quakeforge/include/QF
Jeff Teunissen c364e1c3cf The first version of the QF Plugin API. Version 1.0 supports input and
sound (digital audio, that is, not CD) plugins right now, more to come
later.
2001-04-24 22:19:42 +00:00
..
plugin The first version of the QF Plugin API. Version 1.0 supports input and 2001-04-24 22:19:42 +00:00
.gitignore first steps 2001-04-11 19:56:01 +00:00
asm_i386.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
bspfile.h nuke commdef.h and clean up the results by putting its contents where they 2001-04-10 06:55:28 +00:00
cdaudio.h fix up a mis-understanding about api headers 2001-04-10 21:45:42 +00:00
checksum.h scripted fixups for the QF include move 2001-03-27 23:36:02 +00:00
cmd.h scripted fixups for the QF include move 2001-03-27 23:36:02 +00:00
compat.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
console.h scripted fixups for the QF include move 2001-03-27 23:36:02 +00:00
crc.h scripted fixups for the QF include move 2001-03-27 23:36:02 +00:00
cvar.h add types to a couple prototypes 2001-04-11 06:05:39 +00:00
gcc_attr.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
hash.h ZERO_LENGTH_ARRAY causes problems for external progs, so just go to 1 2001-04-01 02:09:48 +00:00
info.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
input.h *-wgl finally links (who knows if it works?:) and some more conceptual 2001-04-17 15:55:33 +00:00
joystick.h first steps 2001-04-11 19:56:01 +00:00
keys.h getting closer to building the vid libs. 2001-04-15 07:18:04 +00:00
link.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
Makefile.am Remove duplicate sound.h, move some things down from include/QF to include. 2001-04-10 20:15:18 +00:00
mathlib.h Borrowed LH's VectorVectors. 2001-04-06 18:37:23 +00:00
mdfour.h scripted fixups for the QF include move 2001-03-27 23:36:02 +00:00
model.h nuke commdef.h and clean up the results by putting its contents where they 2001-04-10 06:55:28 +00:00
modelgen.h nuke commdef.h and clean up the results by putting its contents where they 2001-04-10 06:55:28 +00:00
msg.h scripted fixups for the QF include move 2001-03-27 23:36:02 +00:00
plugin.h The first version of the QF Plugin API. Version 1.0 supports input and 2001-04-24 22:19:42 +00:00
pr_comp.h qtypes.h: 2001-03-28 17:17:56 +00:00
progs.h clear not-yet allocated entities to 0xdeadbeef 2001-04-20 17:51:57 +00:00
qargs.h scripted fixups for the QF include move 2001-03-27 23:36:02 +00:00
qdefs.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
qendian.h scripted fixups for the QF include move 2001-03-27 23:36:02 +00:00
qfgl_ext.h merge glquake.h. Rather messily done, but it works and all clashes were 2001-04-14 21:22:08 +00:00
qfplist.h scripted fixups for the QF include move 2001-03-27 23:36:02 +00:00
qtypes.h move mplane_t to qtypes.h so non-asm builds will build (so long as you're not 2001-04-10 02:36:44 +00:00
quakefs.h pull the game specific stuff out of quakefs.c in preparation for merging it 2001-03-30 00:30:38 +00:00
quakeio.h scripted fixups for the QF include move 2001-03-27 23:36:02 +00:00
screen.h merge screen.h 2001-04-15 07:47:49 +00:00
sizebuf.h scripted fixups for the QF include move 2001-03-27 23:36:02 +00:00
sound.h fix up a mis-understanding about api headers 2001-04-10 21:45:42 +00:00
spritegn.h nuke commdef.h and clean up the results by putting its contents where they 2001-04-10 06:55:28 +00:00
sys.h nuke commdef.h and clean up the results by putting its contents where they 2001-04-10 06:55:28 +00:00
uint32.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
va.h scripted fixups for the QF include move 2001-03-27 23:36:02 +00:00
ver_check.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
vid.h -x11 now works (qw, anyway) 2001-04-16 19:25:55 +00:00
wad.h First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
zone.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00