|
|
|
|
float translation[3];
|
|
|
|
} Skeletalfmheader_t;
|
|
|
|
|
|
|
|
#define SKELETAL_NAME_MAX 32
|
|
|
|
|
|
|
|
extern Skeletalfmheader_t g_skelModel;
|
|
|
|
|
|
|
|
void ClearSkeletalModel();
|
|
|
|
void GrabModelTransform(char *frame);
|
|
|
|
void GrabSkeletalFrame(char *frame);
|
|
|
|
void GrabReferencedFrame(char *frame);
|
|
|
|
|
|
|
|
// Reference Stuff
|
|
|
|
#define NUM_REFERENCES 8
|
|
|
|
|
|
|
|
#define REF_MAX_POINTS 16
|
|
|
|
#define REF_MAX_STRLEN 32
|
|
|
|
|
|
|
|
// We're assuming no more than 16 reference points, with no more than 32 characters in the name
|
|
|
|
extern char RefPointNameList[REF_MAX_POINTS][REF_MAX_STRLEN];
|
|
|
|
extern int RefPointNum;
|
|
|
|
|
|
|
|
#endif
|