25 lines
612 B
Text
25 lines
612 B
Text
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#include "../common/header.ds"
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output "r:/base/ds/silverspring"
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parameter entity crate
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local int sgnl
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crate.movetype = PHYSICSTYPE_PUSH
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rotate entity crate by [0,0,90] at 512 speed signaling sgnl
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wait for any clearing sgnl
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move entity crate by [0,0,-8] at 256 speed signaling sgnl
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wait for all clearing sgnl
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play sound "misc/brkwood2.wav" for entity crate
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move entity crate by [0,0,12] at 256 speed signaling sgnl
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wait for all clearing sgnl
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move entity crate by [0,0,-11] at 256 speed signaling sgnl
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wait for all clearing sgnl
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play sound "misc/brkwood2.wav" for entity crate
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exit
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