quakeforge/include/QF
Brian Koropoff d5fad096c0 Added local variables and replaced %-substitution with local variables.
Made variable substitution recursive, so ${${foo}} will be the value of
the variable whose name is contained in foo.  Added setl command to
manipulate local variables.  The only other place they can be used is in
variable substitution.
2002-03-20 04:24:31 +00:00
..
GL
plugin the quit menu works now. however, quit from the console doesn't 2002-01-20 00:06:08 +00:00
.gitignore
bspfile.h
cdaudio.h
checksum.h
clip_hull.h
cmd.h
console.h
crc.h break the loop from CRC_Block into CRC_ProcessBlock so that crcs can be 2002-01-28 18:00:48 +00:00
csqc.h 1. general menu code cleanup 2002-03-16 15:52:17 +00:00
cvar.h
draw.h
dstring.h
exp.h
gcc_attr.h
hash.h
hl.h
in_event.h
info.h
input.h
joystick.h
keys.h
link.h
locs.h
Makefile.am
mathlib.h
mdfour.h
model.h external tga skin loading, doesn't work for players (teamcolor stuff) 2002-01-16 20:32:39 +00:00
modelgen.h
msg.h
ops.h
pak.h
pcx.h
plugin.h
pr_comp.h implement comparisons and not for pointers 2002-01-30 21:20:12 +00:00
pr_debug.h
progs.h
qargs.h
qdefs.h
qendian.h
qfplist.h move the forward decl of hashtab_s out of the function prototype 2001-08-01 06:51:06 +00:00
qtypes.h
render.h
screen.h
sizebuf.h
skin.h
sound.h
spritegn.h
sys.h
teamplay.h
texture.h
tga.h Allow arbitrary power of 2 sizes for tga texture loads, reduce memory footprint needed to load rgb tgas. Speed load of non-RLE tgas. 2001-12-21 01:41:19 +00:00
uint32.h
va.h
ver_check.h
vfile.h
vfs.h
vid.h
wad.h
zone.h