Updated download page to show Beta 2's existence. Also cleanups.

This commit is contained in:
Jeff Teunissen 2000-10-03 05:47:36 +00:00
parent e8f60d1d19
commit 69c7c08a17

View file

@ -23,8 +23,8 @@
} }
} }
?> ?>
<P>QuakeForge is always in constant development. Our development version has <P>QuakeForge is always in constant development. Our development version has
the latest features, but changes rapidly as bugs are fixed and features are the latest features, but changes rapidly as bugs are fixed and features are
added. Stable versions do not change significantly once released, though we added. Stable versions do not change significantly once released, though we
@ -38,11 +38,12 @@ source code. There is no support for NetQuake/UQuake in this tree in order
to keep it as bug-free as possible. Development is fast and furious, here's to keep it as bug-free as possible. Development is fast and furious, here's
where the action is! where the action is!
<P>QuakeForge: Newtree, Version 0.2.99 Beta 1 <P>QuakeForge: Newtree, Version 0.2.99 Beta 2
<UL> <UL>
<LI>Source code <LI>Source code
<? fileDownloadLink ("http://download.sourceforge.net/quake/quakeforge-0.2.99beta1", "tar.gz tar.bz2 zip"); ?> <? fileDownloadLink ("http://download.sourceforge.net/quake/quakeforge-0.2.99beta2", "tar.gz tar.bz2 zip"); ?>
<LI>Win32 binaries [ coming soon! ] <LI>Win32 binaries
<? fileDownloadLink ("http://download.sourceforge.net/quake/quakeforge-0.2.99beta2-win32", "zip"); ?>
</UL> </UL>
<P>Development Snapshots (updated daily) <P>Development Snapshots (updated daily)
@ -63,20 +64,21 @@ where the action is!
?> ?>
</UL> </UL>
<H4>QuakeForge: NUQ Development Snapshots (updated daily)</H4> <H4>QuakeForge: NUQ</H4>
<P>QuakeForge: NUQ (pronounced &quot;Nuke&quot;) is, basically, the Classic <P>QuakeForge: NUQ (pronounced &quot;Nuke&quot;) is, basically, the Classic
Quake version of Newtree. NUQ is based on the WinQuake engine, but with lots of Quake version of Newtree. NUQ is based on the WinQuake engine, but with lots of
enhancements from the merged tree and Newtree. Being the reverse Newtree, there enhancements from the merged tree and Newtree. Being the reverse Newtree, there
is no support for QuakeWorld multiplayer protocols. is no support for QuakeWorld multiplayer protocols.
<P>Development Snapshots (updated daily)
<UL> <UL>
<LI>Source code <LI>Source code
<? fileDownloadLink("files/nuq-current", "tar.gz tar.bz2 zip"); ?> <? fileDownloadLink("files/nuq-current", "tar.gz tar.bz2 zip"); ?>
<LI>Win32 binaries [ Coming soon! ] <LI>Win32 binaries [ Coming soon! ]
</UL> </UL>
<H4>QuakeForge Merged Tree Development Snapshots (updated daily)</H4> <H4>QuakeForge Merged Tree</H4>
<P>Since current work is based on Newtree and NUQ, the merged tree snapshots <P>Since current work is based on Newtree and NUQ, the merged tree snapshots
are no longer being made. You can still get it directly out of CVS, however. are no longer being made. You can still get it directly out of CVS, however.
@ -90,7 +92,7 @@ trees are more closely related than initial look would indicate.
<UL> <UL>
<LI>Source code <LI>Source code
<? fileDownloadLink ("http://download.sourceforge.net/quake/quakeforge-0.1.1", "tar.gz tar.bz2 zip"); ?> <? fileDownloadLink ("http://download.sourceforge.net/quake/quakeforge-0.1.1", "tar.gz tar.bz2 zip"); ?>
<LI>Win32 binaries [ not available ] <LI>Win32 binaries [ n/a ]
</UL> </UL>
<H4>Miscellaneous Files</H4> <H4>Miscellaneous Files</H4>