quakeforge/libs
Bill Currie 82d407e3c2 [nq] Get hud time and fps displays working
This includes moving the related cvars from botn nq and qw into the
client hud code. In addition, the hud code supports update and
update-once function components. The update component is for updates
that occur every frame, but update-once components (not used yet) are
for one-shot updates (eg, when a value updates very infrequently).
2022-11-03 14:46:44 +09:00
..
audio [scene] Make entity_t just an entity id for ECS 2022-10-23 22:24:36 +09:00
client [nq] Get hud time and fps displays working 2022-11-03 14:46:44 +09:00
console [console] Remove a debug print 2022-11-01 10:14:50 +09:00
ecs [ecs] Add support for sorting component pools 2022-10-31 13:10:53 +09:00
gamecode Abandon support for clang 2022-10-16 18:02:25 +09:00
gib Fix a pile of warnings for gcc 12 2022-07-31 17:13:26 +09:00
image [image] Update stub WritePNG's definition 2022-09-19 13:38:58 +01:00
input [input] Initialize the axis/button callback fields 2022-09-22 09:35:57 +09:00
models Clean up some FIXMEs and XXXs 2022-10-15 14:40:29 +09:00
net [client] Merge cl_screen.c 2022-11-02 15:11:09 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [ruamoko] Fix missing entity registry pointer 2022-10-26 17:45:45 +09:00
scene [ecs,scene] Update tests for move to separate ecs lib 2022-10-27 15:35:29 +09:00
ui [ui] Propagate resize deltas in view hierarchies 2022-11-01 10:59:28 +09:00
util [util] Support custom swap function for heapsort 2022-10-31 10:52:03 +09:00
video [ui] Convert view_t to an ECS entity 2022-11-01 00:40:52 +09:00
Makemodule.am [ecs] Move ECS core into its own library 2022-10-26 17:24:03 +09:00