quakeforge/libs/gamecode/builtins
Brian Koropoff e707e9bb89 Moved gib_*.h into include/ and moved the necessary declarations and struct
definitions to QF/gib.h to interface with libQFgib.
2003-04-13 22:07:58 +00:00
..
.gitignore - add libs/gamecode/builtins subdir, with libQFgamecode_builtins.la 2001-08-21 22:34:20 +00:00
bi_cbuf.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
bi_cmd.c zap the Cmd_Return stuff as that's dead and burried 2003-02-20 20:33:03 +00:00
bi_cvar.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
bi_file.c make the more relevant parts of qfs available to progs. bi_file.c will 2003-02-28 05:35:27 +00:00
bi_gib.c Moved gib_*.h into include/ and moved the necessary declarations and struct 2003-04-13 22:07:58 +00:00
bi_hash.c copyright date fixes 2003-04-10 16:54:12 +00:00
bi_init.c Added the beginnings of an interface between Ruamoko and GIB. Although the 2003-04-13 20:43:52 +00:00
bi_inputline.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
bi_plist.c copyright date fixes 2003-04-10 16:54:12 +00:00
bi_qfile.c fix a segfault causing typo :P 2003-04-06 01:04:37 +00:00
bi_qfs.c make the more relevant parts of qfs available to progs. bi_file.c will 2003-02-28 05:35:27 +00:00
Makefile.am Added the beginnings of an interface between Ruamoko and GIB. Although the 2003-04-13 20:43:52 +00:00
pr_cmds.c make the PF_Find search field error more informative 2003-01-20 21:28:36 +00:00