28 lines
616 B
Text
28 lines
616 B
Text
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//gaurds die, ogles cheer, flames go out
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#include "../common/header.ds"
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output "r:/base/ds/cloud"
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//define variables
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local entity fire
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local entity fire1
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local entity hurt
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local entity light
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local int sig
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fire = find entity with targetname "fire"
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fire1 = find entity with targetname "fire1"
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hurt = find entity with targetname "firedamage"
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light = find entity with targetname "flamelight"
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//turn stuff off.
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use entity fire
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use entity fire1
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move entity hurt by [0, 0, -256] over 1 seconds
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move entity light by [0, 0, -256] over 1 seconds signaling sig
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wait for all clearing sig
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