quakeforge/include/QF/GL
Ragnvald Maartmann-Moe IV 44c89c1904 Optimize fullbright testing for brushes, assorted other cleanups, test for
functions built into current GL drivers, as well as the old extensions, and
add incorrectly rendering BGRA support.
Whee!
2004-02-24 20:50:55 +00:00
..
ati.h TruForm support. Controlled by gl_tessellate 2004-01-26 00:13:47 +00:00
defines.h Optimize fullbright testing for brushes, assorted other cleanups, test for 2004-02-24 20:50:55 +00:00
extensions.h Optimize fullbright testing for brushes, assorted other cleanups, test for 2004-02-24 20:50:55 +00:00
funcs.h don't look up the gl functions until after the context has been setup, just 2004-02-06 00:58:35 +00:00
qf_explosions.h start getting const-correct on vec3_t params 2002-01-03 05:29:38 +00:00
qf_funcs_list.h Add QFGL_WANT, and ability to handle non-required extensions. 2004-01-28 02:49:57 +00:00
qf_lightmap.h Make sprite rendering use vertex arrays, as a test for detection of vertex array support (tests only for OpenGL 1.1 or better, at the moment, no driver blacklist yet). 2003-03-20 19:58:18 +00:00
qf_noisetextures.h Clean up extern functions, update noise_diamondsquare to match LordHavoc's fractalnoise. 2001-10-06 00:39:22 +00:00
qf_rlight.h Header fixes for previous updates. 2001-11-24 08:43:20 +00:00
qf_rmain.h Don't export R_TestErrors. 2003-05-09 01:30:22 +00:00
qf_rsurf.h Reorder a lot of code, removing tons of ifs. multitexture paths are a bit more 2004-02-22 06:00:15 +00:00
qf_screen.h files under inclue/QF are not allowed to include files from include (eg, 2001-10-02 21:14:11 +00:00
qf_sky.h some more const correctness (in gl_sky_clip.c) and make the sky poly debug 2002-01-03 18:18:45 +00:00
qf_textures.h Just a massive speedup to gl particles. Enjoy. 2001-12-19 04:03:57 +00:00
qf_vid.h Optimize fullbright testing for brushes, assorted other cleanups, test for 2004-02-24 20:50:55 +00:00
types.h files under inclue/QF are not allowed to include files from include (eg, 2001-10-02 21:14:11 +00:00