quakeforge/libs
Bill Currie 10d83e090a externs in .c files are evil, evil evil (ok, so I haven't cleaned these ones
out yet:P). This fixes the recent GL crash.
2001-10-27 22:27:32 +00:00
..
audio - some strlen checking for strcpy. I don't feel like doing the rest 2001-10-26 00:20:00 +00:00
console disabled -lm checking for cygwin and mingw32 and added plugin_LDFLAGS and plugin_LIBADD for win32 builds 2001-10-09 21:36:57 +00:00
gamecode completely nuke the concept of "priority" from opcodes and use get_op_string 2001-10-25 17:48:35 +00:00
gib the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
models - audit malloc usage. now everything checks the return value :) 2001-10-24 22:50:06 +00:00
util This adds the ability to access special characters in console commands by proceeding certain characters with $. See libs/util/cmd.c for the conversion table. Preceeding a character by # will shift it up or down by 128, which basically is useful for accessing the brown letters and numbers. All special characters were removed from Team_ParseSay, and variable substitution now takes the form of ${var} to prevent conflicts with special character substitution. Special character access is controlled by cmd_highchars, which defaults to off. 2001-10-27 04:34:53 +00:00
video externs in .c files are evil, evil evil (ok, so I haven't cleaned these ones 2001-10-27 22:27:32 +00:00
.gitignore looks like utils is more or less complete for now, except for some fixes in 2001-02-23 23:16:13 +00:00
Makefile.am remove an ancient clean target that's no longer needed 2001-10-02 05:23:17 +00:00