mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-14 17:01:22 +00:00
53a7fbfe95
The JACK Audio Connection Kit support is now just an output target rather than a full duplicate of the renderer (in pull mode). This is what I wanted to to back when I first added jack support, but I needed to get the renderer working asynchronously without affecting any of the other outputs. Fixes #16.
40 lines
1.4 KiB
Text
40 lines
1.4 KiB
Text
plugin_LTLIBRARIES += @snd_render_plugins@
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noinst_LTLIBRARIES += @snd_render_static_plugins@
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EXTRA_LTLIBRARIES += libs/audio/renderer/snd_render_default.la
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flac_src=libs/audio/renderer/flac.c
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midi_src=libs/audio/renderer/midi.c
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vorbis_src=libs/audio/renderer/vorbis.c
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wav_src=libs/audio/renderer/wav.c
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if HAVE_FLAC
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have_flac_src=$(flac_src)
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else
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have_flac_src=
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endif
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if HAVE_MIDI
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have_midi_src=$(midi_src)
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else
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have_midi_src=
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endif
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if HAVE_VORBIS
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have_vorbis_src=$(vorbis_src)
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else
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have_vorbis_src=
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endif
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have_wav_src=$(wav_src)
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format_src=$(have_flac_src) $(have_midi_src) $(have_vorbis_src) $(have_wav_src)
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format_libs= \
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$(SAMPLERATE_LIBS) $(VORBISFILE_LIBS) $(VORBIS_LIBS) $(FLAC_LIBS) \
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$(OGG_LIBS) $(WM_LIBS)
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extra_format_src=libs/audio/renderer/flac.c libs/audio/renderer/midi.c libs/audio/renderer/vorbis.c libs/audio/renderer/wav.c
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snd_common=libs/audio/renderer/snd_channels.c libs/audio/renderer/snd_mem.c libs/audio/renderer/snd_mix.c libs/audio/renderer/snd_resample.c libs/audio/renderer/snd_sfx.c
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snd_libs= \
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libs/util/libQFutil.la
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libs_audio_renderer_snd_render_default_la_LDFLAGS= $(plugin_ldflags)
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libs_audio_renderer_snd_render_default_la_SOURCES= libs/audio/renderer/snd_dma.c $(snd_common) $(format_src)
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libs_audio_renderer_snd_render_default_la_LIBADD= $(snd_libs) $(format_libs)
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libs_audio_renderer_snd_render_default_la_DEPENDENCIES= $(snd_libs)
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EXTRA_libs_audio_renderer_snd_render_default_la_SOURCES=$(extra_format_src)
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