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https://git.code.sf.net/p/quake/quakeforge
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9571fb83ee
It belongs quite solidly in the client code since it's the client that's defining the concept. |
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.. | ||
effects.h | ||
entities.h | ||
input.h | ||
locs.h | ||
particles.h | ||
state.h | ||
temp_entities.h | ||
view.h |