heretic/Heretic Source/I_SOUND.H

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2008-09-04 00:00:00 +00:00
#ifndef __SOUND__
#define __SOUND__
#define SND_TICRATE 140 // tic rate for updating sound
#define SND_MAXSONGS 40 // max number of songs in game
#define SND_SAMPLERATE 11025 // sample rate of sound effects
typedef enum
{
snd_none,
snd_PC,
snd_Adlib,
snd_SB,
snd_PAS,
snd_GUS,
snd_MPU,
snd_MPU2,
snd_MPU3,
snd_AWE,
NUM_SCARDS
} cardenum_t;
#endif