mirror of
https://git.code.sf.net/p/quake/quakeforge
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e58d53d4b6
I guess maybe that change might make a bigger difference than I thought, gcc wasn't happy with it.
169 lines
3.9 KiB
C
169 lines
3.9 KiB
C
/*
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bi_mersenne.c
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Ruamoko Mersenne Twister api
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Copyright (C) 2021 Bill Currie
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Author: Bill Currie <bill@taniwha.org>
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Date: 2021/12/21
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include <stdlib.h>
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#include "QF/mersenne.h"
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#include "QF/progs.h"
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#include "rua_internal.h"
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typedef struct {
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//FIXME each mtstate_t is 2500 bytes and the map has 1024 elements
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//per row, so having only one mtstate_t has an overhead of about 2.5MB
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PR_RESMAP (mtstate_t) state_map;
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} mtwist_resources_t;
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static mtstate_t *
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state_new (mtwist_resources_t *res)
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{
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return PR_RESNEW (res->state_map);
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}
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static void
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state_free (mtwist_resources_t *res, mtstate_t *state)
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{
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PR_RESFREE (res->state_map, state);
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}
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static void
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state_reset (mtwist_resources_t *res)
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{
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PR_RESRESET (res->state_map);
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}
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static inline mtstate_t *
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state_get (mtwist_resources_t *res, int index)
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{
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return PR_RESGET(res->state_map, index);
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}
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static inline int __attribute__((pure))
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state_index (mtwist_resources_t *res, mtstate_t *state)
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{
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return PR_RESINDEX(res->state_map, state);
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}
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static void
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bi_mtwist_new (progs_t *pr, void *_res)
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{
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mtwist_resources_t *res = (mtwist_resources_t *) _res;
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mtstate_t *mt = state_new (res);
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mtwist_seed (mt, P_INT (pr, 0));
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R_INT (pr) = state_index (res, mt);
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}
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static mtstate_t * __attribute__((pure))
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get_state (progs_t *pr, mtwist_resources_t *res, const char *name, int index)
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{
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mtstate_t *mt = state_get (res, index);
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if (!mt)
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PR_RunError (pr, "invalid Mersenne Twister state index passed to %s",
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name + 3);
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return mt;
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}
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static void
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bi_mtwist_delete (progs_t *pr, void *_res)
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{
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mtwist_resources_t *res = _res;
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mtstate_t *mt = get_state (pr, res, __FUNCTION__, P_INT (pr, 0));
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state_free (res, mt);
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}
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static void
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bi_mtwist_seed (progs_t *pr, void *_res)
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{
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mtwist_resources_t *res = _res;
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mtstate_t *mt = get_state (pr, res, __FUNCTION__, P_INT (pr, 0));
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mtwist_seed (mt, P_INT (pr, 1));
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}
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static void
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bi_mtwist_rand (progs_t *pr, void *_res)
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{
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mtwist_resources_t *res = _res;
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mtstate_t *mt = get_state (pr, res, __FUNCTION__, P_INT (pr, 0));
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R_INT (pr) = mtwist_rand (mt);
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}
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static void
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bi_mtwist_rand_0_1 (progs_t *pr, void *_res)
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{
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mtwist_resources_t *res = _res;
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mtstate_t *mt = get_state (pr, res, __FUNCTION__, P_INT (pr, 0));
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R_FLOAT (pr) = mtwist_rand_0_1 (mt);
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}
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static void
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bi_mtwist_rand_m1_1 (progs_t *pr, void *_res)
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{
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mtwist_resources_t *res = _res;
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mtstate_t *mt = get_state (pr, res, __FUNCTION__, P_INT (pr, 0));
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R_FLOAT (pr) = mtwist_rand_m1_1 (mt);
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}
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static void
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bi_mtwist_clear (progs_t *pr, void *_res)
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{
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mtwist_resources_t *res = (mtwist_resources_t *) _res;
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state_reset (res);
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}
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#define bi(x,np,params...) {#x, bi_##x, -1, np, {params}}
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#define p(type) PR_PARAM(type)
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static builtin_t builtins[] = {
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bi(mtwist_new, 1, p(int)),
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bi(mtwist_delete, 1, p(ptr)),
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bi(mtwist_seed, 2, p(ptr), p(int)),
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bi(mtwist_rand, 1, p(ptr)),
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bi(mtwist_rand_0_1, 1, p(ptr)),
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bi(mtwist_rand_m1_1, 1, p(ptr)),
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{0}
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};
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void
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RUA_Mersenne_Init (progs_t *pr, int secure)
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{
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mtwist_resources_t *res = calloc (1, sizeof (mtwist_resources_t));
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PR_Resources_Register (pr, "Mersenne Twister", res, bi_mtwist_clear);
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PR_RegisterBuiltins (pr, builtins, res);
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}
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