quakeforge/tools/qfbsp/source
2007-05-09 10:08:35 +00:00
..
.gitignore Whee, now we have qfbsp. It compiles, but won't work as it hasn't been 2002-09-19 16:58:48 +00:00
brush.c allow more hull points (don't remember why, now, but...) 2006-11-10 13:51:02 +00:00
csg4.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
Makefile.am first stab at getting bsp to portal working. produces a portal file that 2004-01-11 08:48:58 +00:00
map.c box tracing (instead of point). Currently disabled because it doesn't work right just yet. However, when it is working, it will let us do things like crouching, crawling, arbitrary sized objects (including players), etc. 2006-12-24 03:13:29 +00:00
merge.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
nodraw.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
options.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
outside.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
portals.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
qfbsp.c 64bit windows patch from phrosty 2007-04-04 07:48:14 +00:00
readbsp.c forgot to increment the tail number (would have made a mess of maps with more than one duplicate of a texture name) 2007-05-09 10:08:35 +00:00
region.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
solidbsp.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
surfaces.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
tjunc.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
writebsp.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00