quakeforge/nq/include
Bill Currie 2c07108c65 model loading code merge. dragged in smoe merges and cleanups of d_iface.h,
r_local.h, r_shared.h, client.h and render.h at the same time (couldn't get
away from that:/) verly likely to be lots of breakage (eg, player and eye
models are NOT checksummed atm), but everything builds
2001-05-10 06:01:11 +00:00
..
.gitignore initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
chase.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
client.h model loading code merge. dragged in smoe merges and cleanups of d_iface.h, 2001-05-10 06:01:11 +00:00
conproc.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
d_local.h model loading code merge. dragged in smoe merges and cleanups of d_iface.h, 2001-05-10 06:01:11 +00:00
game.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
host.h More merge madness. 2001-04-15 04:54:44 +00:00
Makefile.am *shuffle* 2001-05-10 04:16:39 +00:00
net.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
net_bw.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
net_dgrm.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
net_ipx.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
net_loop.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
net_mp.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
net_ser.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
net_udp.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
net_vcr.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
net_wins.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
net_wipx.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
progdefs.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
progdefs.q1 initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
progdefs.q2 initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
protocol.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
r_dynamic.h First pass at updating nq particles. Compiles. Crashes. Taniwha wanted a look. Flee in terror. 2001-05-09 05:41:34 +00:00
render.h First pass at updating nq particles. Compiles. Crashes. Taniwha wanted a look. Flee in terror. 2001-05-09 05:41:34 +00:00
server.h nuke commdef.h and clean up the results by putting its contents where they 2001-04-10 06:55:28 +00:00
sv_pr_cmds.h nq seems to like the new progs setup (got to e2m2 in medium without problems) 2001-03-04 05:27:29 +00:00
sv_progs.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
world.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00