quakeforge/libs/util
2004-01-15 07:16:44 +00:00
..
.gitignore Shared library support. The util and gamecode libraries are now shared, 2001-03-29 09:07:44 +00:00
bspfile.c make a LoadBSPMem function so bsp files can be read from already loaded 2003-08-11 22:40:46 +00:00
buildnum.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
cbuf.c Introducing the GIB Object System (TM). This breaks scriptable HUD for now 2003-09-11 06:03:13 +00:00
checksum.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
cmd.c make certain Cmd_ExecuteString calls the command system with an active cbuf 2003-11-25 02:47:05 +00:00
crc.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
cvar.c the beginnings of a jihad against buffer overflows 2003-05-08 23:24:02 +00:00
dirent.c dirent.c and dirent.h brought in from cygwin for win32 builds 2004-01-12 02:23:36 +00:00
dstring.c oops, forgot the ~. fixes wildcode's lockup and should fix rxr's 2004-01-12 06:38:59 +00:00
fendian.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
fnmatch.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
getopt.c make gcc more anal about prototypes, string constants and function 2003-01-06 18:28:13 +00:00
getopt1.c move the getopt files from qfcc/source to libs/util, link qw-master against 2002-02-12 17:44:41 +00:00
hash.c one-line whitespace, didn't look too hard at the rest though. :) 2004-01-06 11:05:34 +00:00
idparse.c be sure to clear com_token when end of file is hit 2003-07-27 21:45:53 +00:00
info.c remove a whole swath of potential buffer overflows by removing the buffer. 2003-08-05 01:45:52 +00:00
link.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
llist.c Introducing the GIB Object System (TM). This breaks scriptable HUD for now 2003-09-11 06:03:13 +00:00
Makefile.am partial work on wad file access cleanup in preparation of making a wad 2004-01-09 23:34:32 +00:00
math.S BSD compile fixes 2002-01-31 07:37:56 +00:00
mathlib.c don't let gcc automaticly inline functions but make gcc inline bigger 2003-08-11 06:05:07 +00:00
mdfour.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
msg.c make qf gcc 3.3 clean 2003-04-17 00:01:48 +00:00
pakfile.c can now dump a map's textures to a wad file (name currently based on bsp 2004-01-15 07:16:44 +00:00
plugin.c don't want that QF in the plugin dll name. doesn't get built that way (if 2003-07-23 19:51:32 +00:00
qargs.c make qf gcc 3.3 clean 2003-04-17 00:01:48 +00:00
qendian.c make LittleLong and co defines rather than function pointers 2003-02-22 23:23:16 +00:00
qfplist.c more consistency fixes 2004-01-10 06:11:41 +00:00
quakefs.c remove some debug prints 2004-01-09 22:28:02 +00:00
quakeio.c fix a bunch of the previous FIXMEs. needs a bit more work for win32 2003-07-08 22:39:45 +00:00
riff.c handle alloca properly 2003-07-09 06:28:09 +00:00
sizebuf.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
string.c fix an improperly stringed file found by DrSpliff 2003-07-17 18:40:53 +00:00
sys.c Sys_PathType has been unnecessary for a while so nuke it 2004-01-13 21:30:13 +00:00
sys_ia32.S Move the signal handling code from video/targets/* to sys.c (I'm leaving 2002-08-20 23:04:57 +00:00
va.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
ver_check.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
wad.c partial work on wad file access cleanup in preparation of making a wad 2004-01-09 23:34:32 +00:00
wadfile.c can now dump a map's textures to a wad file (name currently based on bsp 2004-01-15 07:16:44 +00:00
zone.c don't let gcc automaticly inline functions but make gcc inline bigger 2003-08-11 06:05:07 +00:00