quakeforge/include/qw
Bill Currie 29306f7799 Merge nq and qw sv_phys.c
sv_move and world are now identical between the two directories.
2011-12-22 16:54:22 +09:00
..
bothdefs.h spawn code complete 2005-05-08 08:04:50 +00:00
msg_backbuf.h back out the large packet/entity related patches. they've provent to be troublesome and it seems FTE has a better solution. 2007-05-07 14:58:53 +00:00
msg_ucmd.h make MSG_ReadDeltaUsercmd use a param rather than global to read the 2005-04-27 12:16:15 +00:00
pmove.h Merge nq and qw sv_phys.c 2011-12-22 16:54:22 +09:00
protocol.h Compress entity_state_t a little. 2011-09-07 09:41:05 +09:00