.. |
test
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[gamecode] Use a struct for offset/count pairs
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2022-01-26 19:30:25 +09:00 |
convert.py
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[gamecode] Add a fixme about using gcc's vec convert
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2022-01-17 10:32:19 +09:00 |
hops.py
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[gamecode] Add tests for the hops instructions
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2022-01-16 18:46:29 +09:00 |
Makemodule.am
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[gamecode] Implement the HOPS sub-instructions
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2022-01-16 16:28:48 +09:00 |
opcodes.py
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[gamecode] Correct vecops widths
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2022-01-30 14:11:41 +09:00 |
pr_builtins.c
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[gamecode] Rename parm to param
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2022-01-27 10:55:06 +09:00 |
pr_debug.c
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[gamecode] Use pr_type_names for debug views
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2022-01-30 10:49:33 +09:00 |
pr_edict.c
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[gamecode] Use unsigned for entity values
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2022-01-16 22:15:18 +09:00 |
pr_exec.c
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[gamecode] Use version instead of locals count
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2022-01-27 11:24:00 +09:00 |
pr_load.c
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[gamecode] Rename parm to param
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2022-01-27 10:55:06 +09:00 |
pr_opcode.c
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[gamecode] Create macros for progs sizeof and alignof
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2022-01-23 14:29:33 +09:00 |
pr_parse.c
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[gamecode] Use a struct for offset/count pairs
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2022-01-26 19:30:25 +09:00 |
pr_resolve.c
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[gamecode] Use a struct for offset/count pairs
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2022-01-26 19:30:25 +09:00 |
pr_resource.c
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[util] Make hash-tables semi-thread-safe
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2020-03-25 15:43:16 +09:00 |
pr_strings.c
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[gamecode] Use a struct for offset/count pairs
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2022-01-26 19:30:25 +09:00 |
pr_v6p_opcode.c
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[qfcc] Change ne to cmp for v6 string inequality check
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2022-01-29 18:18:33 +09:00 |
pr_zone.c
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[gamecode] Conform with libc malloc for pr zone
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2021-09-26 12:03:44 +09:00 |
swizzle.py
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[gamecode] Add tests for the swizzle instructions
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2022-01-15 22:44:58 +09:00 |