quakeforge/libs/models/alias/Makefile.am
Bill Currie 0be2a31f2e lots of code cleanup. Merge Mod_LoadAllSkins, merge the sw32 model loading
code into the sw model loading code, remove all refs to r_pixbytes from the
sw renderer (it was never anything but 1), kill libQFmodels_sw32, remove
all the 16 bit code from the 8 bit sw renderer.
2001-11-21 19:13:53 +00:00

27 lines
420 B
Makefile

AUTOMAKE_OPTIONS= foreign
INCLUDES= -I$(top_srcdir)/include
if BUILD_GL
gl= libalias_gl.la
else
gl=
endif
if BUILD_SW_MOD
sw= libalias_sw.la
else
sw=
endif
noinst_LTLIBRARIES= $(gl) $(sw)
alias_src= model_alias.c
gl_src= gl_mesh.c gl_model_alias.c
sw_src= sw_model_alias.c
libalias_gl_la_SOURCES= $(gl_src) $(alias_src)
libalias_sw_la_SOURCES= $(sw_src) $(alias_src)
EXTRA_DIST= $(gl_src) $(sw_src) $(alias_src)