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https://git.code.sf.net/p/quake/quakeforge
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fb818d15d9
I've finally come across the need for "client" (hah) code to have additional components on scene entities. |
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.. | ||
test | ||
camera.c | ||
efrag.c | ||
entity.c | ||
light.c | ||
Makemodule.am | ||
scene.c | ||
transform.c |