quakeforge/libs/models
Bill Currie 59ef1eae9d Split out the floodfile code into its own file. 2011-12-23 19:01:31 +09:00
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alias Split out the floodfile code into its own file. 2011-12-23 19:01:31 +09:00
brush Create stubs for most of the required render functions. 2011-12-23 12:19:50 +09:00
sprite Make a start on making a pure GLSL renderer. 2011-12-23 12:19:13 +09:00
test Split out the portal sanity tests. 2011-12-08 14:59:35 +09:00
Makefile.am Make a start on making a pure GLSL renderer. 2011-12-23 12:19:13 +09:00
clip_hull.c Rename mplane_t to plane_t and clean up the mess. 2011-11-28 20:54:34 +09:00
gl_model_fullbright.c Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
model.c Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
null_model.c Use LoadBSPMem to load brush models. 2010-10-13 20:52:05 +09:00
portal.c Add a function to free a hull's portal information. 2011-12-08 14:58:08 +09:00
trace.c Add a fixme. 2011-12-07 17:27:13 +09:00
winding.c Use a saner "infinity". 2011-12-06 20:50:09 +09:00