mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-05 20:50:43 +00:00
d5fad096c0
Made variable substitution recursive, so ${${foo}} will be the value of the variable whose name is contained in foo. Added setl command to manipulate local variables. The only other place they can be used is in variable substitution. |
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.. | ||
GL | ||
plugin | ||
.gitignore | ||
bspfile.h | ||
cdaudio.h | ||
checksum.h | ||
clip_hull.h | ||
cmd.h | ||
console.h | ||
crc.h | ||
csqc.h | ||
cvar.h | ||
draw.h | ||
dstring.h | ||
exp.h | ||
gcc_attr.h | ||
hash.h | ||
hl.h | ||
in_event.h | ||
info.h | ||
input.h | ||
joystick.h | ||
keys.h | ||
link.h | ||
locs.h | ||
Makefile.am | ||
mathlib.h | ||
mdfour.h | ||
model.h | ||
modelgen.h | ||
msg.h | ||
ops.h | ||
pak.h | ||
pcx.h | ||
plugin.h | ||
pr_comp.h | ||
pr_debug.h | ||
progs.h | ||
qargs.h | ||
qdefs.h | ||
qendian.h | ||
qfplist.h | ||
qtypes.h | ||
render.h | ||
screen.h | ||
sizebuf.h | ||
skin.h | ||
sound.h | ||
spritegn.h | ||
sys.h | ||
teamplay.h | ||
texture.h | ||
tga.h | ||
uint32.h | ||
va.h | ||
ver_check.h | ||
vfile.h | ||
vfs.h | ||
vid.h | ||
wad.h | ||
zone.h |