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db8cf68ef3
This is the bulk of the work for recording the resource pointer with with builtin data. I don't know how much of a difference it makes for most things, but it's probably pretty big for qwaq-curses due to the very high number of calls to the curses builtins. Closes #26
61 lines
1.3 KiB
C
61 lines
1.3 KiB
C
/*
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snd_progs.c
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CSQC sound builtins
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include <stdlib.h>
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include "QF/progs.h"
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#include "QF/sound.h"
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static void
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bi_S_LocalSound (progs_t *pr, void *data)
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{
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const char *sound = P_GSTRING (pr, 0);
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S_LocalSound (sound);
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}
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#define bi(x,np,params...) {#x, bi_##x, -1, np, {params}}
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#define p(type) PR_PARAM(type)
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static builtin_t builtins[] = {
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bi(S_LocalSound, 1, p(string)),
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{0}
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};
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VISIBLE void
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S_Progs_Init (progs_t *pr)
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{
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PR_RegisterBuiltins (pr, builtins, 0);
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}
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