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e8f863c76f
While the first frame was fine, any subsequent ones were not. I had forgotten that hdr->poseverts held the edited vertex count rather than hdr->mdl.numverts. |
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.. | ||
audio | ||
console | ||
gamecode | ||
gib | ||
image | ||
models | ||
net | ||
object | ||
qw | ||
ruamoko | ||
util | ||
video | ||
Makefile.am |