From 69c7c08a17ff9bc7b83ca368cd4fa8649317f5b3 Mon Sep 17 00:00:00 2001 From: Jeff Teunissen Date: Tue, 3 Oct 2000 05:47:36 +0000 Subject: [PATCH] Updated download page to show Beta 2's existence. Also cleanups. --- files.php | 18 ++++++++++-------- 1 file changed, 10 insertions(+), 8 deletions(-) diff --git a/files.php b/files.php index d496b4c..06c50b1 100644 --- a/files.php +++ b/files.php @@ -23,8 +23,8 @@ } } - ?> +

QuakeForge is always in constant development. Our development version has the latest features, but changes rapidly as bugs are fixed and features are added. Stable versions do not change significantly once released, though we @@ -38,11 +38,12 @@ source code. There is no support for NetQuake/UQuake in this tree in order to keep it as bug-free as possible. Development is fast and furious, here's where the action is! -

QuakeForge: Newtree, Version 0.2.99 Beta 1 +

QuakeForge: Newtree, Version 0.2.99 Beta 2

Development Snapshots (updated daily) @@ -63,20 +64,21 @@ where the action is! ?> -

QuakeForge: NUQ Development Snapshots (updated daily)

+

QuakeForge: NUQ

QuakeForge: NUQ (pronounced "Nuke") is, basically, the Classic Quake version of Newtree. NUQ is based on the WinQuake engine, but with lots of enhancements from the merged tree and Newtree. Being the reverse Newtree, there is no support for QuakeWorld multiplayer protocols. +

Development Snapshots (updated daily)

-

QuakeForge Merged Tree Development Snapshots (updated daily)

+

QuakeForge Merged Tree

Since current work is based on Newtree and NUQ, the merged tree snapshots are no longer being made. You can still get it directly out of CVS, however. @@ -90,7 +92,7 @@ trees are more closely related than initial look would indicate.

Miscellaneous Files