..
GL
hopefully take care of glGetProcAddress type once and for all :)
2002-08-16 18:29:21 +00:00
plugin
take cmd.[ch] back to basics. the gib code is temporarily gone pending
2002-07-31 05:19:03 +00:00
.gitignore
bspfile.h
cbuf.h
More of GIB done: builtins, functions, various cleanups, math, etc.
2002-08-03 06:04:00 +00:00
cdaudio.h
checksum.h
clip_hull.h
cmd.h
fix the non-parsing of quakeforge.conf
2002-07-31 06:06:44 +00:00
console.h
Change Con_ClearTyping to take a save flag that will cause the current line
2002-08-28 16:02:43 +00:00
crc.h
csqc.h
implement the "new" inputline api making it possible to pull the Draw_*
2002-08-20 21:19:53 +00:00
cvar.h
go back to using QFile, quakeio.h and quakefs.h
2002-08-27 07:16:28 +00:00
draw.h
Use vertex arrays for text. Another 1-3% speedup.
2002-06-13 05:24:52 +00:00
dstring.h
More of GIB done: builtins, functions, various cleanups, math, etc.
2002-08-03 06:04:00 +00:00
gcc_attr.h
bah, __builtin_expect is new in gcc 3
2002-04-25 04:51:04 +00:00
gib_buffer.h
Added initial support for newline-delimeted lists to GIB, including a for
2002-08-28 08:00:35 +00:00
gib_builtin.h
Added a few useful builtins and began adding GIB hooks into quakeworld.
2002-08-24 05:14:46 +00:00
gib_function.h
Added threads and callbacks to GIB, as well as several QW callbacks dealing
2002-08-27 04:47:49 +00:00
gib_parse.h
Yay for escape characters.
2002-08-22 22:43:47 +00:00
gib_process.h
Added tree variables (blah.1, blah.2, blah.1.foobar, etc), global variables,
2002-08-08 09:20:00 +00:00
gib_thread.h
Added threads and callbacks to GIB, as well as several QW callbacks dealing
2002-08-27 04:47:49 +00:00
gib_vars.h
Added a few useful builtins and began adding GIB hooks into quakeworld.
2002-08-24 05:14:46 +00:00
hash.h
return lists of multiple matching elements
2002-05-30 21:56:57 +00:00
hl.h
idparse.h
fix the menu keybinding not working bug
2002-08-19 02:48:38 +00:00
in_event.h
info.h
input.h
joystick.h
keys.h
go back to using QFile, quakeio.h and quakefs.h
2002-08-27 07:16:28 +00:00
link.h
locs.h
Makefile.am
go back to using QFile, quakeio.h and quakefs.h
2002-08-27 07:16:28 +00:00
mathlib.h
Only need one define for R_Cull*
2002-08-23 20:46:19 +00:00
mdfour.h
model.h
Clipping cleanups.
2002-08-20 00:48:59 +00:00
modelgen.h
msg.h
change the value type for MSG_Write(Byte|Short|Long) from unsigned int to
2002-08-19 01:58:01 +00:00
pak.h
move pakfile.[ch] into libQFutil and make quakefs.c use it instead of its
2002-07-21 06:11:28 +00:00
pakfile.h
go back to using QFile, quakeio.h and quakefs.h
2002-08-27 07:16:28 +00:00
pcx.h
go back to using QFile, quakeio.h and quakefs.h
2002-08-27 07:16:28 +00:00
plugin.h
the "two birds with one stone" commit
2002-04-19 20:08:54 +00:00
pr_comp.h
arrays are /almost/ working again
2002-06-12 22:37:18 +00:00
pr_debug.h
whitespace
2002-06-26 14:45:00 +00:00
pr_obj.h
write out the module data needed for the obj runtime
2002-05-21 21:28:40 +00:00
progs.h
go back to using QFile, quakeio.h and quakefs.h
2002-08-27 07:16:28 +00:00
qargs.h
qdefs.h
qendian.h
typo fix and whitespace.
2002-07-02 18:57:38 +00:00
qfplist.h
qtypes.h
quakefs.h
go back to using QFile, quakeio.h and quakefs.h
2002-08-27 07:16:28 +00:00
quakeio.h
go back to using QFile, quakeio.h and quakefs.h
2002-08-27 07:16:28 +00:00
render.h
QSG2 glows almost working. Plus lots of typos killed.
2002-06-18 21:41:24 +00:00
screen.h
sizebuf.h
skin.h
sound.h
rename sfxcache_t size to bytes
2002-06-16 04:21:25 +00:00
spritegn.h
sys.h
Move the signal handling code from video/targets/* to sys.c (I'm leaving
2002-08-20 23:04:57 +00:00
teamplay.h
texture.h
tga.h
go back to using QFile, quakeio.h and quakefs.h
2002-08-27 07:16:28 +00:00
uint32.h
va.h
va.[ch]:
2002-06-13 16:39:33 +00:00
ver_check.h
vid.h
fix -sdl32 crashing on startup (vid_bitdepth init got lost)
2002-08-26 22:43:34 +00:00
wad.h
zone.h
implement Z_Realloc, PR_Zone_Realloc and pr_obj_realloc
2002-05-29 20:58:53 +00:00