23 lines
438 B
C
23 lines
438 B
C
#ifndef __SOUND__
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#define __SOUND__
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#define SND_TICRATE 140 // tic rate for updating sound
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#define SND_MAXSONGS 40 // max number of songs in game
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#define SND_SAMPLERATE 11025 // sample rate of sound effects
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typedef enum
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{
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snd_none,
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snd_PC,
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snd_Adlib,
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snd_SB,
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snd_PAS,
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snd_GUS,
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snd_MPU,
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snd_MPU2,
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snd_MPU3,
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snd_AWE,
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NUM_SCARDS
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} cardenum_t;
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#endif
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