Create stubs for most of the required render functions.

nq-glslx almost links. Just some suspicious references in host.c I want to
check before doing anything more.
This commit is contained in:
Bill Currie 2011-12-23 12:19:50 +09:00
parent 497461b4c2
commit 33c5320c0e
6 changed files with 296 additions and 10 deletions

View file

@ -180,16 +180,7 @@ void Fog_StartAdditive (void);
void Fog_StopAdditive (void);
void Fog_Init (void);
// Surface cache related ==========
extern int reinit_surfcache; // if 1, surface cache is currently empty
extern qboolean r_cache_thrash; // set if thrashing the surface cache
extern qboolean r_inhibit_viewmodel;
extern qboolean r_force_fullscreen;
extern qboolean r_paused;
extern entity_t *r_view_model;
extern entity_t *r_player_entity;
extern int r_lineadj;
extern qboolean r_active;
void *D_SurfaceCacheAddress (void);
int D_SurfaceCacheForRes (int width, int height);

View file

@ -32,6 +32,7 @@
#include "QF/mathlib.h"
#include "QF/vid.h"
#include "QF/model.h"
#include "QF/render.h"
#include "r_shared.h"
#define ALIAS_BASE_SIZE_RATIO (1.0 / 11.0)
@ -148,6 +149,15 @@ extern int vstartscan;
void R_ClearPolyList (void);
void R_DrawPolyList (void);
// Surface cache related ==========
extern int reinit_surfcache; // if 1, surface cache is currently empty
extern qboolean r_cache_thrash; // set if thrashing the surface cache
extern qboolean r_inhibit_viewmodel;
extern qboolean r_force_fullscreen;
extern qboolean r_paused;
extern entity_t *r_view_model;
extern entity_t *r_player_entity;
extern qboolean r_active;
// current entity info
extern qboolean insubmodel;

View file

@ -56,6 +56,8 @@ static __attribute__ ((used)) const char rcsid[] = "$Id$";
#include "compat.h"
VISIBLE int mod_lightmap_bytes;
void
Mod_ProcessTexture (miptex_t *mt, texture_t *tx)
{

View file

@ -9,7 +9,8 @@ else
noinst_LTLIBRARIES=
endif
glsl_src =
glsl_src = \
glsl_draw.c glsl_main.c
libglsl_la_SOURCES= $(glsl_src)

View file

@ -0,0 +1,121 @@
/*
glsl_draw.c
2D drawing support for GLSL
Copyright (C) 2011 Bill Currie <bill@taniwha.org>
Author: Bill Currie <bill@taniwha.org>
Date: 2011/12/23
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
static __attribute__ ((used)) const char rcsid[] = "$Id$";
#include "QF/draw.h"
VISIBLE byte *draw_chars;
VISIBLE qpic_t *
Draw_PicFromWad (const char *name)
{
return 0;
}
VISIBLE qpic_t *
Draw_CachePic (const char *path, qboolean alpha)
{
return 0;
}
VISIBLE void
Draw_TextBox (int x, int y, int width, int lines, byte alpha)
{
}
VISIBLE void
Draw_Init (void)
{
}
VISIBLE void
Draw_Character (int x, int y, unsigned int chr)
{
}
VISIBLE void
Draw_String (int x, int y, const char *str)
{
}
VISIBLE void
Draw_nString (int x, int y, const char *str, int count)
{
}
void
Draw_AltString (int x, int y, const char *str)
{
}
VISIBLE void
Draw_Crosshair (void)
{
}
void
Draw_CrosshairAt (int ch, int x, int y)
{
}
VISIBLE void
Draw_Pic (int x, int y, qpic_t *pic)
{
}
VISIBLE void
Draw_SubPic (int x, int y, qpic_t *pic, int srcx, int srcy, int width,
int height)
{
}
VISIBLE void
Draw_ConsoleBackground (int lines, byte alpha)
{
}
VISIBLE void
Draw_TileClear (int x, int y, int w, int h)
{
}
VISIBLE void
Draw_Fill (int x, int y, int w, int h, int c)
{
}
VISIBLE void
Draw_FadeScreen (void)
{
}

View file

@ -0,0 +1,161 @@
/*
glsl_main.c
GLSL rendering
Copyright (C) 2011 Bill Currie <bill@taniwha.org>
Author: Bill Currie <bill@taniwha.org>
Date: 2011/12/23
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
static __attribute__ ((used)) const char rcsid[] = "$Id$";
#include "QF/cvar.h"
#include "QF/render.h"
#include "QF/screen.h"
#include "QF/skin.h"
#include "QF/GL/qf_textures.h"
#include "r_cvar.h"
#include "r_dynamic.h"
#include "r_screen.h"
VISIBLE refdef_t r_refdef;
qboolean r_cache_thrash;
int r_init;
int r_framecount;
int d_lightstylevalue[256];
int r_visframecount;
entity_t r_worldentity;
void
r_easter_eggs_f (cvar_t *var)
{
}
void
r_particles_style_f (cvar_t *var)
{
}
void
gl_overbright_f (cvar_t *var)
{
}
VISIBLE void
R_ViewChanged (float aspect)
{
}
VISIBLE void
R_RenderView (void)
{
}
VISIBLE void
R_Init (void)
{
}
VISIBLE void
R_Particles_Init_Cvars (void)
{
}
VISIBLE void
R_ClearParticles (void)
{
}
VISIBLE void
SCR_UpdateScreen (double realtime, SCR_Func *scr_funcs)
{
}
VISIBLE void
R_NewMap (model_t *worldmodel, struct model_s **models, int num_models)
{
}
VISIBLE void
R_LoadSkys (const char *sky)
{
}
VISIBLE void
Fog_Update (float density, float red, float green, float blue, float time)
{
}
VISIBLE void
Fog_ParseWorldspawn (struct plitem_s *worldspawn)
{
}
VISIBLE void
Skin_Set_Translate (int top, int bottom, void *_dest)
{
}
VISIBLE void
Skin_Do_Translation_Model (struct model_s *model, int skinnum, int slot,
skin_t *skin)
{
}
VISIBLE void
Skin_Process (skin_t *skin, struct tex_s * tex)
{
}
VISIBLE void
Skin_Init_Translation (void)
{
}
VISIBLE void
R_LineGraph (int x, int y, int *h_vals, int count)
{
}
VISIBLE void
R_InitParticles (void)
{
}
VISIBLE void
SCR_ScreenShot_f (void)
{
}
VISIBLE int
GL_LoadTexture (const char *identifier, int width, int height, byte *data,
qboolean mipmap, qboolean alpha, int bytesperpixel)
{
return 0;
}