mirror of
https://git.code.sf.net/p/quake/quakeforge
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46001cd9e7
battles. (Thank you Wildcode) Once gl_lightmap_subimage's setting of 2 is debugged (right now it goes a teeny tiny bit whacko) I'll be using that, just FYI. Tim/Misty-chan |
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glspeed-v1.cfg | ||
glspeed-v2.cfg | ||
glspeed-v3.cfg | ||
swspeed.cfg |