.. |
.gitignore
|
FINALLY, the nq and qw renderers are merged. the view and particle subsystems
|
2001-05-24 19:22:35 +00:00 |
d_draw.S
|
re-enable asm for static builds
|
2001-06-11 20:59:48 +00:00 |
d_edge.c
|
hah, should have been using __attribute__((used)) all that time (rather
|
2005-08-04 15:27:09 +00:00 |
d_fill.c
|
more vc2005 patches from phrosty
|
2007-04-11 22:03:36 +00:00 |
d_init.c
|
hah, should have been using __attribute__((used)) all that time (rather
|
2005-08-04 15:27:09 +00:00 |
d_modech.c
|
hah, should have been using __attribute__((used)) all that time (rather
|
2005-08-04 15:27:09 +00:00 |
d_part.c
|
hah, should have been using __attribute__((used)) all that time (rather
|
2005-08-04 15:27:09 +00:00 |
d_parta.S
|
pt_color is now an int so don't convert it
|
2002-01-04 04:12:10 +00:00 |
d_polysa.S
|
remove some magic numbers (sloppy coder:P)
|
2003-08-28 02:24:08 +00:00 |
d_polyse.c
|
more vc2005 patches from phrosty
|
2007-04-11 22:03:36 +00:00 |
d_scan.c
|
more vc2005 patches from phrosty
|
2007-04-11 22:03:36 +00:00 |
d_scana.S
|
re-enable asm for static builds
|
2001-06-11 20:59:48 +00:00 |
d_sky.c
|
hah, should have been using __attribute__((used)) all that time (rather
|
2005-08-04 15:27:09 +00:00 |
d_spr8.S
|
re-enable asm for static builds
|
2001-06-11 20:59:48 +00:00 |
d_sprite.c
|
the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner.
|
2007-03-10 12:00:59 +00:00 |
d_surf.c
|
hah, should have been using __attribute__((used)) all that time (rather
|
2005-08-04 15:27:09 +00:00 |
d_vars.c
|
hah, should have been using __attribute__((used)) all that time (rather
|
2005-08-04 15:27:09 +00:00 |
d_varsa.S
|
lots of code cleanup. Merge Mod_LoadAllSkins, merge the sw32 model loading
|
2001-11-21 19:13:53 +00:00 |
d_zpoint.c
|
hah, should have been using __attribute__((used)) all that time (rather
|
2005-08-04 15:27:09 +00:00 |
draw.c
|
more vc2005 patches from phrosty
|
2007-04-11 22:03:36 +00:00 |
fpu.c
|
hah, should have been using __attribute__((used)) all that time (rather
|
2005-08-04 15:27:09 +00:00 |
fpua.S
|
be consistent with WIN32 and _WIN32 (now all _WIN32)
|
2004-01-20 03:47:27 +00:00 |
Makefile.am
|
the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner.
|
2007-03-10 12:00:59 +00:00 |
nonintel.c
|
hah, should have been using __attribute__((used)) all that time (rather
|
2005-08-04 15:27:09 +00:00 |
screen.c
|
more vc2005 patches from phrosty
|
2007-04-11 22:03:36 +00:00 |
surf8.S
|
lots of code cleanup. Merge Mod_LoadAllSkins, merge the sw32 model loading
|
2001-11-21 19:13:53 +00:00 |
sw_graph.c
|
more vc2005 patches from phrosty
|
2007-04-11 22:03:36 +00:00 |
sw_raclip.c
|
hah, should have been using __attribute__((used)) all that time (rather
|
2005-08-04 15:27:09 +00:00 |
sw_raclipa.S
|
be consistent with WIN32 and _WIN32 (now all _WIN32)
|
2004-01-20 03:47:27 +00:00 |
sw_ralias.c
|
more vc2005 patches from phrosty
|
2007-04-11 22:03:36 +00:00 |
sw_raliasa.S
|
re-enable asm for static builds
|
2001-06-11 20:59:48 +00:00 |
sw_rbsp.c
|
hah, should have been using __attribute__((used)) all that time (rather
|
2005-08-04 15:27:09 +00:00 |
sw_rdraw.c
|
more vc2005 patches from phrosty
|
2007-04-11 22:03:36 +00:00 |
sw_rdrawa.S
|
well, that's one way to confuse anybody
|
2002-06-03 07:23:41 +00:00 |
sw_redge.c
|
more vc2005 patches from phrosty
|
2007-04-11 22:03:36 +00:00 |
sw_redgea.S
|
re-enable asm for static builds
|
2001-06-11 20:59:48 +00:00 |
sw_rmain.c
|
more vc2005 patches from phrosty
|
2007-04-11 22:03:36 +00:00 |
sw_rmisc.c
|
hah, should have been using __attribute__((used)) all that time (rather
|
2005-08-04 15:27:09 +00:00 |
sw_rpart.c
|
make the raw particle creation functions available and use them for creating the location marker effect rather than WizSpikeEffect
|
2007-09-15 04:20:45 +00:00 |
sw_rsky.c
|
hah, should have been using __attribute__((used)) all that time (rather
|
2005-08-04 15:27:09 +00:00 |
sw_rsprite.c
|
hah, should have been using __attribute__((used)) all that time (rather
|
2005-08-04 15:27:09 +00:00 |
sw_rsurf.c
|
hah, should have been using __attribute__((used)) all that time (rather
|
2005-08-04 15:27:09 +00:00 |
sw_rvarsa.S
|
well, that's one way to confuse anybody
|
2002-06-03 07:23:41 +00:00 |
sw_skin.c
|
hah, should have been using __attribute__((used)) all that time (rather
|
2005-08-04 15:27:09 +00:00 |
transform.S
|
re-enable asm for static builds
|
2001-06-11 20:59:48 +00:00 |