quakeforge/nq/source
Bill Currie e45d19835c [x11] Add initial support for XInput2
Right now, only raw pointer motion and button events are handled, and
the mouse escapes the window, and there are some issues with focus in
focus-follows-mouse environments. However, this should be a much nicer
setup than DGA.
2021-11-21 23:42:33 +09:00
..
.gdbinit better progs access error checking and cleanups resulting from it. Fixes 2001-03-27 03:57:17 +00:00
.indent.pro sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet. 2001-08-25 02:47:11 +00:00
cl_chase.c [input] Nuke IN_Move from orbit 2021-11-19 08:58:02 +09:00
cl_cmd.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
cl_demo.c [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
cl_ents.c [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
cl_input.c [nq] Hook up the new input and config systems 2021-11-18 15:27:44 +09:00
cl_main.c [input] Nuke IN_Move from orbit 2021-11-19 08:58:02 +09:00
cl_parse.c [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
cl_screen.c [qw] Move netgraph below the console 2021-07-11 12:05:14 +09:00
cl_view.c [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
game.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
host.c [nq] Hook up the new input and config systems 2021-11-18 15:27:44 +09:00
host_cmd.c [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
Makemodule.am [x11] Add initial support for XInput2 2021-11-21 23:42:33 +09:00
sbar.c [console] Hook up new input system 2021-11-08 11:20:04 +09:00
sdl_link.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sv_cl_phys.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
sv_cvar.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
sv_ded.c [nq] Hook up the new input and config systems 2021-11-18 15:27:44 +09:00
sv_main.c [util] Make bsp_t counts size_t 2021-08-01 21:54:05 +09:00
sv_move.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
sv_phys.c Do an audit of hunk mark usage 2021-07-29 11:43:27 +09:00
sv_pr_cmds.c [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
sv_progs.c [gamecode] Support printing a single edict field 2021-07-25 09:54:08 +09:00
sv_user.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
sys_sdl.c Get QF cross-compiling using MXE/mingw32 2021-03-27 20:09:37 +09:00
sys_unix.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
sys_unixd.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
sys_win.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
sys_wind.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
world.c [models] Move brush data into its own struct 2021-02-01 19:31:11 +09:00