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https://git.code.sf.net/p/quake/quakeforge
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94565c2382
So much for all those little wrappers hiding the device. Some survived, but mostly just the bigger things like device, swapchain, etc.
39 lines
1.1 KiB
C
39 lines
1.1 KiB
C
#ifndef __QF_Vulkan_device_h
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#define __QF_Vulkan_device_h
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typedef struct qfv_devfuncs_s {
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#define DEVICE_LEVEL_VULKAN_FUNCTION(name) PFN_##name name;
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#define DEVICE_LEVEL_VULKAN_FUNCTION_FROM_EXTENSION(name,ext) PFN_##name name;
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#include "QF/Vulkan/funclist.h"
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} qfv_devfuncs_t;
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typedef struct qfv_queue_s {
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struct qfv_device_s *device;
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int32_t queueFamily;
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VkQueue queue;
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} qfv_queue_t;
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struct qfv_instance_s;
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typedef struct qfv_device_s {
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VkDevice dev;
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struct qfv_physdev_s *physDev;
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qfv_devfuncs_t *funcs;
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qfv_queue_t queue;
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struct strset_s *enabled_extensions;
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int (*extension_enabled) (struct qfv_device_s *inst,
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const char *ext);
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} qfv_device_t;
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struct vulkan_ctx_s;
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qfv_device_t *QFV_CreateDevice (struct vulkan_ctx_s *ctx,
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const char **extensions);
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void QFV_DestroyDevice (qfv_device_t *device);
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int QFV_DeviceWaitIdle (qfv_device_t *device);
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VkFormat QFV_FindSupportedFormat (qfv_device_t *device, VkImageTiling tiling,
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VkFormatFeatureFlags features,
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int numCandidates,
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const VkFormat *candidates);
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#endif//__QF_Vulkan_device_h
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