quakeforge/qw/source
2002-06-03 03:01:46 +00:00
..
.gdbinit
.gitignore
.indent.pro
cl_cam.c
cl_cmd.c
cl_cvar.c
cl_demo.c add ' fps' to the std deviation line 2002-05-24 02:59:10 +00:00
cl_ents.c
cl_input.c
cl_main.c
cl_misc.c
cl_ngraph.c
cl_parse.c
cl_pred.c
cl_screen.c
cl_skin.c
cl_slist.c memory allocation checking cleanup 2002-05-14 06:37:28 +00:00
cl_sys_sdl.c mingw gcc 3.1 is freaking weird 2002-06-02 05:27:32 +00:00
cl_sys_unix.c more Sys_* cleanup 2002-06-01 03:00:13 +00:00
cl_sys_win.c move Sys_DebugLog 2002-05-31 22:50:43 +00:00
cl_tent.c
cl_view.c
com.c
crudefile.c
game.c
locs.c memory allocation checking cleanup 2002-05-14 06:37:28 +00:00
Makefile.am fix a silly typo 2002-06-01 03:04:11 +00:00
master.c
msg_ucmd.c
net_chan.c
net_packetlog.c
net_svc.c
net_udp.c
net_udp6.c
pmove.c
pmovetst.c
sbar.c
skin.c
sv_ccmds.c
sv_cvar.c
sv_ents.c
sv_init.c Remove the resetting of realtime -- there's a better solution coming, and this 2002-06-03 03:01:46 +00:00
sv_main.c alpha doesn't like 0 for va_list :/ 2002-05-28 00:02:59 +00:00
sv_model.c `adequate' temporary fix for r_lightmap_components 1 2002-05-28 04:11:40 +00:00
sv_move.c
sv_nchan.c
sv_phys.c touch, think and blocked now support methods 2002-05-31 21:05:58 +00:00
sv_pr_cmds.c link the obj runtime into the servers' progs engines 2002-05-31 15:04:23 +00:00
sv_progs.c sv_progs_zone controls the size of the zone for the progs. defaults to 2002-05-31 15:27:56 +00:00
sv_send.c
sv_sys_unix.c
sv_sys_win.c
sv_user.c touch, think and blocked now support methods 2002-05-31 21:05:58 +00:00
teamplay.c
world.c touch, think and blocked now support methods 2002-05-31 21:05:58 +00:00
worlda.S