mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-14 17:01:22 +00:00
a7ac188d1d
The scrap texture did very good things for the glsl renderer and the better control over data copying might help it do even better things for vulkan, especially with lots of little icons.
299 lines
7.4 KiB
C
299 lines
7.4 KiB
C
/*
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texuture.c
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Vulkan texuture manager
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Copyright (C) 2021 Bill Currie <bill@taniwha.org>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_MATH_H
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# include <math.h>
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include "QF/alloc.h"
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#include "QF/cvar.h"
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#include "QF/dstring.h"
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#include "QF/hash.h"
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#include "QF/qfplist.h"
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#include "QF/quakefs.h"
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#include "QF/render.h"
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#include "QF/sys.h"
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#include "QF/Vulkan/qf_vid.h"
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#include "QF/Vulkan/barrier.h"
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#include "QF/Vulkan/buffer.h"
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#include "QF/Vulkan/command.h"
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#include "QF/Vulkan/device.h"
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#include "QF/Vulkan/image.h"
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#include "QF/Vulkan/instance.h"
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#include "QF/Vulkan/staging.h"
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#include "QF/Vulkan/texture.h"
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#include "r_scrap.h"
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#include "vid_vulkan.h"
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struct scrap_s {
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rscrap_t rscrap;
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VkImage image;
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VkDeviceMemory memory;
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VkImageView view;
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size_t bpp;
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vrect_t *batch;
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vrect_t **batch_tail;
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vrect_t *batch_free;
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size_t batch_count;
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subpic_t *subpics;
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qfv_device_t *device;
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};
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scrap_t *
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QFV_CreateScrap (qfv_device_t *device, int size, QFVFormat format)
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{
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int bpp = 0;
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VkFormat fmt = VK_FORMAT_UNDEFINED;
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switch (format) {
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case QFV_LUMINANCE:
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bpp = 1;
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fmt = VK_FORMAT_R8_UNORM;
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break;
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case QFV_LUMINANCE_ALPHA:
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bpp = 2;
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fmt = VK_FORMAT_R8G8_UNORM;
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break;
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case QFV_RGB:
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bpp = 3;
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fmt = VK_FORMAT_R8G8B8_UNORM;
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break;
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case QFV_RGBA:
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bpp = 4;
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fmt = VK_FORMAT_R8G8B8A8_UNORM;
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break;
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}
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scrap_t *scrap = malloc (sizeof (scrap_t));
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R_ScrapInit (&scrap->rscrap, size, size);
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// R_ScrapInit rounds sizes up to next power of 2
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size = scrap->rscrap.width;
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VkExtent3D extent = { size, size, 1 };
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scrap->image = QFV_CreateImage (device, 0, VK_IMAGE_TYPE_2D, fmt,
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extent, 1, 1, VK_SAMPLE_COUNT_1_BIT,
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VK_IMAGE_USAGE_TRANSFER_DST_BIT
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| VK_IMAGE_USAGE_SAMPLED_BIT);
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scrap->memory = QFV_AllocImageMemory (device, scrap->image,
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VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
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0, 0);
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QFV_BindImageMemory (device, scrap->image, scrap->memory, 0);
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scrap->view = QFV_CreateImageView (device, scrap->image,
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VK_IMAGE_VIEW_TYPE_2D, fmt,
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VK_IMAGE_ASPECT_COLOR_BIT);
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scrap->bpp = bpp;
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scrap->subpics = 0;
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scrap->device = device;
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scrap->batch = 0;
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scrap->batch_tail = &scrap->batch;
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scrap->batch_free = 0;
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scrap->batch_count = 0;
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return scrap;
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}
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void
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QFV_ScrapClear (scrap_t *scrap)
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{
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subpic_t *sp;
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while (scrap->subpics) {
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sp = scrap->subpics;
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scrap->subpics = (subpic_t *) sp->next;
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free (sp);
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}
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R_ScrapClear (&scrap->rscrap);
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}
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void
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QFV_DestroyScrap (scrap_t *scrap)
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{
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qfv_device_t *device = scrap->device;
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qfv_devfuncs_t *dfunc = device->funcs;
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QFV_ScrapClear (scrap);
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R_ScrapDelete (&scrap->rscrap);
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dfunc->vkDestroyImageView (device->dev, scrap->view, 0);
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dfunc->vkDestroyImage (device->dev, scrap->image, 0);
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dfunc->vkFreeMemory (device->dev, scrap->memory, 0);
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while (scrap->batch_free) {
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vrect_t *b = scrap->batch_free;
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scrap->batch_free = b->next;
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VRect_Delete (b);
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}
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free (scrap);
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}
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VkImageView
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QFV_ScrapImageView (scrap_t *scrap)
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{
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return scrap->view;
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}
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subpic_t *
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QFV_ScrapSubpic (scrap_t *scrap, int width, int height)
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{
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vrect_t *rect;
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subpic_t *subpic;
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rect = R_ScrapAlloc (&scrap->rscrap, width, height);
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if (!rect) {
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return 0;
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}
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subpic = malloc (sizeof (subpic_t));
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*((subpic_t **) &subpic->next) = scrap->subpics;
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scrap->subpics = subpic;
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*((scrap_t **) &subpic->scrap) = scrap;
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*((vrect_t **) &subpic->rect) = rect;
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*((int *) &subpic->width) = width;
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*((int *) &subpic->height) = height;
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*((float *) &subpic->size) = 1.0 / scrap->rscrap.width;
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return subpic;
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}
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void
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QFV_SubpicDelete (subpic_t *subpic)
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{
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scrap_t *scrap = (scrap_t *) subpic->scrap;
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vrect_t *rect = (vrect_t *) subpic->rect;
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subpic_t **sp;
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for (sp = &scrap->subpics; *sp; sp = (subpic_t **) &(*sp)->next) {
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if (*sp == subpic) {
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break;
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}
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}
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if (*sp != subpic) {
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Sys_Error ("QFV_SubpicDelete: broken subpic");
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}
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*sp = (subpic_t *) subpic->next;
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free (subpic);
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R_ScrapFree (&scrap->rscrap, rect);
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}
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void *
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QFV_SubpicBatch (subpic_t *subpic, qfv_stagebuf_t *stage)
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{
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scrap_t *scrap = (scrap_t *) subpic->scrap;
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vrect_t *rect = (vrect_t *) subpic->rect;
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vrect_t *batch;
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byte *dest;
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size_t size;
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size = subpic->width * subpic->height * scrap->bpp;
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if (!(dest = QFV_ClaimStagingBuffer (stage, size))) {
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return 0;
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}
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if (scrap->batch_free) {
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batch = scrap->batch_free;
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scrap->batch_free = batch->next;
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} else {
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batch = VRect_New (rect->x, rect->y, subpic->width, subpic->height);
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}
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*scrap->batch_tail = batch;
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scrap->batch_tail = &batch->next;
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batch->next = 0;
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scrap->batch_count++;
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return dest;
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}
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void
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QFV_ScrapFlush (scrap_t *scrap, qfv_stagebuf_t *stage, VkCommandBuffer cmd)
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{
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qfv_device_t *device = scrap->device;
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qfv_devfuncs_t *dfunc = device->funcs;
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if (!scrap->batch_count) {
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return;
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}
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size_t i;
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__auto_type copy = QFV_AllocBufferImageCopy (128, alloca);
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memset (copy->a, 0, 128 * sizeof (copy->a[0]));
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for (i = 0; i < scrap->batch_count && i < 128; i++) {
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copy->a[i].imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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copy->a[i].imageSubresource.layerCount = 1;
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copy->a[i].imageExtent.depth = 1;
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}
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QFV_FlushStagingBuffer (stage, 0, stage->offset);
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VkImageMemoryBarrier barrier;
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qfv_pipelinestagepair_t stages;
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stages = imageLayoutTransitionStages[qfv_LT_Undefined_to_TransferDst];
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barrier = imageLayoutTransitionBarriers[qfv_LT_Undefined_to_TransferDst];
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barrier.image = scrap->image;
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dfunc->vkCmdPipelineBarrier (cmd, stages.src, stages.dst, 0, 0, 0, 0, 0,
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1, &barrier);
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size_t offset = 0, size;
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vrect_t *batch = scrap->batch;
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while (scrap->batch_count) {
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for (i = 0; i < scrap->batch_count && i < 128; i++) {
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size = batch->width * batch->height * scrap->bpp;
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copy->a[i].bufferOffset = offset;
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copy->a[i].imageOffset.x = batch->x;
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copy->a[i].imageOffset.y = batch->y;
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copy->a[i].imageExtent.width = batch->width;
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copy->a[i].imageExtent.height = batch->height;
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offset += (size + 3) & ~3;
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batch = batch->next;
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}
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dfunc->vkCmdCopyBufferToImage (cmd, stage->buffer, scrap->image,
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VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
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i, copy->a);
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scrap->batch_count -= i;
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}
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stages = imageLayoutTransitionStages[qfv_LT_TransferDst_to_ShaderReadOnly];
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barrier=imageLayoutTransitionBarriers[qfv_LT_TransferDst_to_ShaderReadOnly];
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barrier.image = scrap->image;
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dfunc->vkCmdPipelineBarrier (cmd, stages.src, stages.dst, 0, 0, 0, 0, 0,
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1, &barrier);
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*scrap->batch_tail = scrap->batch_free;
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scrap->batch_free = scrap->batch;
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scrap->batch = 0;
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scrap->batch_tail = &scrap->batch;
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stage->offset = 0;
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}
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